Player Matchup

Khepri
Khepri
BushDog9037
Khepri
Level 22
God Stats
13W - 10L
1,570 SR
Queue Stats
118W - 105L
1,483 Elo+
Party 3
Medusa
Medusa
PferdeKopf1337
Medusa
Level 6
God Stats
4W - 2L
1,695 SR
Queue Stats
13W - 6L
1,651 Elo+
Party 1
Ra
Ra
Pixel3tuhl
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
ReadingPuppy62
Loki
Level 17
God Stats
7W - 9L
1,502 SR
Queue Stats
23W - 26L
1,403 Elo+
Party 3
Anubis
Anubis
x_Taddel_x
Anubis
Level 153
God Stats
1W - 0L
1,546 SR
Queue Stats
52W - 51L
1,512 Elo+
Party 1
Team Averages
Level 40
1,563 SR
1,510 Elo+

VS

Team Averages
Level 14
1,492 SR
1,434 Elo+
Rama
Rama
BadSquirel
Rama
Level 16
God Stats
2W - 3L
1,472 SR
Queue Stats
109W - 130L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
GrimSirius
Kukulkan
Level 14
God Stats
16W - 19L
1,486 SR
Queue Stats
29W - 33L
1,366 Elo+
Party 2
Medusa
Medusa
LaPlantaViviente
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,480 Elo+
Solo
Nemesis
Nemesis
OMGBean
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
XxSmokin_PandaxX
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
2 / 1 / 35
10,650
1,183
5,047
9,758
8,714
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
2 / 1 / 17
9,631
1,070
9,057
6,193
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 4 / 23
9,905
1,101
11,553
7,546
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
18 / 4 / 18
13,190
1,466
18,089
8,432
3,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
x_Taddel_x
Anubis
20
25 / 1 / 11
15,050
1,672
33,438
13,189
7,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
9,262
1,029
10,944
20,088
5,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
GrimSirius
Kukulkan
15
2 / 11 / 7
9,682
1,076
7,673
17,100
4,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 11 / 6
9,482
1,054
9,736
15,058
4,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OMGBean
Nemesis
15
3 / 15 / 5
9,377
1,042
5,428
21,920
6,856
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 5
8,251
917
4,521
9,061
2,562
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
40
49
Kills
11
11
Deaths
49
104
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Khepri
2
1
35
19.5
L
Kukulkan
GrimSirius
Kukulkan
2
11
7
0.5
L
3
11
6
0.55
L
Nemesis
OMGBean
Nemesis
3
15
5
0.37
W
2
1
17
10.5
W
2
4
23
3.38
W
18
4
18
6.75
L
0
4
5
0.63
W
Anubis
x_Taddel_x
Anubis
25
1
11
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,184
Damage
38,302
45,118
Taken
83,227
27,603
Mitigated
22,990
16,136
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,944
6,141
0
1,025
20,088
5,074
0
11,378
8,710
0
22,165
W
Khepri
5,047
944
274
340
9,758
8,714
0
2,376
7,382
13,989
0
L
Kukulkan
GrimSirius
Kukulkan
7,673
1,218
0
9
17,100
4,259
0
12,179
4,921
27,093
0
L
9,736
3,489
0
299
15,058
4,239
0
8,277
6,781
0
16,149
L
Nemesis
OMGBean
Nemesis
5,428
2,255
0
1,218
21,920
6,856
0
13,407
8,513
0
16,173
W
9,057
4,304
0
1,228
6,193
3,141
0
1,570
4,623
0
19,479
W
11,553
1,345
910
868
7,546
3,913
0
3,369
4,177
21,351
0
W
18,089
4,589
903
1,170
8,432
3,878
0
1,950
6,482
0
26,755
L
4,521
1,131
0
720
9,061
2,562
0
4,797
4,264
21,392
0
W
Anubis
x_Taddel_x
Anubis
33,438
1,207
0
10,443
13,189
7,957
0
2,929
10,260
68,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,426
Gold Earned
46,054
170
Minions Killed
127
8
Camps Cleared
2
866,301
Distance Traveled
725,391
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,262
1,029
16
2
0
153,047
0
W
Khepri
10,650
1,183
27
3
0
187,797
2
L
Kukulkan
9,682
1,076
43
5
0
154,454
0
L
Medusa
9,482
1,054
9
1
0
157,286
0
L
Nemesis
9,377
1,042
22
2
2
154,050
0
W
Medusa
9,631
1,070
22
2
1
176,306
0
W
Ra
9,905
1,101
16
2
0
152,304
1
W
Loki
13,190
1,466
17
2
0
189,626
1
L
Sol
8,251
917
37
4
0
106,554
0
W
Anubis
15,050
1,672
88
10
7
160,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role