Player Matchup

Mercury
Mercury
 
Mercury
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GhostSquirrel99
Janus
Level 141
God Stats
12W - 21L
1,427 SR
Queue Stats
327W - 356L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UhhhhPerhaps
Ah Muzen Cab
Level 154
God Stats
11W - 7L
1,683 SR
Queue Stats
584W - 556L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
UnBanable2746
Nu Wa
Level 62
God Stats
11W - 6L
1,668 SR
Queue Stats
224W - 254L
1,418 Elo+
Solo
Cthulhu
Cthulhu
kyFowdaSquaaa
Cthulhu
Level 121
God Stats
7W - 4L
1,880 SR
Queue Stats
149W - 156L
1,357 Elo+
Party 1
Team Averages
Level 115
1,632 SR
1,459 Elo+

VS

Team Averages
Level 87
1,483 SR
1,444 Elo+
Ymir
Ymir
AstoFGZ
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
519W - 504L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Kody628
Heimdallr
Level 68
God Stats
12W - 17L
1,474 SR
Queue Stats
45W - 56L
1,440 Elo+
Party 2
Anubis
Anubis
Marcotolo
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,378 Elo+
Party 2
Horus
Horus
bmont52
Horus
Level 129
God Stats
1W - 2L
1,674 SR
Queue Stats
156W - 202L
1,421 Elo+
Party 2
Thor
Thor
yaFatBoyMrRandy
Thor
Level 88
God Stats
1W - 4L
1,268 SR
Queue Stats
85W - 79L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
6 / 0 / 2
6,581
658
3,705
5,260
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 0 / 3
5,873
587
1,503
2,982
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
UhhhhPerhaps
Ah Muzen Cab
9
2 / 0 / 3
5,588
559
5,585
4,802
1,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 1 / 2
5,972
597
5,855
4,082
1,285
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
8
1 / 0 / 3
5,200
520
1,694
4,375
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AstoFGZ
Ymir
9
1 / 2 / 0
5,300
530
2,642
7,004
2,435
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Kody628
Heimdallr
8
0 / 2 / 0
4,671
467
3,720
5,027
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Marcotolo
Anubis
9
0 / 3 / 0
4,729
473
648
3,886
1,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
bmont52
Horus
7
0 / 3 / 0
4,816
482
950
7,798
2,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,565
457
2,164
6,967
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
2
7
L
Ymir
AstoFGZ
Ymir
1
2
0
0.5
W
1
0
3
2.5
L
Heimdallr
Kody628
Heimdallr
0
2
0
0
L
Anubis
Marcotolo
Anubis
0
3
0
0
W
Ah Muzen Cab
UhhhhPerhaps
Ah Muzen Cab
2
0
3
3.5
W
2
1
2
3
L
Horus
bmont52
Horus
0
3
0
0
W
Cthulhu
1
0
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
10,124
21,501
Taken
30,682
6,969
Mitigated
9,388
5,774
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,705
2,038
0
500
5,260
1,384
0
471
4,789
0
37,062
L
Ymir
AstoFGZ
Ymir
2,642
478
0
1,470
7,004
2,435
0
5,084
1,920
23,116
0
W
1,503
80
0
1,000
2,982
701
152
177
2,805
26,121
0
L
Heimdallr
Kody628
Heimdallr
3,720
1,085
0
572
5,027
1,456
0
867
4,160
0
24,264
L
Anubis
Marcotolo
Anubis
648
0
0
1,436
3,886
1,076
0
1,139
2,583
9,785
0
W
Ah Muzen Cab
UhhhhPerhaps
Ah Muzen Cab
5,585
1,901
0
2,176
4,802
1,057
0
97
4,705
0
35,729
W
5,855
1,949
0
1,000
4,082
1,285
140
2,642
1,440
28,665
0
L
Horus
bmont52
Horus
950
372
361
1,020
7,798
2,465
0
1,283
6,475
0
8,717
W
Cthulhu
1,694
63
0
1,098
4,375
2,542
75
133
4,242
13,369
0
L
2,164
614
0
1,810
6,967
1,956
0
447
6,492
0
17,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
24,081
259
Minions Killed
188
0
Camps Cleared
0
1,025,438
Distance Traveled
852,453
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,581
658
76
8
0
247,289
0
L
Ymir
5,300
530
47
5
0
153,184
1
W
Janus
5,873
587
55
6
0
176,614
0
L
Heimdallr
4,671
467
48
5
0
172,100
1
L
Anubis
4,729
473
27
3
0
162,120
3
W
Ah Muzen Cab
5,588
559
65
7
0
220,083
1
W
Nu Wa
5,972
597
46
5
0
167,603
2
L
Horus
4,816
482
23
2
0
176,830
4
W
Cthulhu
5,200
520
17
2
0
213,849
3
L
Thor
4,565
457
43
4
0
188,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role