Player Matchup

Izanami
Izanami
Samuha
Izanami
Level 22
God Stats
7W - 4L
1,638 SR
Queue Stats
102W - 88L
1,453 Elo+
Party 1
Ratatoskr
Ratatoskr
SongOfMoon
Ratatoskr
Level 17
God Stats
2W - 1L
1,773 SR
Queue Stats
32W - 39L
1,451 Elo+
Solo
Jormungandr
Jormungandr
Zargon
Jormungandr
Level 7
God Stats
3W - 4L
1,286 SR
Queue Stats
38W - 32L
1,219 Elo+
Party 1
King Arthur
King Arthur
benpearce
King Arthur
Level 14
God Stats
4W - 1L
1,749 SR
Queue Stats
37W - 36L
1,297 Elo+
Solo
Hades
Hades
nosoyotaku97
Hades
Level 18
God Stats
19W - 15L
1,479 SR
Queue Stats
23W - 20L
1,327 Elo+
Solo
Team Averages
Level 16
1,585 SR
1,349 Elo+

VS

Team Averages
Level 11
1,481 SR
1,411 Elo+
Jormungandr
Jormungandr
AdrianNoK7
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
AiK09154
Chernobog
Level 8
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Pelegaming
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Arachne
Arachne
edanoud
Arachne
Level 18
God Stats
18W - 9L
1,706 SR
Queue Stats
29W - 22L
1,397 Elo+
Party 3
Discordia
Discordia
swidix
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Samuha
Izanami
13
6 / 3 / 6
8,523
533
6,154
6,681
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
SongOfMoon
Ratatoskr
13
4 / 2 / 2
8,111
507
3,526
10,171
3,598
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Zargon
Jormungandr
12
4 / 2 / 11
8,742
546
5,400
12,386
10,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
benpearce
King Arthur
13
1 / 4 / 2
8,200
513
3,323
14,339
8,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 2 / 8
8,137
509
7,313
8,726
4,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdrianNoK7
Jormungandr
4
0 / 2 / 0
5,566
348
484
1,779
450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
AiK09154
Chernobog
3
0 / 2 / 0
4,820
301
992
1,463
152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Pelegaming
Bellona
16
6 / 1 / 2
9,780
611
12,914
12,071
10,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
edanoud
Arachne
12
3 / 7 / 5
7,945
497
8,130
13,328
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
swidix
Discordia
12
3 / 7 / 2
7,480
468
8,343
7,976
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
12
13
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AdrianNoK7
Jormungandr
0
2
0
0
L
Chernobog
AiK09154
Chernobog
0
2
0
0
L
Bellona
Pelegaming
Bellona
6
1
2
7
W
Izanami
Samuha
Izanami
6
3
6
3
W
Ratatoskr
SongOfMoon
Ratatoskr
4
2
2
2.5
W
Jormungandr
Zargon
Jormungandr
4
2
11
4.75
W
King Arthur
benpearce
King Arthur
1
4
2
0.5
L
Arachne
edanoud
Arachne
3
7
5
0.79
W
4
2
8
4
L
Discordia
swidix
Discordia
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,716
Damage
30,863
52,303
Taken
36,617
29,752
Mitigated
18,136
14,188
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AdrianNoK7
Jormungandr
484
396
0
0
1,779
450
0
486
1,293
2,499
0
L
Chernobog
AiK09154
Chernobog
992
815
0
89
1,463
152
0
228
1,235
0
3,611
L
Bellona
Pelegaming
Bellona
12,914
2,955
0
5,442
12,071
10,282
0
2,970
9,101
0
69,666
W
Izanami
Samuha
Izanami
6,154
4,535
0
1,831
6,681
2,201
3,666
1,352
5,161
0
35,826
W
Ratatoskr
SongOfMoon
Ratatoskr
3,526
971
0
1,421
10,171
3,598
1,067
2,768
7,177
0
51,398
W
Jormungandr
Zargon
Jormungandr
5,400
1,926
0
2,040
12,386
10,914
723
1,945
10,249
27,291
0
W
King Arthur
benpearce
King Arthur
3,323
603
0
4,199
14,339
8,199
67
665
13,633
0
37,917
L
Arachne
edanoud
Arachne
8,130
5,207
0
1,924
13,328
4,968
746
5,508
7,820
0
30,765
W
7,313
648
92
4,605
8,726
4,840
437
1,384
7,256
36,707
0
L
Discordia
swidix
Discordia
8,343
1,213
0
496
7,976
2,284
437
3,521
4,455
32,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
35,591
379
Minions Killed
266
0
Camps Cleared
0
1,473,691
Distance Traveled
1,006,080
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,566
348
5
0
0
63,138
0
L
Chernobog
4,820
301
6
0
0
62,502
0
L
Bellona
9,780
611
140
9
0
338,201
5
W
Izanami
8,523
533
71
4
0
273,839
4
W
Ratatoskr
8,111
507
113
7
0
361,279
5
W
Jormungandr
8,742
546
43
3
0
273,836
11
W
King Arthur
8,200
513
74
5
0
308,545
2
L
Arachne
7,945
497
51
3
0
267,611
2
W
Hades
8,137
509
78
5
0
256,192
2
L
Discordia
7,480
468
64
4
0
274,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role