Player Matchup

Set
Set
Big Chauncer
Set
Level 69
God Stats
8W - 7L
1,491 SR
Queue Stats
364W - 338L
1,422 Elo+
Party 2
Pele
Pele
SchlopyToppy
Pele
Level 15
God Stats
9W - 7L
1,677 SR
Queue Stats
16W - 22L
1,320 Elo+
Solo
Kukulkan
Kukulkan
SuicidalKitties
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
chibolopulpin
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Ymir
Ymir
kuruki20
Ymir
Level 28
God Stats
3W - 7L
1,455 SR
Queue Stats
239W - 297L
1,358 Elo+
Solo
Team Averages
Level 24
1,525 SR
1,420 Elo+

VS

Team Averages
Level 21
1,413 SR
1,277 Elo+
Morgan Le Fay
Morgan Le Fay
Eqkaz
Morgan Le Fay
Level 34
God Stats
6W - 10L
1,305 SR
Queue Stats
127W - 255L
1,282 Elo+
Party 1
Hercules
Hercules
Meliodas_22_
Hercules
Level 28
God Stats
5W - 4L
1,404 SR
Queue Stats
67W - 153L
1,236 Elo+
Party 1
Olorun
Olorun
Moeccc
Olorun
Level 15
God Stats
14W - 12L
1,358 SR
Queue Stats
20W - 21L
1,283 Elo+
Solo
Jormungandr
Jormungandr
SomeFax
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Pele
Pele
junioros_10
Pele
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 83L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,247
659
5,889
6,507
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 5 / 0
4,447
404
2,668
6,416
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
7
0 / 4 / 2
4,334
394
1,929
4,602
1,390
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
1
0 / 0 / 0
3,564
324
0
0
0
Ymir
8
0 / 0 / 1
4,978
453
1,463
6,316
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eqkaz
Morgan Le Fay
10
2 / 2 / 3
6,068
552
2,822
5,030
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Meliodas_22_
Hercules
11
1 / 0 / 0
5,524
502
1,019
4,568
1,685
Olorun
Moeccc
Olorun
10
2 / 0 / 1
5,636
512
4,656
5,104
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SomeFax
Jormungandr
8
1 / 1 / 0
5,344
486
2,307
6,073
4,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 3 / 4
6,026
548
3,902
7,291
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
9
10
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
Morgan Le Fay
Eqkaz
Morgan Le Fay
2
2
3
1.75
W
Hercules
Meliodas_22_
Hercules
1
0
0
1
W
Olorun
Moeccc
Olorun
2
0
1
2.5
L
1
5
0
0.2
W
Jormungandr
SomeFax
Jormungandr
1
1
0
1
L
Kukulkan
0
4
2
0.25
L
Guan Yu
0
0
0
0
W
3
3
4
1.67
L
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,949
Damage
14,706
23,841
Taken
28,066
9,158
Mitigated
11,847
4,363
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,889
2,639
0
1,545
6,507
2,996
533
545
5,962
0
40,338
W
Morgan Le Fay
Eqkaz
Morgan Le Fay
2,822
248
40
1,795
5,030
1,588
1,672
425
4,605
27,824
0
W
Hercules
Meliodas_22_
Hercules
1,019
264
0
1,636
4,568
1,685
488
0
4,568
0
18,696
W
Olorun
Moeccc
Olorun
4,656
1,421
99
3,156
5,104
1,690
584
1,762
3,342
29,861
0
L
2,668
916
0
947
6,416
1,700
0
2,576
3,840
0
12,040
W
Jormungandr
SomeFax
Jormungandr
2,307
213
0
1,020
6,073
4,078
0
1,300
4,773
11,315
0
L
Kukulkan
1,929
394
0
200
4,602
1,390
0
3,142
1,460
10,250
0
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
3,902
1,306
0
1,721
7,291
2,806
0
118
7,173
0
29,028
L
Ymir
1,463
245
0
1,671
6,316
3,072
0
3,522
2,794
18,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,570
Gold Earned
28,598
139
Minions Killed
213
0
Camps Cleared
0
775,813
Distance Traveled
948,568
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,247
659
82
7
0
227,187
2
W
Morgan Le Fay
6,068
552
52
5
0
180,390
0
W
Hercules
5,524
502
34
3
0
179,757
0
W
Olorun
5,636
512
57
5
0
160,102
0
L
Pele
4,447
404
22
2
0
172,837
0
W
Jormungandr
5,344
486
16
1
0
190,378
1
L
Kukulkan
4,334
394
11
1
0
183,477
2
L
Guan Yu
3,564
324
0
0
0
0
0
W
Pele
6,026
548
54
5
0
237,941
0
L
Ymir
4,978
453
24
2
0
192,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role