Player Matchup

Ymir
Ymir
AlphaQUP4Good
Ymir
Level 79
God Stats
13W - 3L
1,695 SR
Queue Stats
31W - 28L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
Big Col Guy
Sun Wukong
Level 46
God Stats
7W - 2L
1,680 SR
Queue Stats
31W - 24L
1,552 Elo+
Party 1
Nemesis
Nemesis
EAB0
Nemesis
Level 80
God Stats
11W - 6L
1,821 SR
Queue Stats
247W - 225L
1,471 Elo+
Party 1
Nox
Nox
Spiffy Rod
Nox
Level 83
God Stats
4W - 7L
1,387 SR
Queue Stats
169W - 182L
1,414 Elo+
Party 1
Skadi
Skadi
TylerJo03
Skadi
Level 39
God Stats
31W - 33L
1,425 SR
Queue Stats
94W - 107L
1,387 Elo+
Party 1
Team Averages
Level 65
1,601 SR
1,457 Elo+

VS

Team Averages
Level 66
1,428 SR
1,409 Elo+
Chang'e
Chang'e
FakBoiTrent
Chang'e
Level 87
God Stats
1W - 1L
1,625 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
HostofThunder
Amaterasu
Level 60
God Stats
2W - 11L
1,053 SR
Queue Stats
63W - 96L
1,308 Elo+
Solo
Danzaburou
Danzaburou
Large Casserole
Danzaburou
Level 63
God Stats
2W - 4L
1,555 SR
Queue Stats
5W - 10L
1,393 Elo+
Party 2
Bacchus
Bacchus
TyEatAPeanut
Bacchus
Level 73
God Stats
1W - 1L
1,676 SR
Queue Stats
9W - 8L
1,510 Elo+
Party 2
Bakasura
Bakasura
White7Mamba7
Bakasura
Level 47
God Stats
3W - 4L
1,231 SR
Queue Stats
9W - 15L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 13
13,982
518
13,657
23,077
27,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Big Col Guy
Sun Wukong
20
4 / 0 / 4
14,494
537
11,654
12,572
9,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
EAB0
Nemesis
20
9 / 4 / 5
15,342
568
23,060
22,162
14,661
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 7 / 8
12,817
475
14,266
18,137
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
TylerJo03
Skadi
19
7 / 6 / 7
13,526
501
19,198
15,569
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FakBoiTrent
Chang'e
20
6 / 5 / 9
13,349
494
21,498
29,393
11,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
HostofThunder
Amaterasu
20
2 / 3 / 4
12,338
457
5,718
21,885
18,495
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Large Casserole
Danzaburou
19
4 / 10 / 2
12,409
460
9,272
19,665
7,835
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TyEatAPeanut
Bacchus
14
4 / 6 / 3
10,574
392
8,838
19,597
22,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
White7Mamba7
Bakasura
20
3 / 4 / 4
13,093
485
14,644
23,958
10,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
28
Kills
19
19
Deaths
28
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
W
Sun Wukong
Big Col Guy
Sun Wukong
4
0
4
6
W
Nemesis
EAB0
Nemesis
9
4
5
2.88
L
Chang'e
FakBoiTrent
Chang'e
6
5
9
2.1
L
Amaterasu
HostofThunder
Amaterasu
2
3
4
1.33
L
Danzaburou
Large Casserole
Danzaburou
4
10
2
0.5
W
2
7
8
0.86
L
Bacchus
TyEatAPeanut
Bacchus
4
6
3
0.92
W
Skadi
TylerJo03
Skadi
7
6
7
1.75
L
Bakasura
White7Mamba7
Bakasura
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,835
Damage
59,970
91,517
Taken
114,498
64,980
Mitigated
70,866
24,460
Healing
38,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,657
2,187
0
4,177
23,077
27,541
139
7,509
15,255
52,635
0
W
Sun Wukong
Big Col Guy
Sun Wukong
11,654
1,564
324
4,584
12,572
9,506
500
2,954
9,358
0
92,259
W
Nemesis
EAB0
Nemesis
23,060
12,401
0
9,575
22,162
14,661
699
6,026
15,793
0
137,613
L
Chang'e
FakBoiTrent
Chang'e
21,498
748
2,626
15,008
29,393
11,567
534
7,522
21,871
102,033
0
L
Amaterasu
HostofThunder
Amaterasu
5,718
2,434
15
7,010
21,885
18,495
1,016
2,405
19,480
0
64,652
L
Danzaburou
Large Casserole
Danzaburou
9,272
4,732
0
3,569
19,665
7,835
0
4,969
14,696
0
76,972
W
14,266
834
365
3,473
18,137
7,539
2,001
6,776
10,423
73,711
0
L
Bacchus
TyEatAPeanut
Bacchus
8,838
2,390
638
3,040
19,597
22,236
0
4,980
14,617
24,800
0
W
Skadi
TylerJo03
Skadi
19,198
9,187
0
1,962
15,569
5,733
5,110
7,141
7,703
0
89,658
L
Bakasura
White7Mamba7
Bakasura
14,644
9,027
0
6,190
23,958
10,733
0
8,047
15,911
0
109,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,161
Gold Earned
61,763
675
Minions Killed
597
0
Camps Cleared
0
2,551,658
Distance Traveled
2,487,329
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,982
518
49
2
0
515,394
3
W
Sun Wukong
14,494
537
172
6
0
507,899
3
W
Nemesis
15,342
568
169
6
0
593,197
2
L
Chang'e
13,349
494
143
5
0
494,059
1
L
Amaterasu
12,338
457
137
5
0
486,727
0
L
Danzaburou
12,409
460
109
4
0
453,204
0
W
Nox
12,817
475
136
5
0
474,439
0
L
Bacchus
10,574
392
19
1
0
425,454
1
W
Skadi
13,526
501
149
6
0
460,729
7
L
Bakasura
13,093
485
189
7
0
627,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role