Player Matchup

Jormungandr
Jormungandr
Raclos
Jormungandr
Level 66
God Stats
14W - 8L
1,470 SR
Queue Stats
172W - 146L
1,557 Elo+
Party 2
Merlin
Merlin
ZeyRakh
Merlin
Level 13
God Stats
2W - 2L
1,254 SR
Queue Stats
9W - 11L
1,412 Elo+
Party 2
Loki
Loki
soldadowayne
Loki
Level 25
God Stats
3W - 11L
1,254 SR
Queue Stats
29W - 63L
1,292 Elo+
Solo
Team Averages
Level 35
1,326 SR
1,420 Elo+

VS

Team Averages
Level 25
1,419 SR
1,324 Elo+
Hel
Hel
Southern1
Hel
Level 23
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 12L
1,011 Elo+
Solo
Neith
Neith
Zenk0_Umi
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,694 Elo+
Party 1
Nu Wa
Nu Wa
blacklegion1179
Nu Wa
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Raclos
Jormungandr
16
4 / 4 / 12
12,519
782
7,730
20,433
25,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
ZeyRakh
Merlin
17
10 / 3 / 4
12,000
750
17,767
11,324
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 5 / 10
11,168
698
4,185
10,299
3,281
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 11
9,594
600
2,552
8,837
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Zenk0_Umi
Neith
13
1 / 8 / 8
9,707
607
6,053
10,705
3,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
11 / 2 / 1
12,069
754
20,402
12,754
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
17
Kills
12
12
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Raclos
Jormungandr
4
4
12
2.5
L
0
7
11
0.79
L
Neith
Zenk0_Umi
Neith
1
8
8
0.63
W
Merlin
ZeyRakh
Merlin
10
3
4
4
L
11
2
1
5.75
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,682
Damage
29,007
42,056
Taken
32,296
32,536
Mitigated
11,590
6,555
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Raclos
Jormungandr
7,730
659
412
4,712
20,433
25,861
115
11,812
8,621
41,568
0
L
2,552
645
606
1,553
8,837
3,244
0
6,240
2,597
13,651
0
L
Neith
Zenk0_Umi
Neith
6,053
2,903
0
384
10,705
3,543
315
9,537
1,168
0
17,918
W
Merlin
ZeyRakh
Merlin
17,767
302
0
837
11,324
3,394
444
6,098
5,226
72,318
0
L
20,402
6,115
0
1,432
12,754
4,803
0
9,720
3,034
56,617
0
W
4,185
972
0
594
10,299
3,281
631
5,044
5,255
0
47,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
31,370
233
Minions Killed
121
0
Camps Cleared
0
826,359
Distance Traveled
618,252
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,519
782
53
3
0
283,306
0
L
Hel
9,594
600
28
2
0
133,092
0
L
Neith
9,707
607
30
2
0
208,972
0
W
Merlin
12,000
750
111
7
0
266,363
0
L
Nu Wa
12,069
754
63
4
0
276,188
1
W
Loki
11,168
698
69
4
0
276,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role