Player Matchup

Camazotz
Camazotz
Diamond I
 
Camazotz
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond II
 
Cerberus
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond II
Adopting
Chiron
Diamond II
Level 159
God Stats
6W - 3L
1,512 SR
Queue Stats
159W - 130L
2,288 MMR
Party 2
Tyr
Tyr
Diamond III
ICMEXX
Tyr
Diamond III
Level 157
God Stats
1W - 2L
1,732 SR
Queue Stats
19W - 24L
2,308 MMR
Solo
Scylla
Scylla
Diamond I
Zwillingé
Scylla
Diamond I
Level 117
God Stats
21W - 5L
1,816 SR
Queue Stats
195W - 171L
2,299 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,612 SR
1,979 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,603 SR
2,335 MMR
Nemesis
Nemesis
Diamond I
EurusHoImes
Nemesis
Diamond I
Level 103
God Stats
5W - 2L
1,752 SR
Queue Stats
106W - 68L
2,416 MMR
Party 1
Sol
Sol
Masters
Gotheeit
Sol
Masters
Level 160
God Stats
8W - 1L
1,941 SR
Queue Stats
657W - 637L
2,558 MMR
Solo
Ares
Ares
Diamond II
Makadesh
Ares
Diamond II
Level 158
God Stats
25W - 21L
1,589 SR
Queue Stats
166W - 164L
2,294 MMR
Party 3
Apollo
Apollo
Diamond I
kRRITOwO
Apollo
Diamond I
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
104W - 81L
2,302 MMR
Party 1
King Arthur
King Arthur
Diamond V
ℓσкi
King Arthur
Diamond V
Level 109
God Stats
5W - 9L
1,234 SR
Queue Stats
101W - 78L
2,107 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
5 / 4 / 0
9,707
539
8,187
17,042
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
 
Cerberus
11
0 / 5 / 0
7,608
423
4,293
20,037
12,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Adopting
Chiron
15
0 / 3 / 0
8,668
482
7,622
11,808
3,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
ICMEXX
Tyr
16
2 / 2 / 2
9,796
544
9,279
18,882
19,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Zwillingé
Scylla
17
0 / 3 / 3
9,621
535
12,218
10,610
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetTiamatTsukuyomiMorgan Le FayAthena

VS

Bans
PersephoneGebKhepriSobekSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EurusHoImes
Nemesis
18
5 / 1 / 4
11,249
625
9,607
11,027
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 2 / 3
10,743
597
9,661
12,268
4,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
14
0 / 2 / 12
9,793
544
11,539
19,485
18,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
kRRITOwO
Apollo
18
6 / 0 / 4
11,284
627
11,426
8,680
3,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ℓσкi
King Arthur
17
2 / 2 / 4
10,197
567
11,223
15,608
9,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
17
17
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
5
4
0
1.25
L
Cerberus
 
Cerberus
0
5
0
0
L
Chiron
Adopting
Chiron
0
3
0
0
W
Nemesis
EurusHoImes
Nemesis
5
1
4
7
W
4
2
3
2.75
L
Tyr
ICMEXX
Tyr
2
2
2
1.5
W
Ares
0
2
12
3
L
Scylla
Zwillingé
Scylla
0
3
3
0.5
W
Apollo
kRRITOwO
Apollo
6
0
4
8
W
King Arthur
ℓσкi
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,599
Damage
53,456
78,379
Taken
67,068
46,111
Mitigated
41,818
26,641
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,187
2,412
0
7,852
17,042
6,517
276
2,753
14,289
0
72,591
L
Cerberus
 
Cerberus
4,293
188
0
2,225
20,037
12,495
0
7,960
12,077
16,198
0
L
Chiron
Adopting
Chiron
7,622
3,153
425
4,175
11,808
3,802
0
2,920
8,888
0
80,960
W
Nemesis
EurusHoImes
Nemesis
9,607
4,129
0
1,154
11,027
5,393
0
1,681
9,224
0
85,576
W
9,661
3,446
0
6,659
12,268
4,867
258
3,869
8,151
81,689
0
L
Tyr
ICMEXX
Tyr
9,279
1,946
0
10,018
18,882
19,705
546
4,462
14,420
0
68,951
W
Ares
11,539
263
0
366
19,485
18,556
0
7,353
11,802
26,696
0
L
Scylla
Zwillingé
Scylla
12,218
1,251
152
1,794
10,610
3,592
280
3,389
7,221
80,615
0
W
Apollo
kRRITOwO
Apollo
11,426
8,401
0
4,749
8,680
3,278
3,360
1,662
6,976
0
92,076
W
King Arthur
ℓσкi
King Arthur
11,223
1,863
0
6,325
15,608
9,724
815
1,272
14,336
0
68,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
53,266
628
Minions Killed
637
0
Camps Cleared
0
1,794,604
Distance Traveled
1,903,628
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,707
539
127
7
0
379,545
1
L
Cerberus
7,608
423
31
2
0
353,965
3
L
Chiron
8,668
482
160
9
0
328,128
7
W
Nemesis
11,249
625
138
8
0
440,130
2
W
Sol
10,743
597
151
8
0
353,236
8
L
Tyr
9,796
544
142
8
0
372,493
2
W
Ares
9,793
544
35
2
0
342,696
7
L
Scylla
9,621
535
168
9
0
360,473
5
W
Apollo
11,284
627
173
10
0
376,960
7
W
King Arthur
10,197
567
140
8
0
390,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role