Player Matchup

Skadi
Skadi
Dark_junior95
Skadi
Level 127
God Stats
24W - 8L
1,610 SR
Queue Stats
151W - 139L
1,471 Elo+
Party 1
Ravana
Ravana
GetDealtWith
Ravana
Level 106
God Stats
3W - 4L
1,301 SR
Queue Stats
266W - 245L
1,563 Elo+
Party 3
Cthulhu
Cthulhu
MrSpunkmire
Cthulhu
Level 29
God Stats
11W - 9L
1,232 SR
Queue Stats
328W - 302L
1,487 Elo+
Party 3
Baba Yaga
Baba Yaga
Raggle66
Baba Yaga
Level 96
God Stats
1W - 5L
1,246 SR
Queue Stats
403W - 368L
1,515 Elo+
Party 3
Athena
Athena
Sempaibrn25
Athena
Level 19
God Stats
4W - 3L
1,500 SR
Queue Stats
153W - 155L
1,629 Elo+
Party 1
Team Averages
Level 75
1,378 SR
1,533 Elo+

VS

Team Averages
Level 51
1,548 SR
1,462 Elo+
Chang'e
Chang'e
ATK_Crusty-_-
Chang'e
Level 27
God Stats
1W - 7L
1,495 SR
Queue Stats
77W - 74L
1,453 Elo+
Party 2
Ganesha
Ganesha
Dercct
Ganesha
Level 29
God Stats
24W - 11L
1,633 SR
Queue Stats
65W - 65L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
Galaheadexe
Sun Wukong
Level 41
God Stats
15W - 16L
1,605 SR
Queue Stats
197W - 209L
1,475 Elo+
Party 2
Medusa
Medusa
Morghutis
Medusa
Level 116
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Awilix
Awilix
pascalneb
Awilix
Level 42
God Stats
30W - 28L
1,499 SR
Queue Stats
198W - 195L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
8,326
595
9,112
4,835
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
14
8 / 0 / 5
8,662
619
8,396
5,630
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
MrSpunkmire
Cthulhu
12
3 / 1 / 4
7,254
518
9,669
9,004
10,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Raggle66
Baba Yaga
15
12 / 0 / 2
9,485
678
11,240
5,646
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
1 / 1 / 12
7,128
509
3,665
12,910
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 7 / 1
6,230
445
3,516
10,796
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Dercct
Ganesha
10
0 / 7 / 2
6,174
441
3,134
15,757
7,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Galaheadexe
Sun Wukong
10
0 / 3 / 0
6,410
458
4,251
10,179
3,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Morghutis
Medusa
10
2 / 7 / 0
6,230
445
4,432
9,223
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
pascalneb
Awilix
10
0 / 4 / 0
6,379
456
3,327
10,163
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
28
Kills
2
2
Deaths
28
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
7
1
0.07
W
4
0
9
8.5
L
Ganesha
Dercct
Ganesha
0
7
2
0.14
L
Sun Wukong
Galaheadexe
Sun Wukong
0
3
0
0
W
Ravana
8
0
5
10.5
L
Medusa
Morghutis
Medusa
2
7
0
0.29
W
Cthulhu
MrSpunkmire
Cthulhu
3
1
4
5
W
Baba Yaga
Raggle66
Baba Yaga
12
0
2
13
W
Athena
1
1
12
7
L
Awilix
pascalneb
Awilix
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
18,660
38,025
Taken
56,118
29,776
Mitigated
19,958
13,917
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
3,516
742
380
3,491
10,796
2,954
0
5,814
4,923
32,689
0
W
9,112
4,695
0
1,536
4,835
1,909
1,445
946
3,889
0
62,320
L
Ganesha
Dercct
Ganesha
3,134
751
0
1,790
15,757
7,754
0
4,162
11,442
18,399
0
L
Sun Wukong
Galaheadexe
Sun Wukong
4,251
1,303
0
2,173
10,179
3,949
0
6,772
3,267
0
35,414
W
Ravana
8,396
2,762
0
3,862
5,630
2,443
0
710
4,920
0
54,020
L
Medusa
Morghutis
Medusa
4,432
2,185
256
1,377
9,223
2,071
0
2,579
6,644
0
21,701
W
Cthulhu
MrSpunkmire
Cthulhu
9,669
1,064
178
2,794
9,004
10,802
287
1,081
7,923
40,875
0
W
Baba Yaga
Raggle66
Baba Yaga
11,240
365
0
2,375
5,646
2,571
1,255
1,654
3,992
61,485
0
W
Athena
3,665
912
0
3,172
12,910
12,051
188
2,322
10,588
15,146
0
L
Awilix
pascalneb
Awilix
3,327
1,383
0
0
10,163
3,230
0
5,094
5,069
0
42,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
31,423
412
Minions Killed
274
0
Camps Cleared
0
1,473,171
Distance Traveled
1,327,739
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,230
445
58
4
0
259,289
2
W
Skadi
8,326
595
106
8
0
277,929
3
L
Ganesha
6,174
441
10
1
0
255,102
1
L
Sun Wukong
6,410
458
73
5
0
268,721
3
W
Ravana
8,662
619
108
8
0
330,245
5
L
Medusa
6,230
445
51
4
0
242,605
5
W
Cthulhu
7,254
518
82
6
0
254,920
2
W
Baba Yaga
9,485
678
96
7
0
306,646
2
W
Athena
7,128
509
20
1
0
303,431
1
L
Awilix
6,379
456
82
6
0
302,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role