Player Matchup

Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
DarKfireD
Fenrir
Silver IV
Level 157
God Stats
5W - 4L
1,576 SR
Queue Stats
61W - 71L
1,236 MMR
Solo
Sylvanus
Sylvanus
Bronze III
HyoudouIsseii
Sylvanus
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,462 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
gamer012BR
Gilgamesh
Bronze IV
Level 38
God Stats
2W - 3L
1,660 SR
Queue Stats
14W - 33L
1,149 MMR
Solo
Tiamat
Tiamat
Gold V
zXisDe
Tiamat
Gold V
Level 86
God Stats
2W - 1L
1,693 SR
Queue Stats
11W - 15L
1,434 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,586 SR
1,356 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,541 SR
1,313 MMR
Thoth
Thoth
Gold V
Dark757
Thoth
Gold V
Level 85
God Stats
7W - 8L
1,669 SR
Queue Stats
141W - 142L
1,322 MMR
Solo
Fafnir
Fafnir
Gold V
HaythamFoX
Fafnir
Gold V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 89L
1,316 MMR
Solo
Cernunnos
Cernunnos
Silver II
Stkgh0st
Cernunnos
Silver II
Level 122
God Stats
2W - 1L
1,308 SR
Queue Stats
60W - 69L
998 MMR
Solo
Awilix
Awilix
Gold V
agentePERRY
Awilix
Gold V
Level 149
God Stats
12W - 17L
1,605 SR
Queue Stats
124W - 133L
1,383 MMR
Party 1
Artio
Artio
Gold III
zIISyler
Artio
Gold III
Level 154
God Stats
9W - 3L
1,625 SR
Queue Stats
45W - 45L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
3 / 4 / 2
11,630
529
13,052
13,887
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
DarKfireD
Fenrir
17
6 / 9 / 1
10,809
491
12,829
21,285
10,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
HyoudouIsseii
Sylvanus
14
0 / 6 / 6
9,948
452
5,851
18,745
13,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
gamer012BR
Gilgamesh
18
1 / 7 / 2
10,538
479
7,628
20,202
11,879
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
zXisDe
Tiamat
19
4 / 4 / 1
11,502
523
16,173
13,173
7,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThanatosApolloPeleSetSusano

VS

Bans
JanusNemesisPersephoneDanzaburouKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dark757
Thoth
20
7 / 3 / 12
13,475
613
17,349
10,131
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
HaythamFoX
Fafnir
17
1 / 2 / 17
12,576
572
6,752
22,732
25,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Stkgh0st
Cernunnos
20
5 / 3 / 2
13,400
609
8,000
13,821
5,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
20
13 / 5 / 13
13,656
621
18,704
19,403
9,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
zIISyler
Artio
20
4 / 2 / 14
13,051
593
15,144
25,977
29,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
14
Kills
30
30
Deaths
15
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
2
1
L
Fenrir
DarKfireD
Fenrir
6
9
1
0.72
W
Thoth
Dark757
Thoth
7
3
12
4.33
W
Fafnir
HaythamFoX
Fafnir
1
2
17
4.75
L
Sylvanus
HyoudouIsseii
Sylvanus
0
6
6
0.5
W
Cernunnos
Stkgh0st
Cernunnos
5
3
2
2
W
Awilix
13
5
13
3.9
L
Gilgamesh
gamer012BR
Gilgamesh
1
7
2
0.29
W
Artio
zIISyler
Artio
4
2
14
5.5
L
Tiamat
zXisDe
Tiamat
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,533
Damage
65,949
87,292
Taken
92,064
48,492
Mitigated
73,826
24,165
Healing
34,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,052
6,312
0
5,110
13,887
4,979
65
4,965
8,922
0
89,408
L
Fenrir
DarKfireD
Fenrir
12,829
4,019
0
5,516
21,285
10,713
0
7,930
13,355
0
68,655
W
Thoth
Dark757
Thoth
17,349
877
0
972
10,131
4,189
2,104
2,967
6,970
104,436
0
W
Fafnir
HaythamFoX
Fafnir
6,752
1,812
0
6,286
22,732
25,910
775
5,315
17,160
29,260
0
L
Sylvanus
HyoudouIsseii
Sylvanus
5,851
1,158
2,265
4,270
18,745
13,519
0
13,315
5,430
18,779
0
W
Cernunnos
Stkgh0st
Cernunnos
8,000
4,131
0
5,004
13,821
5,143
3,264
3,100
10,649
0
118,543
W
Awilix
18,704
8,576
0
4,064
19,403
9,388
1,511
4,045
15,220
0
94,445
L
Gilgamesh
gamer012BR
Gilgamesh
7,628
1,887
0
3,159
20,202
11,879
0
6,694
13,508
0
72,632
W
Artio
zIISyler
Artio
15,144
1,362
2,759
15,530
25,977
29,196
210
6,256
19,399
83,934
0
L
Tiamat
zXisDe
Tiamat
16,173
947
169
3,676
13,173
7,402
674
6,341
6,832
92,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,427
Gold Earned
66,158
610
Minions Killed
677
0
Camps Cleared
0
1,884,172
Distance Traveled
2,140,061
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,630
529
174
8
0
370,121
5
L
Fenrir
10,809
491
100
5
0
401,089
5
W
Thoth
13,475
613
204
9
0
454,110
6
W
Fafnir
12,576
572
40
2
0
383,075
2
L
Sylvanus
9,948
452
27
1
0
343,602
10
W
Cernunnos
13,400
609
181
8
0
407,623
9
W
Awilix
13,656
621
113
5
0
437,114
7
L
Gilgamesh
10,538
479
144
7
0
360,429
2
W
Artio
13,051
593
139
6
0
458,139
6
L
Tiamat
11,502
523
165
8
0
408,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role