Player Matchup

Horus
Horus
FaithXY
Horus
Level 17
God Stats
26W - 15L
1,447 SR
Queue Stats
42W - 49L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
MathedUpManiac
Sun Wukong
Level 17
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
budward42069
Bakasura
Level 29
God Stats
4W - 11L
1,500 SR
Queue Stats
59W - 84L
1,228 Elo+
Solo
Arachne
Arachne
nadnal
Arachne
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,281 Elo+
Solo
Danzaburou
Danzaburou
unremarkable0
Danzaburou
Level 17
God Stats
15W - 12L
1,583 SR
Queue Stats
82W - 78L
1,432 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,356 Elo+

VS

Team Averages
Level 18
1,495 SR
1,420 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CaillouTheGoat
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Solo
Mulan
Mulan
LilyCord
Mulan
Level 26
God Stats
2W - 2L
1,470 SR
Queue Stats
20W - 25L
1,434 Elo+
Solo
The Morrigan
The Morrigan
TrapperLeon
The Morrigan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Ymir
Ymir
kuruki20
Ymir
Level 28
God Stats
3W - 7L
1,507 SR
Queue Stats
239W - 297L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FaithXY
Horus
12
3 / 1 / 2
7,861
462
3,869
8,053
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
MathedUpManiac
Sun Wukong
12
1 / 3 / 9
7,664
451
4,121
9,489
5,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
budward42069
Bakasura
15
5 / 3 / 4
9,377
552
7,228
10,967
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
nadnal
Arachne
14
8 / 4 / 3
9,477
557
6,873
10,824
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
unremarkable0
Danzaburou
13
2 / 2 / 4
8,498
500
9,903
10,606
3,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 6 / 3
7,181
422
6,481
11,383
3,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
9
2 / 5 / 0
6,567
386
4,597
9,150
2,753
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
LilyCord
Mulan
1
0 / 0 / 0
4,770
281
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
TrapperLeon
The Morrigan
13
7 / 4 / 1
8,732
514
8,153
9,294
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
1 / 4 / 4
8,683
511
6,294
15,190
10,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
11
13
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
6
3
0.42
L
Thanatos
2
5
0
0.4
W
Horus
FaithXY
Horus
3
1
2
4
L
Mulan
LilyCord
Mulan
0
0
0
0
W
Sun Wukong
MathedUpManiac
Sun Wukong
1
3
9
1.83
L
The Morrigan
TrapperLeon
The Morrigan
7
4
1
1.88
W
Bakasura
budward42069
Bakasura
5
3
4
2.33
L
Ymir
1
4
4
0.75
W
Arachne
nadnal
Arachne
8
4
3
2.38
W
Danzaburou
unremarkable0
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
25,525
49,939
Taken
45,017
22,330
Mitigated
20,040
17,417
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,481
2,205
276
657
11,383
3,339
118
0
11,171
0
40,286
L
Thanatos
4,597
842
0
4,844
9,150
2,753
106
0
9,120
0
15,877
W
Horus
FaithXY
Horus
3,869
1,711
1,637
3,661
8,053
4,140
1,607
2,500
5,474
0
28,807
L
Mulan
LilyCord
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
MathedUpManiac
Sun Wukong
4,121
1,008
0
414
9,489
5,308
41
1,720
7,723
0
20,787
L
The Morrigan
TrapperLeon
The Morrigan
8,153
1,129
0
970
9,294
3,703
0
0
9,216
40,865
1,452
W
Bakasura
budward42069
Bakasura
7,228
6,111
0
4,738
10,967
4,369
2,500
1,320
9,589
4
49,838
L
Ymir
6,294
1,315
0
1,930
15,190
10,245
0
0
15,000
29,241
0
W
Arachne
nadnal
Arachne
6,873
4,818
0
1,644
10,824
4,919
2,583
2,858
7,664
0
34,272
W
Danzaburou
unremarkable0
Danzaburou
9,903
5,534
0
5,323
10,606
3,594
916
4,287
6,221
0
46,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,877
Gold Earned
35,933
328
Minions Killed
229
0
Camps Cleared
0
1,611,092
Distance Traveled
1,140,445
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,181
422
84
5
0
262,080
0
L
Thanatos
6,567
386
28
2
0
290,746
2
W
Horus
7,861
462
51
3
0
336,958
1
L
Mulan
4,770
281
0
0
0
0
0
W
Sun Wukong
7,664
451
31
2
0
302,984
2
L
The Morrigan
8,732
514
76
4
0
287,081
1
W
Bakasura
9,377
552
112
7
0
281,945
0
L
Ymir
8,683
511
41
2
0
300,538
1
W
Arachne
9,477
557
66
4
0
379,253
2
W
Danzaburou
8,498
500
68
4
0
309,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role