Player Matchup

Baron Samedi
Baron Samedi
ShmooneySixFow
Baron Samedi
Level 126
God Stats
22W - 8L
1,853 SR
Queue Stats
357W - 235L
1,685 Elo+
Party 1
Sylvanus
Sylvanus
StoneFrog24
Sylvanus
Level 159
God Stats
11W - 3L
1,774 SR
Queue Stats
372W - 238L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
TheRealHoods
Ne Zha
Level 25
God Stats
9W - 1L
1,989 SR
Queue Stats
143W - 47L
1,683 Elo+
Party 1
Team Averages
Level 103
1,872 SR
1,674 Elo+

VS

Team Averages
Level 98
1,608 SR
1,554 Elo+
Skadi
Skadi
Bonafidekillah9
Skadi
Level 139
God Stats
3W - 4L
1,416 SR
Queue Stats
46W - 60L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChiefDecimateX
Morgan Le Fay
Level 147
God Stats
0W - 2L
1,546 SR
Queue Stats
61W - 45L
1,560 Elo+
Party 2
Artio
Artio
Guardian8331
Artio
Level 8
God Stats
5W - 2L
1,863 SR
Queue Stats
14W - 12L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ShmooneySixFow
Baron Samedi
17
4 / 3 / 14
12,247
720
19,606
19,625
7,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
StoneFrog24
Sylvanus
16
5 / 0 / 12
12,066
710
9,875
14,922
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
16
9 / 1 / 8
12,602
741
10,750
19,937
18,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
10,304
606
6,014
17,022
4,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ChiefDecimateX
Morgan Le Fay
15
1 / 4 / 3
10,248
603
23,153
13,525
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 3
9,283
546
4,711
19,390
22,295
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
18
Kills
3
4
Deaths
18
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Morgan Le Fay
ChiefDecimateX
Morgan Le Fay
1
4
3
0.63
L
0
5
3
0.3
W
Baron Samedi
ShmooneySixFow
Baron Samedi
4
3
14
3.67
W
Sylvanus
StoneFrog24
Sylvanus
5
0
12
11
W
Ne Zha
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,231
Damage
33,878
54,484
Taken
49,937
35,106
Mitigated
32,125
31,688
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,014
2,615
0
1,346
17,022
4,921
0
10,051
6,531
0
26,310
L
Morgan Le Fay
ChiefDecimateX
Morgan Le Fay
23,153
1,125
0
815
13,525
4,909
0
6,420
6,753
74,592
0
L
4,711
75
468
3,644
19,390
22,295
0
10,850
8,121
24,123
0
W
Baron Samedi
ShmooneySixFow
Baron Samedi
19,606
1,477
3,940
6,396
19,625
7,950
546
10,013
9,612
75,667
0
W
Sylvanus
StoneFrog24
Sylvanus
9,875
3,007
5,395
6,460
14,922
8,698
1,204
9,168
5,754
34,776
5,689
W
Ne Zha
10,750
3,811
1,202
8,295
19,937
18,458
1,169
8,683
11,254
0
37,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
29,835
213
Minions Killed
176
0
Camps Cleared
0
944,908
Distance Traveled
872,891
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,304
606
42
2
0
265,017
0
L
Morgan Le Fay
10,248
603
110
6
0
304,840
1
L
Artio
9,283
546
24
1
0
303,034
4
W
Baron Samedi
12,247
720
112
7
0
309,498
1
W
Sylvanus
12,066
710
57
3
0
307,072
5
W
Ne Zha
12,602
741
44
3
0
328,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role