Player Matchup

Skadi
Skadi
AmandaMarie223
Skadi
Level 28
God Stats
2W - 7L
1,201 SR
Queue Stats
4W - 8L
1,227 Elo+
Solo
Danzaburou
Danzaburou
Bryhouse30
Danzaburou
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
187W - 194L
1,303 Elo+
Solo
Nu Wa
Nu Wa
SELF-MADE-LADY
Nu Wa
Level 29
God Stats
90W - 115L
1,443 SR
Queue Stats
293W - 389L
1,347 Elo+
Party 1
Ne Zha
Ne Zha
peacekiller509
Ne Zha
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
160W - 177L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
sMc-CEO-THUNDER
Baron Samedi
Level 22
God Stats
96W - 129L
1,468 SR
Queue Stats
239W - 333L
1,390 Elo+
Party 1
Team Averages
Level 24
1,422 SR
1,355 Elo+

VS

Team Averages
Level 22
1,539 SR
1,425 Elo+
Hel
Hel
Coroboniastr
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,357 Elo+
Solo
Jormungandr
Jormungandr
Gamemythboy21
Jormungandr
Level 6
God Stats
1W - 2L
1,159 SR
Queue Stats
5W - 13L
1,073 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThatBoiSteph
Morgan Le Fay
Level 21
God Stats
11W - 5L
1,756 SR
Queue Stats
51W - 29L
1,611 Elo+
Party 2
Bakasura
Bakasura
ThyGrimmRipper
Bakasura
Level 22
God Stats
7W - 2L
1,758 SR
Queue Stats
44W - 45L
1,386 Elo+
Solo
Ganesha
Ganesha
cixny
Ganesha
Level 34
God Stats
7W - 3L
1,522 SR
Queue Stats
82W - 43L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 20
13,520
901
14,806
26,457
11,248
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Bryhouse30
Danzaburou
20
6 / 9 / 20
14,605
974
26,593
25,950
10,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 3 / 24
15,544
1,036
33,157
11,790
2,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 7 / 19
16,729
1,115
24,427
27,147
9,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
sMc-CEO-THUNDER
Baron Samedi
20
9 / 7 / 24
15,530
1,035
26,658
18,367
5,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 11
13,271
885
10,336
20,665
7,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Gamemythboy21
Jormungandr
20
0 / 18 / 20
13,411
894
3,112
36,200
15,629
Morgan Le Fay
ThatBoiSteph
Morgan Le Fay
20
25 / 5 / 7
20,423
1,362
34,584
23,438
8,736
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
8 / 7 / 9
15,124
1,008
20,585
29,769
13,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
cixny
Ganesha
20
1 / 6 / 32
16,477
1,098
34,597
27,538
13,631
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
115
41
Kills
36
36
Deaths
41
107
Assists
79
Player
Kills
Deaths
Assists
KDA
L
4
10
20
1.4
L
Danzaburou
Bryhouse30
Danzaburou
6
9
20
1.78
W
2
5
11
1.5
W
Jormungandr
Gamemythboy21
Jormungandr
0
18
20
0.56
L
10
3
24
7.33
W
Morgan Le Fay
ThatBoiSteph
Morgan Le Fay
25
5
7
5.7
W
Bakasura
8
7
9
1.79
W
Ganesha
cixny
Ganesha
1
6
32
2.83
L
12
7
19
3.07
L
Baron Samedi
sMc-CEO-THUNDER
Baron Samedi
9
7
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,641
Damage
103,214
109,711
Taken
137,610
39,287
Mitigated
58,921
13,096
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,806
5,149
0
0
26,457
11,248
0
18,493
7,604
0
35,859
L
Danzaburou
Bryhouse30
Danzaburou
26,593
13,205
0
3,145
25,950
10,710
0
20,591
4,598
0
59,074
W
10,336
1,571
7,204
4,207
20,665
7,594
0
7,392
13,273
47,333
0
W
Jormungandr
Gamemythboy21
Jormungandr
3,112
1,565
0
0
36,200
15,629
0
18,613
17,587
20,741
0
L
33,157
9,103
0
380
11,790
2,341
0
10,520
1,044
67,039
0
W
Morgan Le Fay
ThatBoiSteph
Morgan Le Fay
34,584
4,033
0
2,448
23,438
8,736
0
13,682
9,756
73,405
0
W
Bakasura
20,585
14,645
336
6,039
29,769
13,331
0
8,954
20,815
0
48,870
W
Ganesha
cixny
Ganesha
34,597
829
28
1,691
27,538
13,631
0
11,174
16,364
62,254
0
L
24,427
11,122
0
4,812
27,147
9,570
0
15,152
10,002
0
49,145
L
Baron Samedi
sMc-CEO-THUNDER
Baron Samedi
26,658
3,706
2,016
2,743
18,367
5,418
0
16,625
1,493
42,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,928
Gold Earned
78,706
262
Minions Killed
317
7
Camps Cleared
12
1,254,235
Distance Traveled
1,312,334
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,520
901
25
2
0
250,473
0
L
Danzaburou
14,605
974
61
4
0
219,784
0
W
Hel
13,271
885
93
6
0
245,449
1
W
Jormungandr
13,411
894
40
3
0
211,730
0
L
Nu Wa
15,544
1,036
71
5
1
272,230
1
W
Morgan Le Fay
20,423
1,362
98
7
4
271,833
0
W
Bakasura
15,124
1,008
73
5
8
297,852
0
W
Ganesha
16,477
1,098
13
1
0
285,470
0
L
Ne Zha
16,729
1,115
51
3
5
274,890
0
L
Baron Samedi
15,530
1,035
54
4
1
236,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role