Player Matchup

Bacchus
Bacchus
Christian19M
Bacchus
Level 18
God Stats
3W - 1L
1,585 SR
Queue Stats
21W - 16L
1,558 Elo+
Solo
Izanami
Izanami
CzeisGamer
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,390 Elo+
Party 2
Fenrir
Fenrir
Gladkoo
Fenrir
Level 5
God Stats
1W - 2L
1,345 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 2
Thanatos
Thanatos
Wolferrro
Thanatos
Level 5
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 2
Janus
Janus
sinann055
Janus
Level 27
God Stats
3W - 5L
1,453 SR
Queue Stats
224W - 246L
1,442 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,434 Elo+

VS

Team Averages
Level 20
1,532 SR
1,487 Elo+
Achilles
Achilles
NorbyPL
Achilles
Level 26
God Stats
18W - 16L
1,524 SR
Queue Stats
144W - 162L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
Salmiakci
Aphrodite
Level 8
God Stats
5W - 8L
1,635 SR
Queue Stats
5W - 12L
1,274 Elo+
Solo
Anhur
Anhur
Velorces
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,611 Elo+
Party 1
Eset
Eset
kranniz
Eset
Level 8
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
polete1990
Guan Yu
Level 29
God Stats
2W - 4L
1,579 SR
Queue Stats
12W - 9L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Christian19M
Bacchus
18
4 / 2 / 22
13,045
450
14,573
22,132
35,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
CzeisGamer
Izanami
20
12 / 5 / 9
14,774
509
26,686
16,288
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Gladkoo
Fenrir
20
13 / 4 / 9
13,483
465
15,409
19,144
18,595
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Wolferrro
Thanatos
20
4 / 6 / 6
13,674
472
11,071
25,978
10,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
sinann055
Janus
20
8 / 6 / 9
14,036
484
27,459
16,296
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NorbyPL
Achilles
18
4 / 6 / 5
12,445
429
11,274
29,712
36,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
Salmiakci
Aphrodite
15
1 / 17 / 6
10,210
352
7,058
26,621
22,953
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Velorces
Anhur
18
5 / 9 / 10
12,641
436
16,569
30,371
11,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
kranniz
Eset
9
0 / 7 / 5
8,835
305
2,631
7,892
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
polete1990
Guan Yu
20
12 / 4 / 4
15,428
532
23,887
27,418
41,732
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
52
41
Kills
22
23
Deaths
43
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Christian19M
Bacchus
4
2
22
7.5
W
Izanami
CzeisGamer
Izanami
12
5
9
3.3
W
Fenrir
Gladkoo
Fenrir
13
4
9
4.38
L
Achilles
NorbyPL
Achilles
4
6
5
1.08
L
Aphrodite
Salmiakci
Aphrodite
1
17
6
0.24
L
Anhur
Velorces
Anhur
5
9
10
1.11
W
Thanatos
Wolferrro
Thanatos
4
6
6
1.17
L
Eset
kranniz
Eset
0
7
5
0.36
L
Guan Yu
polete1990
Guan Yu
12
4
4
3.5
W
Janus
sinann055
Janus
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,198
Damage
61,419
99,838
Taken
122,014
76,523
Mitigated
116,069
36,852
Healing
29,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Christian19M
Bacchus
14,573
3,054
0
4,900
22,132
35,813
480
5,328
16,775
32,281
0
W
Izanami
CzeisGamer
Izanami
26,686
18,621
0
3,895
16,288
5,688
3,196
1,350
14,938
0
92,424
W
Fenrir
Gladkoo
Fenrir
15,409
5,657
0
3,080
19,144
18,595
956
2,018
16,966
0
57,624
L
Achilles
NorbyPL
Achilles
11,274
3,475
684
3,780
29,712
36,944
90
9,238
19,978
0
77,406
L
Aphrodite
Salmiakci
Aphrodite
7,058
1,807
4,679
4,946
26,621
22,953
804
9,775
16,438
34,915
0
L
Anhur
Velorces
Anhur
16,569
7,335
0
4,658
30,371
11,587
135
10,115
19,739
0
53,028
W
Thanatos
Wolferrro
Thanatos
11,071
3,260
0
21,136
25,978
10,438
1,436
1,444
24,454
0
122,576
L
Eset
kranniz
Eset
2,631
770
202
0
7,892
2,853
42
3,212
4,554
14,646
0
L
Guan Yu
polete1990
Guan Yu
23,887
4,685
1,598
8,514
27,418
41,732
1,714
8,311
17,976
12,468
92,958
W
Janus
sinann055
Janus
27,459
3,309
0
3,841
16,296
5,989
1,487
2,863
13,233
100,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,012
Gold Earned
59,559
506
Minions Killed
426
0
Camps Cleared
0
2,461,311
Distance Traveled
2,230,638
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,045
450
19
1
0
523,337
10
W
Izanami
14,774
509
135
5
0
428,472
2
W
Fenrir
13,483
465
55
2
0
490,562
5
L
Achilles
12,445
429
92
3
0
557,151
4
L
Aphrodite
10,210
352
42
1
0
398,746
1
L
Anhur
12,641
436
80
3
0
483,565
1
W
Thanatos
13,674
472
151
5
0
520,203
1
L
Eset
8,835
305
34
1
0
253,536
2
L
Guan Yu
15,428
532
178
6
0
537,640
2
W
Janus
14,036
484
146
5
0
498,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role