Player Matchup

Athena
Athena
GarnetFF9
Athena
Level 121
God Stats
7W - 3L
1,616 SR
Queue Stats
141W - 120L
1,599 Elo+
Solo
Artio
Artio
Jazzy Pazazzy
Artio
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
680W - 678L
1,656 Elo+
Solo
Thoth
Thoth
LoneSniper111
Thoth
Level 109
God Stats
6W - 7L
1,715 SR
Queue Stats
116W - 113L
1,531 Elo+
Solo
Heimdallr
Heimdallr
ShadoWolfX7
Heimdallr
Level 148
God Stats
10W - 10L
1,514 SR
Queue Stats
69W - 86L
1,533 Elo+
Solo
Kali
Kali
lv Kami vl
Kali
Level 129
God Stats
4W - 0L
1,801 SR
Queue Stats
58W - 48L
1,629 Elo+
Solo
Team Averages
Level 130
1,629 SR
1,590 Elo+

VS

Team Averages
Level 122
1,458 SR
1,608 Elo+
Nu Wa
Nu Wa
DAVABR0
Nu Wa
Level 128
God Stats
11W - 4L
1,712 SR
Queue Stats
168W - 142L
1,625 Elo+
Solo
Osiris
Osiris
Fat Clouds2174
Osiris
Level 126
God Stats
7W - 11L
1,102 SR
Queue Stats
124W - 117L
1,660 Elo+
Solo
Bakasura
Bakasura
I3iggyG
Bakasura
Level 117
God Stats
3W - 4L
1,462 SR
Queue Stats
321W - 282L
1,586 Elo+
Party 1
Neith
Neith
Meatwad233
Neith
Level 125
God Stats
15W - 23L
1,519 SR
Queue Stats
766W - 700L
1,540 Elo+
Party 1
Terra
Terra
PureGraetnezz
Terra
Level 116
God Stats
3W - 6L
1,495 SR
Queue Stats
311W - 301L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GarnetFF9
Athena
13
1 / 0 / 9
8,957
527
3,913
14,885
13,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 5
8,905
524
12,315
20,945
22,326
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 4 / 5
9,364
551
9,606
10,859
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ShadoWolfX7
Heimdallr
16
6 / 0 / 2
9,834
578
8,976
9,210
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
11 / 1 / 6
10,508
618
16,716
17,956
9,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DAVABR0
Nu Wa
13
2 / 7 / 3
8,245
485
12,797
14,253
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 2
8,266
486
11,440
14,890
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
I3iggyG
Bakasura
15
5 / 5 / 2
9,205
541
12,633
14,810
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
13
0 / 5 / 0
7,514
442
6,102
9,931
2,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,515
383
6,194
14,931
11,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
23
Kills
8
8
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DAVABR0
Nu Wa
2
7
3
0.5
L
1
2
2
1
W
Athena
GarnetFF9
Athena
1
0
9
5.5
L
Bakasura
I3iggyG
Bakasura
5
5
2
1.2
W
1
3
5
1.17
W
4
4
5
1.63
L
Neith
0
5
0
0
L
0
4
1
0.13
W
Heimdallr
ShadoWolfX7
Heimdallr
6
0
2
7
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,526
Damage
49,166
73,855
Taken
68,815
51,601
Mitigated
36,736
29,301
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DAVABR0
Nu Wa
12,797
2,727
135
2,209
14,253
4,212
130
7,286
6,964
57,768
0
L
11,440
2,975
0
5,214
14,890
11,482
0
7,482
7,408
0
46,737
W
Athena
GarnetFF9
Athena
3,913
1,038
0
3,411
14,885
13,457
168
4,542
9,834
25,478
0
L
Bakasura
I3iggyG
Bakasura
12,633
8,037
0
5,516
14,810
7,097
0
4,879
9,931
0
57,640
W
12,315
1,913
1,273
9,978
20,945
22,326
35
3,461
15,083
62,630
0
W
9,606
319
0
1,864
10,859
3,325
0
4,319
5,870
66,548
0
L
Neith
6,102
2,213
0
2,364
9,931
2,861
0
1,728
8,191
0
60,042
L
6,194
1,225
659
1,872
14,931
11,084
0
4,459
10,472
20,151
0
W
Heimdallr
ShadoWolfX7
Heimdallr
8,976
2,093
0
3,909
9,210
3,301
3,159
2,531
6,510
0
69,662
W
16,716
8,128
0
8,866
17,956
9,192
17
3,074
14,110
0
57,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
39,745
461
Minions Killed
441
0
Camps Cleared
0
1,778,435
Distance Traveled
1,724,135
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,245
485
103
6
0
288,426
7
L
Osiris
8,266
486
96
6
0
332,470
2
W
Athena
8,957
527
40
2
0
379,543
8
L
Bakasura
9,205
541
105
6
0
391,155
2
W
Artio
8,905
524
100
6
0
313,637
3
W
Thoth
9,364
551
112
7
0
344,990
4
L
Neith
7,514
442
106
6
0
372,871
7
L
Terra
6,515
383
31
2
0
339,213
4
W
Heimdallr
9,834
578
138
8
0
336,443
6
W
Kali
10,508
618
71
4
0
403,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role