Player Matchup

Tiamat
Tiamat
AX Tundra
Tiamat
Level 17
God Stats
15W - 18L
1,486 SR
Queue Stats
16W - 20L
1,464 Elo+
Party 1
Bakasura
Bakasura
HundredRound
Bakasura
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
254W - 269L
1,461 Elo+
Solo
Aphrodite
Aphrodite
JagerCaptain
Aphrodite
Level 28
God Stats
1W - 1L
1,335 SR
Queue Stats
87W - 85L
1,532 Elo+
Party 1
Ymir
Ymir
LaxiLu
Ymir
Level 9
God Stats
3W - 1L
1,854 SR
Queue Stats
8W - 4L
1,545 Elo+
Solo
Fafnir
Fafnir
Romachok
Fafnir
Level 29
God Stats
1W - 4L
1,364 SR
Queue Stats
51W - 72L
1,400 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,481 Elo+

VS

Team Averages
Level 18
1,487 SR
1,460 Elo+
Anubis
Anubis
 
Anubis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MONKAY SYou
Kukulkan
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Izanami
Izanami
Sabryita
Izanami
Level 28
God Stats
8W - 19L
1,341 SR
Queue Stats
112W - 109L
1,433 Elo+
Solo
Zeus
Zeus
inthered
Zeus
Level 27
God Stats
65W - 37L
1,605 SR
Queue Stats
128W - 104L
1,452 Elo+
Solo
Neith
Neith
tresen5_CZ
Neith
Level 6
God Stats
1W - 4L
1,729 SR
Queue Stats
31W - 38L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AX Tundra
Tiamat
17
3 / 2 / 18
10,284
1,028
19,213
13,727
8,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
HundredRound
Bakasura
17
9 / 6 / 10
11,392
1,139
14,110
14,264
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
JagerCaptain
Aphrodite
16
8 / 0 / 9
10,764
1,076
6,399
5,207
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ymir
LaxiLu
Ymir
16
0 / 1 / 18
9,462
946
4,289
13,442
10,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Romachok
Fafnir
16
7 / 2 / 9
10,923
1,092
8,106
16,256
18,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

251

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 8 / 6
10,146
1,015
11,678
12,243
5,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
MONKAY SYou
Kukulkan
14
0 / 4 / 4
8,173
817
3,444
4,986
1,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sabryita
Izanami
16
2 / 5 / 9
9,753
975
10,518
17,431
6,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
15
2 / 4 / 6
9,624
962
20,595
8,777
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
3 / 6 / 7
9,810
981
9,118
12,819
4,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
27
Kills
11
11
Deaths
27
64
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
8
6
0.88
W
Tiamat
AX Tundra
Tiamat
3
2
18
6
W
Bakasura
HundredRound
Bakasura
9
6
10
2.33
W
Aphrodite
JagerCaptain
Aphrodite
8
0
9
12.5
W
Ymir
LaxiLu
Ymir
0
1
18
9
L
Kukulkan
MONKAY SYou
Kukulkan
0
4
4
0.5
W
Fafnir
Romachok
Fafnir
7
2
9
5.75
L
Izanami
Sabryita
Izanami
2
5
9
1.3
L
Zeus
2
4
6
1.25
L
Neith
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,117
Damage
55,353
62,896
Taken
56,256
47,697
Mitigated
21,016
17,973
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,678
353
0
0
12,243
5,797
0
8,976
3,123
31,897
0
W
Tiamat
AX Tundra
Tiamat
19,213
609
0
1,626
13,727
8,767
0
7,581
6,146
41,105
0
W
Bakasura
HundredRound
Bakasura
14,110
10,476
0
1,723
14,264
6,867
0
6,875
7,389
0
19,562
W
Aphrodite
JagerCaptain
Aphrodite
6,399
1,231
7,620
3,187
5,207
2,737
0
4,128
1,079
14,114
0
W
Ymir
LaxiLu
Ymir
4,289
1,248
0
1,888
13,442
10,476
0
8,267
5,175
17,347
0
L
Kukulkan
MONKAY SYou
Kukulkan
3,444
327
0
0
4,986
1,707
0
3,165
1,746
12,341
0
W
Fafnir
Romachok
Fafnir
8,106
2,418
0
1,929
16,256
18,850
0
8,866
7,390
14,117
0
L
Izanami
Sabryita
Izanami
10,518
6,968
194
2,564
17,431
6,224
0
12,250
5,016
0
32,257
L
Zeus
20,595
1,411
146
383
8,777
2,681
0
5,785
2,672
34,152
0
L
Neith
9,118
3,840
0
1,222
12,819
4,607
0
7,831
4,554
0
16,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,825
Gold Earned
47,506
141
Minions Killed
164
5
Camps Cleared
4
925,199
Distance Traveled
703,329
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,146
1,015
45
5
0
140,924
0
W
Tiamat
10,284
1,028
58
6
0
182,642
0
W
Bakasura
11,392
1,139
22
2
4
188,405
0
W
Aphrodite
10,764
1,076
17
2
0
188,716
0
W
Ymir
9,462
946
27
3
1
181,574
0
L
Kukulkan
8,173
817
13
1
1
93,569
1
W
Fafnir
10,923
1,092
17
2
0
183,862
0
L
Izanami
9,753
975
49
5
0
160,440
1
L
Zeus
9,624
962
27
3
3
168,866
0
L
Neith
9,810
981
30
3
0
139,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role