Player Matchup

Danzaburou
Danzaburou
Gakono
Danzaburou
Level 26
God Stats
6W - 3L
1,716 SR
Queue Stats
50W - 47L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
Megarcanin
Kukulkan
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 245L
1,546 Elo+
Party 1
Tyr
Tyr
hatsune01
Tyr
Level 127
God Stats
0W - 2L
1,277 SR
Queue Stats
215W - 173L
1,618 Elo+
Party 1
Team Averages
Level 64
1,498 SR
1,560 Elo+

VS

Team Averages
Level 63
1,669 SR
1,576 Elo+
Merlin
Merlin
Igorus2504
Merlin
Level 82
God Stats
26W - 14L
1,581 SR
Queue Stats
553W - 493L
1,487 Elo+
Party 2
Neith
Neith
SSmorc
Neith
Level 4
God Stats
19W - 1L
1,757 SR
Queue Stats
193W - 8L
1,724 Elo+
Solo
Tyr
Tyr
oszkas123
Tyr
Level 104
God Stats
7W - 4L
1,669 SR
Queue Stats
386W - 299L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gakono
Danzaburou
14
0 / 10 / 6
9,925
584
9,033
19,213
5,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Megarcanin
Kukulkan
14
2 / 7 / 2
10,387
611
9,417
12,160
3,856
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 1
11,839
696
15,696
21,847
25,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Igorus2504
Merlin
17
9 / 2 / 5
12,549
738
21,822
14,914
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
SSmorc
Neith
16
8 / 4 / 7
12,435
731
17,152
14,236
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 8
11,873
698
9,316
14,051
18,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
21
21
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gakono
Danzaburou
0
10
6
0.3
W
Merlin
Igorus2504
Merlin
9
2
5
5.75
L
Kukulkan
Megarcanin
Kukulkan
2
7
2
0.43
W
Neith
SSmorc
Neith
8
4
7
2.88
L
6
4
1
1.63
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,146
Damage
48,290
53,220
Taken
43,201
34,636
Mitigated
30,858
9,866
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gakono
Danzaburou
9,033
4,614
0
2,415
19,213
5,568
0
8,042
10,609
0
34,190
W
Merlin
Igorus2504
Merlin
21,822
2,051
214
4,836
14,914
5,680
875
1,297
13,159
64,705
0
L
Kukulkan
Megarcanin
Kukulkan
9,417
1,012
0
919
12,160
3,856
0
4,116
7,547
41,618
0
W
Neith
SSmorc
Neith
17,152
9,516
0
5,260
14,236
6,376
1,681
4,518
9,349
0
58,476
L
15,696
2,310
0
6,532
21,847
25,212
0
8,500
12,158
0
28,829
W
9,316
1,186
0
5,233
14,051
18,802
56
3,602
9,760
0
36,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
36,857
130
Minions Killed
211
0
Camps Cleared
0
869,221
Distance Traveled
921,719
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,925
584
52
3
0
225,730
2
W
Merlin
12,549
738
85
5
0
306,398
3
L
Kukulkan
10,387
611
58
3
0
286,487
3
W
Neith
12,435
731
77
5
0
262,979
0
L
Tyr
11,839
696
20
1
0
357,004
2
W
Tyr
11,873
698
49
3
0
352,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role