Player Matchup

Bacchus
Bacchus
Lolaser
Bacchus
Level 105
God Stats
6W - 7L
1,588 SR
Queue Stats
37W - 46L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Skymer96
Baron Samedi
Level 84
God Stats
1W - 1L
1,595 SR
Queue Stats
44W - 66L
1,516 Elo+
Party 1
Cupid
Cupid
Vietmine
Cupid
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,498 Elo+
Party 1
Team Averages
Level 89
1,561 SR
1,505 Elo+

VS

Team Averages
Level 113
1,497 SR
1,665 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AlfaceComKetchup
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,821 Elo+
Party 2
Hou Yi
Hou Yi
Herogames
Hou Yi
Level 160
God Stats
25W - 20L
1,492 SR
Queue Stats
300W - 211L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lolaser
Bacchus
11
3 / 2 / 2
8,375
698
7,916
15,204
13,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Skymer96
Baron Samedi
11
2 / 6 / 4
7,694
641
6,522
10,031
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Vietmine
Cupid
12
1 / 4 / 4
7,436
620
4,708
10,367
2,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 2 / 3
8,617
718
7,807
6,953
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 11
8,004
667
7,081
14,432
13,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Herogames
Hou Yi
14
8 / 3 / 3
9,540
795
14,866
8,001
2,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
12
12
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
3
2.75
W
0
1
11
5.5
W
Hou Yi
Herogames
Hou Yi
8
3
3
3.17
L
Bacchus
Lolaser
Bacchus
3
2
2
2
L
Baron Samedi
Skymer96
Baron Samedi
2
6
4
0.67
L
Cupid
Vietmine
Cupid
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,146
Damage
29,754
35,602
Taken
29,386
19,364
Mitigated
19,075
9,024
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,807
253
5,408
3,273
6,953
2,717
389
3,898
2,954
35,714
0
W
7,081
1,257
0
3,164
14,432
13,445
400
6,409
7,714
19,853
0
W
Hou Yi
Herogames
Hou Yi
14,866
4,675
0
250
8,001
2,913
455
3,560
4,280
0
36,055
L
Bacchus
Lolaser
Bacchus
7,916
904
0
2,099
15,204
13,347
0
5,653
8,714
13,778
0
L
Baron Samedi
Skymer96
Baron Samedi
6,522
799
2,002
1,998
10,031
3,270
0
3,450
6,373
28,508
0
L
Cupid
Vietmine
Cupid
4,708
2,455
394
2,531
10,367
2,747
216
4,365
5,627
0
20,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,505
Gold Earned
26,161
102
Minions Killed
135
0
Camps Cleared
0
627,614
Distance Traveled
578,107
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,617
718
54
5
0
189,010
1
W
Ymir
8,004
667
23
2
0
202,051
0
W
Hou Yi
9,540
795
58
5
0
187,046
1
L
Bacchus
8,375
698
9
1
0
229,319
4
L
Baron Samedi
7,694
641
50
4
0
177,498
4
L
Cupid
7,436
620
43
4
0
220,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role