Player Matchup

Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Adeusvidasocial
Baron Samedi
Level 159
God Stats
4W - 0L
1,492 SR
Queue Stats
118W - 117L
1,490 Elo+
Solo
Raijin
Raijin
Altαza
Raijin
Level 141
God Stats
1W - 4L
1,129 SR
Queue Stats
543W - 526L
1,529 Elo+
Solo
Team Averages
Level 141
1,424 SR
1,504 Elo+

VS

Team Averages
Level 133
1,543 SR
1,511 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
F0xRiver
Hel
Level 145
God Stats
8W - 7L
1,632 SR
Queue Stats
519W - 509L
1,550 Elo+
Party 1
Medusa
Medusa
VjKiller22
Medusa
Level 159
God Stats
8W - 6L
1,518 SR
Queue Stats
248W - 269L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
juegaj13
Gilgamesh
Level 46
God Stats
1W - 1L
1,697 SR
Queue Stats
46W - 60L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
zDarkî
Kuzenbo
Level 159
God Stats
1W - 1L
1,369 SR
Queue Stats
42W - 32L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
12 / 4 / 17
12,939
863
24,212
21,348
10,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
 
Odin
18
1 / 2 / 31
10,928
729
12,038
30,667
20,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
 
Achilles
18
4 / 2 / 25
10,885
726
12,927
23,516
28,606
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Adeusvidasocial
Baron Samedi
18
3 / 4 / 20
10,974
732
21,899
18,643
12,753
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Altαza
Raijin
19
13 / 6 / 16
12,632
842
21,970
16,446
7,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
8 / 6 / 5
11,525
768
27,692
23,449
20,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 4 / 10
9,855
657
6,864
13,791
11,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
VjKiller22
Medusa
19
5 / 5 / 9
12,023
802
29,117
20,113
12,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
juegaj13
Gilgamesh
15
1 / 12 / 3
9,353
624
7,884
18,789
13,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
zDarkî
Kuzenbo
16
1 / 6 / 12
11,169
745
13,288
23,991
43,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
55
33
Kills
16
18
Deaths
33
109
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
4
17
5.13
W
Odin
 
Odin
1
2
31
8.25
W
Achilles
 
Achilles
4
2
25
8.25
L
Zhong Kui
 
Zhong Kui
8
6
5
1.75
W
Baron Samedi
Adeusvidasocial
Baron Samedi
3
4
20
3.25
W
Raijin
Altαza
Raijin
13
6
16
3.5
L
1
4
10
1.5
L
Medusa
VjKiller22
Medusa
5
5
9
1.9
L
Gilgamesh
juegaj13
Gilgamesh
1
12
3
0.21
L
Kuzenbo
zDarkî
Kuzenbo
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,046
Damage
84,845
110,620
Taken
100,133
79,383
Mitigated
101,646
63,565
Healing
34,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
24,212
11,761
6,051
4,941
21,348
10,407
2,906
11,785
9,563
1,471
44,429
W
Odin
 
Odin
12,038
3,040
3,150
10,111
30,667
20,159
762
9,833
20,834
0
26,237
W
Achilles
 
Achilles
12,927
1,611
3,050
3,331
23,516
28,606
659
6,544
16,972
4,353
19,586
L
Zhong Kui
 
Zhong Kui
27,692
585
932
4,369
23,449
20,197
1,525
11,115
12,334
44,764
0
W
Baron Samedi
Adeusvidasocial
Baron Samedi
21,899
963
17,778
8,717
18,643
12,753
688
10,896
7,747
40,157
0
W
Raijin
Altαza
Raijin
21,970
2,964
3,807
2,629
16,446
7,458
1,676
8,786
7,660
42,467
0
L
6,864
604
14,753
6,929
13,791
11,670
392
6,380
7,411
11,232
0
L
Medusa
VjKiller22
Medusa
29,117
9,762
1,951
3,995
20,113
12,618
1,710
9,428
10,685
0
53,953
L
Gilgamesh
juegaj13
Gilgamesh
7,884
897
210
640
18,789
13,986
0
10,464
8,325
6
11,439
L
Kuzenbo
zDarkî
Kuzenbo
13,288
2,926
88
505
23,991
43,175
0
9,234
14,757
21,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,358
Gold Earned
53,925
180
Minions Killed
134
0
Camps Cleared
0
1,349,192
Distance Traveled
1,200,364
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,939
863
51
3
0
252,936
2
W
Odin
10,928
729
40
3
0
289,353
0
W
Achilles
10,885
726
12
1
0
292,700
2
L
Zhong Kui
11,525
768
37
2
0
240,109
4
W
Baron Samedi
10,974
732
36
2
0
271,294
3
W
Raijin
12,632
842
41
3
0
242,909
1
L
Hel
9,855
657
11
1
0
275,466
0
L
Medusa
12,023
802
71
5
0
232,051
2
L
Gilgamesh
9,353
624
6
0
0
216,941
0
L
Kuzenbo
11,169
745
9
1
0
235,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role