Player Matchup

Yemoja
Yemoja
Baseball0419
Yemoja
Level 86
God Stats
3W - 1L
1,877 SR
Queue Stats
65W - 78L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
IdeologicTrash4
Sylvanus
Level 79
God Stats
8W - 3L
1,527 SR
Queue Stats
118W - 124L
1,530 Elo+
Party 2
Scylla
Scylla
SaberUmU
Scylla
Level 78
God Stats
0W - 2L
1,611 SR
Queue Stats
139W - 162L
1,485 Elo+
Party 2
Bakasura
Bakasura
ToolSlug
Bakasura
Level 41
God Stats
0W - 3L
1,196 SR
Queue Stats
33W - 47L
1,418 Elo+
Party 2
Neith
Neith
monstergamer901
Neith
Level 39
God Stats
8W - 6L
1,301 SR
Queue Stats
27W - 33L
1,390 Elo+
Party 2
Team Averages
Level 65
1,502 SR
1,461 Elo+

VS

Team Averages
Level 70
1,523 SR
1,494 Elo+
Chaac
Chaac
AerateIt
Chaac
Level 25
God Stats
3W - 0L
1,732 SR
Queue Stats
14W - 7L
1,440 Elo+
Party 1
Izanami
Izanami
PinheadedCoffee
Izanami
Level 36
God Stats
52W - 41L
1,620 SR
Queue Stats
194W - 169L
1,601 Elo+
Solo
Artio
Artio
RyBreadX
Artio
Level 117
God Stats
6W - 8L
1,252 SR
Queue Stats
222W - 194L
1,491 Elo+
Party 1
Chronos
Chronos
SirYoyi
Chronos
Level 146
God Stats
1W - 1L
1,510 SR
Queue Stats
13W - 18L
1,422 Elo+
Party 3
Ao Kuang
Ao Kuang
Vitals333
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 2 / 5
9,723
540
8,190
13,093
10,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
16
2 / 3 / 0
9,473
526
12,597
13,885
7,856
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
SaberUmU
Scylla
16
2 / 3 / 3
9,615
534
13,140
11,690
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ToolSlug
Bakasura
14
6 / 2 / 1
9,194
511
6,490
11,248
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 11 / 3
6,894
383
5,792
11,907
2,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AerateIt
Chaac
15
1 / 1 / 2
8,297
461
6,213
13,309
8,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 1 / 7
10,899
606
11,115
12,683
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
RyBreadX
Artio
15
6 / 3 / 10
10,824
601
9,134
22,344
20,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
SirYoyi
Chronos
17
2 / 2 / 6
9,953
553
12,557
11,576
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
Vitals333
Ao Kuang
15
5 / 6 / 1
9,313
517
6,891
15,717
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
13
Kills
21
21
Deaths
13
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
AerateIt
Chaac
1
1
2
2
L
Yemoja
3
2
5
2.75
L
Sylvanus
2
3
0
0.67
W
7
1
7
10.5
W
Artio
RyBreadX
Artio
6
3
10
3.67
L
Scylla
SaberUmU
Scylla
2
3
3
1.17
W
Chronos
SirYoyi
Chronos
2
2
6
2.5
L
Bakasura
ToolSlug
Bakasura
6
2
1
3.25
W
Ao Kuang
Vitals333
Ao Kuang
5
6
1
0.92
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,209
Damage
45,910
61,823
Taken
75,629
32,226
Mitigated
42,769
18,587
Healing
31,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AerateIt
Chaac
6,213
416
0
5,724
13,309
8,432
264
9,156
4,153
0
44,729
L
Yemoja
8,190
2,242
3,257
1,338
13,093
10,768
314
5,249
7,819
36,984
0
L
Sylvanus
12,597
3,359
873
5,370
13,885
7,856
634
5,880
7,715
59,065
9,136
W
11,115
7,219
0
8,329
12,683
4,812
1,897
2,200
10,034
0
94,639
W
Artio
RyBreadX
Artio
9,134
836
1,504
5,958
22,344
20,295
46
9,342
12,720
34,351
0
L
Scylla
SaberUmU
Scylla
13,140
1,138
0
1,946
11,690
5,388
360
8,373
3,317
74,015
0
W
Chronos
SirYoyi
Chronos
12,557
4,491
0
4,205
11,576
4,279
1,249
5,672
5,502
74,346
0
L
Bakasura
ToolSlug
Bakasura
6,490
3,944
0
4,362
11,248
5,962
0
4,863
6,385
0
49,841
W
Ao Kuang
Vitals333
Ao Kuang
6,891
2,242
0
5,539
15,717
4,951
567
5,919
9,633
46,823
0
L
5,792
3,525
0
1,441
11,907
2,252
1,329
3,753
8,005
0
29,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
49,286
481
Minions Killed
504
0
Camps Cleared
0
1,517,996
Distance Traveled
1,611,056
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,297
461
96
5
0
303,058
0
L
Yemoja
9,723
540
56
3
0
284,631
0
L
Sylvanus
9,473
526
133
7
0
270,904
1
W
Izanami
10,899
606
164
9
0
317,027
0
W
Artio
10,824
601
32
2
0
333,740
2
L
Scylla
9,615
534
140
8
0
320,848
3
W
Chronos
9,953
553
139
8
0
367,164
3
L
Bakasura
9,194
511
107
6
0
355,202
0
W
Ao Kuang
9,313
517
73
4
0
290,067
0
L
Neith
6,894
383
45
3
0
286,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role