Player Matchup

Ullr
Ullr
Samuha
Ullr
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 88L
1,469 Elo+
Party 4
Loki
Loki
SteklacsxD
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,381 Elo+
Party 3
Jormungandr
Jormungandr
Zargon
Jormungandr
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 32L
1,500 Elo+
Party 4
Chaac
Chaac
dushanovac
Chaac
Level 18
God Stats
7W - 8L
1,469 SR
Queue Stats
60W - 66L
1,346 Elo+
Solo
Olorun
Olorun
stexon10
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,456 Elo+
Party 3
Team Averages
Level 14
1,494 SR
1,430 Elo+

VS

Team Averages
Level 21
1,520 SR
1,403 Elo+
Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HakemeBozorg
Cerberus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 2
Zeus
Zeus
KieranG55
Zeus
Level 18
God Stats
5W - 5L
1,599 SR
Queue Stats
368W - 401L
1,400 Elo+
Party 1
Izanami
Izanami
Soroosh1379
Izanami
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,485 Elo+
Party 2
Pele
Pele
TheGMx17
Pele
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 152L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Samuha
Ullr
11
4 / 6 / 4
7,518
418
7,387
10,312
2,639
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 8 / 2
10,593
589
8,248
13,076
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Zargon
Jormungandr
11
1 / 5 / 6
8,099
450
7,373
15,991
11,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
14
1 / 7 / 4
8,183
455
8,580
20,028
8,357
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
stexon10
Olorun
12
0 / 9 / 4
7,747
430
4,686
13,255
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 4 / 2
10,146
564
18,104
14,427
8,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
HakemeBozorg
Cerberus
13
4 / 2 / 6
8,639
480
7,813
8,341
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
17
12 / 2 / 4
11,124
618
14,717
7,430
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Soroosh1379
Izanami
13
2 / 4 / 7
8,488
472
9,642
10,397
2,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
14
6 / 2 / 9
9,470
526
7,075
11,506
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
14
Kills
35
35
Deaths
14
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
4
2
3
W
Cerberus
HakemeBozorg
Cerberus
4
2
6
3.5
W
Zeus
12
2
4
7
L
Ullr
Samuha
Ullr
4
6
4
1
W
Izanami
Soroosh1379
Izanami
2
4
7
1.38
L
8
8
2
1.13
W
Pele
6
2
9
5.25
L
Jormungandr
Zargon
Jormungandr
1
5
6
0.8
L
Chaac
1
7
4
0.43
L
Olorun
stexon10
Olorun
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
57,351
72,662
Taken
52,101
29,658
Mitigated
25,815
10,975
Healing
18,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,104
1,084
0
6,850
14,427
8,135
611
1,360
13,067
51,721
0
W
Cerberus
HakemeBozorg
Cerberus
7,813
702
0
1,777
8,341
7,834
126
3,562
4,779
19,500
0
W
Zeus
14,717
1,940
0
1,020
7,430
3,293
1,419
3,494
3,936
64,429
0
L
Ullr
Samuha
Ullr
7,387
3,166
0
836
10,312
2,639
27
3,927
6,375
0
24,767
W
Izanami
Soroosh1379
Izanami
9,642
6,979
0
2,507
10,397
2,873
1,424
2,328
8,069
0
56,781
L
8,248
2,866
0
2,568
13,076
3,422
487
5,808
7,184
0
43,573
W
Pele
7,075
2,652
0
5,878
11,506
3,680
0
1,157
10,349
0
47,337
L
Jormungandr
Zargon
Jormungandr
7,373
2,163
0
1,569
15,991
11,152
0
5,980
9,977
29,244
0
L
Chaac
8,580
1,582
0
3,706
20,028
8,357
171
14,987
4,989
315
35,693
L
Olorun
stexon10
Olorun
4,686
1,752
208
2,088
13,255
4,088
41
9,382
3,503
36,885
3,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
47,867
284
Minions Killed
414
0
Camps Cleared
0
1,468,453
Distance Traveled
1,551,747
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,146
564
78
4
0
286,755
3
W
Cerberus
8,639
480
34
2
0
330,421
0
W
Zeus
11,124
618
118
7
0
270,332
1
L
Ullr
7,518
418
35
2
0
300,975
5
W
Izanami
8,488
472
105
6
0
300,533
3
L
Loki
10,593
589
71
4
0
299,044
0
W
Pele
9,470
526
79
4
0
363,706
1
L
Jormungandr
8,099
450
34
2
0
296,611
7
L
Chaac
8,183
455
60
3
0
295,674
0
L
Olorun
7,747
430
84
5
0
276,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role