Player Matchup

Loki
Loki
Ball4ShaneDK
Loki
Level 27
God Stats
22W - 33L
1,145 SR
Queue Stats
196W - 257L
1,345 Elo+
Party 1
Olorun
Olorun
ShierAmoeba7529
Olorun
Level 3
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 5L
1,022 Elo+
Party 2
Izanami
Izanami
SmoothLikeImMJ
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,334 Elo+
Party 2
Agni
Agni
Thechoosenon
Agni
Level 4
God Stats
0W - 10L
1,129 SR
Queue Stats
2W - 12L
1,149 Elo+
Party 2
Fenrir
Fenrir
Tiru420
Fenrir
Level 8
God Stats
13W - 18L
1,615 SR
Queue Stats
18W - 29L
1,289 Elo+
Party 1
Team Averages
Level 10
1,305 SR
1,228 Elo+

VS

Team Averages
Level 14
1,579 SR
1,343 Elo+
Agni
Agni
LaPlantaViviente
Agni
Level 8
God Stats
3W - 0L
1,833 SR
Queue Stats
12W - 11L
1,452 Elo+
Solo
Izanami
Izanami
keyonnijah1
Izanami
Level 25
God Stats
9W - 3L
1,589 SR
Queue Stats
109W - 82L
1,426 Elo+
Solo
Vulcan
Vulcan
malex2010
Vulcan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,360 Elo+
Solo
Ymir
Ymir
tame100burst
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,216 Elo+
Solo
Thor
Thor
xIDKMYDADx
Thor
Level 8
God Stats
5W - 3L
1,471 SR
Queue Stats
7W - 11L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 5
10,662
1,066
7,801
14,348
4,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
7 / 10 / 5
12,522
1,252
15,566
18,466
7,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 8 / 5
9,534
953
3,567
11,014
4,200
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 14 / 4
10,056
1,006
8,354
16,841
10,235
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Tiru420
Fenrir
17
2 / 10 / 6
10,569
1,057
5,978
16,866
7,375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 18
13,158
1,316
15,400
10,062
4,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
keyonnijah1
Izanami
20
26 / 2 / 11
16,673
1,667
34,827
11,083
4,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
malex2010
Vulcan
17
1 / 2 / 16
10,006
1,001
1,921
2,965
1,434
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 1 / 21
11,288
1,129
7,101
9,262
9,290
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 7 / 22
11,748
1,175
10,958
11,320
4,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
137
16
Kills
49
49
Deaths
16
25
Assists
88
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
12
4
18
5.25
L
7
10
5
0.95
L
1
8
5
0.44
L
2
14
4
0.29
L
Fenrir
Tiru420
Fenrir
2
10
6
0.5
W
Izanami
keyonnijah1
Izanami
26
2
11
15.75
W
Vulcan
malex2010
Vulcan
1
2
16
4.5
W
5
1
21
15.5
W
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,266
Damage
70,207
77,535
Taken
44,692
34,369
Mitigated
23,936
3,719
Healing
2,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,801
2,517
0
0
14,348
4,968
0
5,308
9,040
0
15,438
W
15,400
3,071
166
1,656
10,062
4,030
0
4,673
5,389
23,521
0
L
15,566
10,141
200
2,838
18,466
7,591
0
7,353
11,113
32,923
0
L
3,567
2,865
0
0
11,014
4,200
0
4,610
6,404
0
6,385
L
8,354
2,062
0
195
16,841
10,235
0
4,590
12,251
22,689
0
L
Fenrir
Tiru420
Fenrir
5,978
1,177
0
486
16,866
7,375
0
2,561
14,305
0
21,715
W
Izanami
keyonnijah1
Izanami
34,827
20,675
0
583
11,083
4,558
0
5,936
5,147
0
71,520
W
Vulcan
malex2010
Vulcan
1,921
928
0
132
2,965
1,434
0
2,229
736
7,676
0
W
7,101
617
0
0
9,262
9,290
0
6,119
3,143
11,208
0
W
10,958
1,460
0
0
11,320
4,624
0
4,963
6,357
0
15,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,343
Gold Earned
62,873
108
Minions Killed
144
4
Camps Cleared
3
681,676
Distance Traveled
776,182
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,662
1,066
11
1
0
130,241
0
W
Agni
13,158
1,316
25
3
0
146,977
0
L
Olorun
12,522
1,252
40
4
0
158,803
0
L
Izanami
9,534
953
2
0
0
88,444
0
L
Agni
10,056
1,006
28
3
0
134,128
0
L
Fenrir
10,569
1,057
27
3
4
170,060
0
W
Izanami
16,673
1,667
81
8
2
173,790
0
W
Vulcan
10,006
1,001
15
2
0
99,315
0
W
Ymir
11,288
1,129
16
2
0
193,418
3
W
Thor
11,748
1,175
7
1
1
162,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role