Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Fleqzo_loves_u
Nike
Level 22
God Stats
0W - 2L
1,715 SR
Queue Stats
72W - 68L
1,397 Elo+
Party 1
Thor
Thor
MolarKelp
Thor
Level 24
God Stats
0W - 2L
1,191 SR
Queue Stats
78W - 80L
1,459 Elo+
Party 1
Athena
Athena
ThatF0xGuyPS
Athena
Level 39
God Stats
22W - 16L
1,678 SR
Queue Stats
111W - 107L
1,392 Elo+
Solo
Sol
Sol
mafedan
Sol
Level 41
God Stats
9W - 6L
1,613 SR
Queue Stats
182W - 219L
1,432 Elo+
Party 1
Team Averages
Level 39
1,539 SR
1,436 Elo+

VS

Team Averages
Level 51
1,476 SR
1,423 Elo+
Scylla
Scylla
B Carefull CJ
Scylla
Level 118
God Stats
1W - 0L
1,719 SR
Queue Stats
87W - 83L
1,414 Elo+
Party 2
Jing Wei
Jing Wei
KageKaneki61
Jing Wei
Level 28
God Stats
20W - 19L
1,483 SR
Queue Stats
80W - 77L
1,430 Elo+
Party 3
Mercury
Mercury
Madoqqua
Mercury
Level 29
God Stats
3W - 5L
1,347 SR
Queue Stats
177W - 165L
1,395 Elo+
Party 3
Heimdallr
Heimdallr
Papa_FL4M3_78
Heimdallr
Level 54
God Stats
39W - 34L
1,469 SR
Queue Stats
234W - 211L
1,428 Elo+
Party 3
Tsukuyomi
Tsukuyomi
aD DangleZ
Tsukuyomi
Level 26
God Stats
16W - 21L
1,361 SR
Queue Stats
97W - 88L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
18
6 / 4 / 3
11,834
515
9,496
15,743
9,194
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
0 / 2 / 4
10,119
440
5,446
12,199
12,149
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
16
3 / 8 / 2
9,528
414
4,932
19,739
8,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
6 / 5 / 3
10,796
469
8,764
22,646
29,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
14
2 / 7 / 5
9,272
403
4,519
10,474
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 7
13,830
601
14,214
8,675
3,467
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
KageKaneki61
Jing Wei
18
4 / 3 / 7
11,484
499
15,499
11,509
4,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Madoqqua
Mercury
16
4 / 9 / 4
10,742
467
7,698
15,138
6,893
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Papa_FL4M3_78
Heimdallr
19
1 / 2 / 1
11,888
517
5,197
10,915
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
aD DangleZ
Tsukuyomi
20
9 / 2 / 7
13,419
583
17,058
13,948
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
17
Kills
26
26
Deaths
18
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
6
4
3
1.88
W
8
2
7
5.75
L
0
2
4
1
W
Jing Wei
KageKaneki61
Jing Wei
4
3
7
2.5
W
Mercury
Madoqqua
Mercury
4
9
4
0.67
L
Thor
3
8
2
0.5
W
Heimdallr
Papa_FL4M3_78
Heimdallr
1
2
1
0.75
L
Athena
6
5
3
1.5
W
Tsukuyomi
aD DangleZ
Tsukuyomi
9
2
7
6.25
L
Sol
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,157
Damage
59,666
80,801
Taken
60,185
62,138
Mitigated
27,280
9,834
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
9,496
1,813
0
1,265
15,743
9,194
1,358
2,561
13,182
0
76,061
W
14,214
1,672
0
1,000
8,675
3,467
344
529
8,146
126,547
0
L
5,446
513
0
1,389
12,199
12,149
0
1,393
10,806
345
50,381
W
Jing Wei
KageKaneki61
Jing Wei
15,499
9,766
0
0
11,509
4,463
2,643
6,018
5,491
0
76,282
W
Mercury
Madoqqua
Mercury
7,698
3,642
0
0
15,138
6,893
607
4,572
10,566
0
63,295
L
Thor
4,932
787
0
2,740
19,739
8,033
1,682
4,790
14,949
0
52,207
W
Heimdallr
Papa_FL4M3_78
Heimdallr
5,197
2,545
0
1,641
10,915
6,346
2,060
477
10,438
0
63,757
L
Athena
8,764
2,195
0
3,005
22,646
29,655
397
3,832
18,814
32,291
0
W
Tsukuyomi
aD DangleZ
Tsukuyomi
17,058
4,495
0
745
13,948
6,111
0
2,452
11,496
0
118,985
L
Sol
4,519
1,345
0
1,435
10,474
3,107
3,691
1,638
8,836
39,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
61,363
425
Minions Killed
711
0
Camps Cleared
0
2,098,837
Distance Traveled
2,177,233
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,834
515
130
6
0
553,738
3
W
Scylla
13,830
601
203
9
0
438,121
4
L
Nike
10,119
440
102
4
0
475,099
0
W
Jing Wei
11,484
499
116
5
0
417,323
1
W
Mercury
10,742
467
94
4
0
441,617
0
L
Thor
9,528
414
88
4
0
380,558
2
W
Heimdallr
11,888
517
134
6
0
381,674
2
L
Athena
10,796
469
46
2
0
416,602
6
W
Tsukuyomi
13,419
583
164
7
0
498,498
8
L
Sol
9,272
403
59
3
0
272,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role