Player Matchup

Merlin
Merlin
Gold IV
BeatsByPhantom
Merlin
Gold IV
Level 131
God Stats
18W - 16L
1,662 SR
Queue Stats
413W - 439L
1,309 MMR
Solo
Sylvanus
Sylvanus
Silver II
CBG FOUNK
Sylvanus
Silver II
Level 112
God Stats
2W - 3L
1,601 SR
Queue Stats
46W - 46L
1,312 MMR
Solo
Danzaburou
Danzaburou
Gold V
McDsApproved
Danzaburou
Gold V
Level 83
God Stats
20W - 18L
1,735 SR
Queue Stats
125W - 120L
1,380 MMR
Party 1
Fafnir
Fafnir
Silver I
RAG3 DECRYPTED
Fafnir
Silver I
Level 76
God Stats
17W - 6L
1,832 SR
Queue Stats
127W - 124L
1,273 MMR
Party 1
Fenrir
Fenrir
Gold IV
nabranza
Fenrir
Gold IV
Level 109
God Stats
11W - 17L
1,464 SR
Queue Stats
207W - 213L
1,284 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,659 SR
1,311 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,542 SR
1,347 MMR
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
CantStopFinesse
Sol
Gold V
Level 124
God Stats
1W - 3L
1,575 SR
Queue Stats
149W - 151L
1,325 MMR
Solo
Guan Yu
Guan Yu
Silver I
FTD BUSH2301
Guan Yu
Silver I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 135L
1,324 MMR
Solo
Aphrodite
Aphrodite
Gold V
sw2413
Aphrodite
Gold V
Level 125
God Stats
4W - 3L
1,663 SR
Queue Stats
60W - 66L
1,282 MMR
Solo
Thanatos
Thanatos
Gold V
theninjagabo
Thanatos
Gold V
Level 108
God Stats
2W - 2L
1,475 SR
Queue Stats
86W - 80L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,414
569
99
1,567
397
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
CBG FOUNK
Sylvanus
7
2 / 0 / 0
4,347
725
3,204
3,934
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
McDsApproved
Danzaburou
7
3 / 1 / 0
4,022
670
2,259
3,136
663
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 1 / 3
3,932
655
806
4,359
2,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
nabranza
Fenrir
6
0 / 0 / 1
3,771
629
317
3,371
769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
HeraMorgan Le FayGilgameshAthenaChiron

VS

Bans
TiamatLokiPeleOsirisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 0 / 0
4,396
733
829
916
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
2 / 1 / 0
3,682
614
2,551
2,666
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
FTD BUSH2301
Guan Yu
6
0 / 2 / 0
3,665
611
2,202
5,294
2,059
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
sw2413
Aphrodite
5
0 / 2 / 2
3,511
585
1,462
3,593
1,315
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
theninjagabo
Thanatos
5
0 / 1 / 1
3,345
558
1,010
2,296
485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
W
0
1
0
0
W
Sylvanus
CBG FOUNK
Sylvanus
2
0
0
2
L
2
1
0
2
L
Guan Yu
FTD BUSH2301
Guan Yu
0
2
0
0
W
Danzaburou
McDsApproved
Danzaburou
3
1
0
3
W
1
1
3
2.5
W
Fenrir
nabranza
Fenrir
0
0
1
0.5
L
Aphrodite
sw2413
Aphrodite
0
2
2
0.5
L
Thanatos
theninjagabo
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,685
Damage
8,054
16,367
Taken
14,765
6,128
Mitigated
4,563
6,743
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
829
39
0
574
916
210
132
99
817
22,804
0
W
99
0
0
435
1,567
397
0
690
877
14,568
0
W
Sylvanus
CBG FOUNK
Sylvanus
3,204
1,326
0
1,782
3,934
1,770
0
0
3,934
14,986
4,682
L
2,551
782
0
1,013
2,666
494
0
510
2,156
15,109
0
L
Guan Yu
FTD BUSH2301
Guan Yu
2,202
421
0
2,616
5,294
2,059
0
2,689
2,605
0
13,651
W
Danzaburou
McDsApproved
Danzaburou
2,259
703
0
1,468
3,136
663
310
1,541
1,595
0
17,550
W
806
267
185
1,941
4,359
2,529
6
2,315
2,044
4,377
0
W
Fenrir
nabranza
Fenrir
317
0
0
932
3,371
769
0
296
3,075
0
15,415
L
Aphrodite
sw2413
Aphrodite
1,462
306
224
1,643
3,593
1,315
0
184
3,409
7,549
0
L
Thanatos
theninjagabo
Thanatos
1,010
289
0
1,206
2,296
485
0
112
2,184
0
9,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,486
Gold Earned
18,599
141
Minions Killed
147
0
Camps Cleared
0
501,998
Distance Traveled
516,173
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,396
733
41
7
0
109,135
1
W
Merlin
3,414
569
23
4
0
96,164
0
W
Sylvanus
4,347
725
42
7
0
81,127
2
L
Sol
3,682
614
27
5
0
103,109
0
L
Guan Yu
3,665
611
41
7
0
113,142
1
W
Danzaburou
4,022
670
34
6
0
106,125
0
W
Fafnir
3,932
655
5
1
0
104,075
1
W
Fenrir
3,771
629
37
6
0
114,507
3
L
Aphrodite
3,511
585
13
2
0
94,294
1
L
Thanatos
3,345
558
25
4
0
96,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role