Player Matchup

Ares
Ares
DirtySKittles_69
Ares
Level 20
God Stats
5W - 3L
1,677 SR
Queue Stats
117W - 110L
1,263 Elo+
Solo
Fenrir
Fenrir
LilVwas_taken
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,312 Elo+
Solo
Bellona
Bellona
ZacRapier
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
aws Destroyer29
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,478 Elo+
Solo
Hachiman
Hachiman
pure_vein6
Hachiman
Level 15
God Stats
0W - 4L
1,594 SR
Queue Stats
8W - 23L
1,131 Elo+
Solo
Team Averages
Level 15
1,554 SR
1,337 Elo+

VS

Team Averages
Level 11
1,462 SR
1,365 Elo+
Neith
Neith
Organton
Neith
Level 20
God Stats
22W - 31L
1,335 SR
Queue Stats
53W - 68L
1,143 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thickness102
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Pele
Pele
Thr3eSword_Styl
Pele
Level 15
God Stats
2W - 3L
1,490 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
glitterbombz
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
jones1428
Danzaburou
Level 15
God Stats
8W - 4L
1,484 SR
Queue Stats
67W - 63L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,745
375
5,410
13,002
11,296
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 9 / 0
9,869
548
12,128
18,871
14,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
ZacRapier
Bellona
7
1 / 15 / 0
5,824
324
4,141
13,226
8,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
aws Destroyer29
Jormungandr
8
1 / 6 / 0
6,075
338
1,727
10,735
6,605
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
pure_vein6
Hachiman
5
0 / 13 / 0
5,199
289
1,231
9,516
1,978
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Organton
Neith
14
5 / 2 / 7
9,663
537
4,072
10,908
7,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Thickness102
Morgan Le Fay
17
19 / 1 / 7
11,438
635
18,476
12,470
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
20 / 2 / 3
10,125
563
11,792
10,868
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
2 / 2 / 15
8,759
487
9,192
7,930
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jones1428
Danzaburou
15
2 / 0 / 1
10,136
563
5,597
7,885
3,567
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
81
7
Kills
48
48
Deaths
7
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
5
9
0
0.56
W
Neith
Organton
Neith
5
2
7
4.25
W
Morgan Le Fay
Thickness102
Morgan Le Fay
19
1
7
22.5
W
20
2
3
10.75
L
Bellona
ZacRapier
Bellona
1
15
0
0.07
L
Jormungandr
aws Destroyer29
Jormungandr
1
6
0
0.17
W
2
2
15
4.75
W
Danzaburou
jones1428
Danzaburou
2
0
1
2.5
L
Hachiman
pure_vein6
Hachiman
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,637
Damage
49,129
65,350
Taken
50,061
42,284
Mitigated
22,707
1,071
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,410
154
30
165
13,002
11,296
0
5,217
7,671
24,868
0
L
12,128
3,635
0
696
18,871
14,077
0
6,105
12,570
0
30,002
W
Neith
Organton
Neith
4,072
1,414
0
3,670
10,908
7,092
3,599
0
10,694
0
29,568
W
Morgan Le Fay
Thickness102
Morgan Le Fay
18,476
2,913
236
4,756
12,470
5,738
2,638
2,783
9,687
85,062
0
W
11,792
5,783
0
2,344
10,868
3,843
911
31
10,837
0
36,288
L
Bellona
ZacRapier
Bellona
4,141
1,793
0
180
13,226
8,328
0
5,627
7,407
0
17,846
L
Jormungandr
aws Destroyer29
Jormungandr
1,727
299
0
0
10,735
6,605
0
5,992
4,496
20,041
0
W
9,192
2,342
86
468
7,930
2,467
1,557
1,691
6,115
26,415
0
W
Danzaburou
jones1428
Danzaburou
5,597
2,880
0
3,097
7,885
3,567
2,778
2,866
5,019
0
52,934
L
Hachiman
pure_vein6
Hachiman
1,231
1,231
0
0
9,516
1,978
0
3,906
5,480
0
6,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
50,121
131
Minions Killed
380
0
Camps Cleared
0
1,298,661
Distance Traveled
1,584,031
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,745
375
32
2
0
299,189
0
L
Fenrir
9,869
548
30
2
0
306,873
1
W
Neith
9,663
537
51
3
0
311,706
6
W
Morgan Le Fay
11,438
635
130
7
0
294,013
0
W
Pele
10,125
563
46
3
0
369,684
0
L
Bellona
5,824
324
26
1
0
329,076
2
L
Jormungandr
6,075
338
31
2
0
182,184
3
W
Nu Wa
8,759
487
47
3
0
300,524
0
W
Danzaburou
10,136
563
106
6
0
308,104
1
L
Hachiman
5,199
289
12
1
0
181,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role