Player Matchup

Achilles
Achilles
 
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 18
God Stats
138W - 121L
1,500 SR
Queue Stats
159W - 165L
1,420 Elo+
Solo
Ah Puch
Ah Puch
KazumaKyriu
Ah Puch
Level 17
God Stats
6W - 3L
1,816 SR
Queue Stats
53W - 35L
1,486 Elo+
Solo
Olorun
Olorun
grafittijonh67
Olorun
Level 6
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 1L
1,615 Elo+
Solo
Apollo
Apollo
welltsuna
Apollo
Level 29
God Stats
0W - 2L
1,454 SR
Queue Stats
5W - 7L
1,487 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,502 Elo+

VS

Team Averages
Level 30
1,577 SR
1,555 Elo+
Apollo
Apollo
PaulinhoReiDelaz
Apollo
Level 105
God Stats
12W - 11L
1,473 SR
Queue Stats
720W - 449L
1,618 Elo+
Party 1
Bellona
Bellona
SemiDEUS69
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,741 Elo+
Solo
Ra
Ra
UsaramoMeuNick
Ra
Level 5
God Stats
7W - 3L
1,539 SR
Queue Stats
14W - 7L
1,533 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VtuberDesventier
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 178L
1,431 Elo+
Solo
Jormungandr
Jormungandr
boto_unido
Jormungandr
Level 16
God Stats
4W - 2L
1,874 SR
Queue Stats
21W - 17L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 5 / 4
8,832
401
10,710
16,646
17,831
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 8 / 2
11,210
510
6,579
18,668
19,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
KazumaKyriu
Ah Puch
18
2 / 4 / 1
11,113
505
12,758
19,231
8,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 0
6,293
286
83
2,315
550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Apollo
welltsuna
Apollo
16
2 / 8 / 1
9,908
450
8,229
19,558
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 5
14,233
647
22,286
15,326
6,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SemiDEUS69
Bellona
17
1 / 6 / 8
10,941
497
7,702
21,140
13,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
2 / 2 / 9
13,012
591
10,334
14,814
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
VtuberDesventier
Morgan Le Fay
16
5 / 3 / 4
11,073
503
11,313
14,784
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
boto_unido
Jormungandr
15
2 / 0 / 9
10,000
455
4,351
13,590
7,096
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
9
Kills
26
27
Deaths
11
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
4
1
L
2
8
2
0.38
L
Ah Puch
KazumaKyriu
Ah Puch
2
4
1
0.63
W
16
0
5
18.5
W
Bellona
SemiDEUS69
Bellona
1
6
8
0.83
W
2
2
9
3.25
W
Morgan Le Fay
VtuberDesventier
Morgan Le Fay
5
3
4
2.33
W
Jormungandr
boto_unido
Jormungandr
2
0
9
6.5
L
0
2
0
0
L
Apollo
welltsuna
Apollo
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
55,986
76,418
Taken
79,654
52,399
Mitigated
38,569
17,478
Healing
38,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,710
2,637
0
3,059
16,646
17,831
409
4,701
11,852
0
33,779
L
6,579
528
126
0
18,668
19,291
847
5,645
12,897
49,222
0
L
Ah Puch
KazumaKyriu
Ah Puch
12,758
684
0
8,827
19,231
8,222
0
7,094
12,027
109,103
0
W
22,286
14,345
0
12,767
15,326
6,427
1,780
5,712
9,565
0
139,690
W
Bellona
SemiDEUS69
Bellona
7,702
2,473
0
7,932
21,140
13,974
1,022
5,664
15,027
0
56,861
W
10,334
1,806
1,508
7,774
14,814
6,013
0
5,538
9,232
121,660
0
W
Morgan Le Fay
VtuberDesventier
Morgan Le Fay
11,313
1,682
0
4,033
14,784
5,059
1,358
3,433
11,260
56,983
0
W
Jormungandr
boto_unido
Jormungandr
4,351
790
0
4,120
13,590
7,096
378
6,154
7,198
21,546
0
L
83
0
0
0
2,315
550
30
1,034
1,171
3,888
0
L
Apollo
welltsuna
Apollo
8,229
4,235
0
5,466
19,558
6,505
432
6,667
12,473
0
68,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
59,259
434
Minions Killed
598
0
Camps Cleared
0
1,531,965
Distance Traveled
2,128,440
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,832
401
56
3
0
375,298
2
L
Cthulhu
11,210
510
93
4
0
337,147
1
L
Ah Puch
11,113
505
167
8
0
385,834
2
W
Apollo
14,233
647
178
8
0
441,536
5
W
Bellona
10,941
497
86
4
0
420,127
6
W
Ra
13,012
591
206
9
0
463,426
4
W
Morgan Le Fay
11,073
503
85
4
0
376,717
8
W
Jormungandr
10,000
455
43
2
0
426,634
0
L
Olorun
6,293
286
9
0
0
124,364
1
L
Apollo
9,908
450
109
5
0
309,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role