Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CurrentlyTurnt_
Artemis
Level 65
God Stats
24W - 25L
1,503 SR
Queue Stats
959W - 868L
1,515 Elo+
Party 2
Ganesha
Ganesha
FruitK1ller
Ganesha
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
1,107W - 1,031L
1,455 Elo+
Party 2
King Arthur
King Arthur
MAJD-ATTACK
King Arthur
Level 26
God Stats
38W - 49L
1,373 SR
Queue Stats
103W - 99L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
R4tb3llyy
Baron Samedi
Level 129
God Stats
29W - 32L
1,518 SR
Queue Stats
273W - 302L
1,325 Elo+
Party 2
Team Averages
Level 78
1,479 SR
1,445 Elo+

VS

Team Averages
Level 61
1,500 SR
1,432 Elo+
Osiris
Osiris
 
Osiris
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aye_Breh
Artemis
Level 69
God Stats
0W - 1L
1,989 SR
Queue Stats
117W - 137L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
kingnarwhal324
Cthulhu
Level 27
God Stats
7W - 12L
1,348 SR
Queue Stats
15W - 33L
1,332 Elo+
Party 1
Thanatos
Thanatos
kirito20kirigaya
Thanatos
Level 63
God Stats
4W - 11L
1,209 SR
Queue Stats
73W - 97L
1,440 Elo+
Party 1
Merlin
Merlin
sinoombre
Merlin
Level 66
God Stats
40W - 41L
1,453 SR
Queue Stats
578W - 589L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 1 / 6
8,907
557
3,988
9,006
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 1 / 0
7,984
499
4,594
7,939
2,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
FruitK1ller
Ganesha
13
0 / 0 / 9
8,369
523
6,700
11,226
8,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
MAJD-ATTACK
King Arthur
16
9 / 0 / 2
9,786
612
11,804
7,807
8,369
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
R4tb3llyy
Baron Samedi
16
7 / 0 / 1
9,120
570
7,659
7,670
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 5 / 1
6,400
400
2,290
10,491
8,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Aye_Breh
Artemis
11
1 / 2 / 0
7,015
438
6,366
8,826
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
6,429
402
5,499
9,195
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 6 / 0
6,967
435
3,999
10,411
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
sinoombre
Merlin
14
0 / 3 / 0
7,735
483
4,464
7,548
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
2
2
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
6
5
L
Osiris
 
Osiris
0
5
1
0.1
L
Artemis
Aye_Breh
Artemis
1
2
0
0.5
W
0
1
0
0
W
Ganesha
FruitK1ller
Ganesha
0
0
9
4.5
W
King Arthur
MAJD-ATTACK
King Arthur
9
0
2
10
W
Baron Samedi
R4tb3llyy
Baron Samedi
7
0
1
7.5
L
0
2
1
0.25
L
1
6
0
0.17
L
Merlin
sinoombre
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,745
Damage
22,618
43,648
Taken
46,471
27,299
Mitigated
26,094
15,239
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,988
1,624
0
1,825
9,006
4,012
335
907
8,099
0
70,930
L
Osiris
 
Osiris
2,290
375
0
1,932
10,491
8,981
0
2,066
8,425
0
25,301
L
Artemis
Aye_Breh
Artemis
6,366
2,157
0
2,386
8,826
2,791
1,236
3,545
5,232
0
38,337
W
4,594
829
0
3,367
7,939
2,553
934
1,272
6,667
0
59,957
W
Ganesha
FruitK1ller
Ganesha
6,700
737
0
2,456
11,226
8,764
0
3,654
7,572
25,481
0
W
King Arthur
MAJD-ATTACK
King Arthur
11,804
1,917
0
2,658
7,807
8,369
271
1,219
6,588
5,993
49,583
W
Baron Samedi
R4tb3llyy
Baron Samedi
7,659
394
1,098
3,835
7,670
3,601
465
3,079
4,591
64,103
0
L
5,499
280
273
1,815
9,195
7,929
0
4,144
4,783
27,943
0
L
3,999
1,448
0
6,028
10,411
3,889
0
837
9,574
0
39,018
L
Merlin
sinoombre
Merlin
4,464
90
0
506
7,548
2,504
222
4,643
2,623
50,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
34,546
514
Minions Killed
341
0
Camps Cleared
0
1,578,474
Distance Traveled
1,450,131
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,907
557
138
9
0
367,699
3
L
Osiris
6,400
400
54
3
0
277,871
3
L
Artemis
7,015
438
79
5
0
285,026
5
W
Artemis
7,984
499
141
9
0
290,010
6
W
Ganesha
8,369
523
12
1
0
272,992
1
W
King Arthur
9,786
612
107
7
0
343,428
3
W
Baron Samedi
9,120
570
116
7
0
304,345
5
L
Cthulhu
6,429
402
35
2
0
292,533
3
L
Thanatos
6,967
435
70
4
0
307,775
3
L
Merlin
7,735
483
103
6
0
286,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role