Player Matchup

Yemoja
Yemoja
CORNCRACK
Yemoja
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 67L
1,293 Elo+
Party 3
Loki
Loki
Itmustbetragic
Loki
Level 27
God Stats
1W - 2L
1,179 SR
Queue Stats
26W - 33L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
John Chocolate
Sun Wukong
Level 26
God Stats
53W - 48L
1,467 SR
Queue Stats
230W - 324L
1,295 Elo+
Solo
Cupid
Cupid
SciiL
Cupid
Level 18
God Stats
2W - 2L
1,892 SR
Queue Stats
76W - 90L
1,285 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lexy072016
Morgan Le Fay
Level 27
God Stats
13W - 12L
1,434 SR
Queue Stats
95W - 101L
1,325 Elo+
Party 3
Team Averages
Level 24
1,494 SR
1,292 Elo+

VS

Team Averages
Level 19
1,386 SR
1,239 Elo+
Fenrir
Fenrir
ReverseCreed
Fenrir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 77L
1,259 Elo+
Party 2
Cerberus
Cerberus
SadrA__79
Cerberus
Level 15
God Stats
28W - 32L
1,510 SR
Queue Stats
174W - 219L
1,210 Elo+
Party 1
Zeus
Zeus
braxtonbighead
Zeus
Level 21
God Stats
0W - 4L
1,202 SR
Queue Stats
71W - 81L
1,270 Elo+
Party 2
Cthulhu
Cthulhu
lilchampter
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,273 Elo+
Party 2
Hades
Hades
shaahaab
Hades
Level 29
God Stats
6W - 12L
1,219 SR
Queue Stats
75W - 152L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CORNCRACK
Yemoja
17
1 / 2 / 9
11,503
371
8,373
7,870
3,470
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 10 / 5
13,302
429
14,722
23,882
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
John Chocolate
Sun Wukong
4
0 / 0 / 0
8,179
264
0
772
179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
SciiL
Cupid
20
9 / 2 / 5
15,306
494
29,406
19,806
6,998
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
lexy072016
Morgan Le Fay
20
10 / 2 / 10
14,350
463
29,823
25,012
12,777
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 13 / 2
12,134
391
18,495
25,683
11,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SadrA__79
Cerberus
18
3 / 8 / 7
12,885
416
8,939
30,392
37,001
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 0 / 0
7,287
235
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lilchampter
Cthulhu
17
0 / 4 / 4
12,761
412
10,407
21,562
20,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
shaahaab
Hades
18
6 / 4 / 3
13,110
423
20,498
27,005
15,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
29
Kills
16
16
Deaths
29
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CORNCRACK
Yemoja
1
2
9
2.75
W
9
10
5
1.15
W
Sun Wukong
John Chocolate
Sun Wukong
0
0
0
0
L
Fenrir
7
13
2
0.62
L
Cerberus
SadrA__79
Cerberus
3
8
7
0.81
W
Cupid
SciiL
Cupid
9
2
5
5.75
L
0
0
0
0
W
Morgan Le Fay
lexy072016
Morgan Le Fay
10
2
10
7.5
L
Cthulhu
lilchampter
Cthulhu
0
4
4
0.5
L
Hades
shaahaab
Hades
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,324
Damage
58,339
77,342
Taken
104,642
32,191
Mitigated
84,378
32,387
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CORNCRACK
Yemoja
8,373
1,257
8,945
1,211
7,870
3,470
1,302
2,547
5,323
29,536
0
W
14,722
5,006
0
2,212
23,882
8,767
1,393
10,926
12,956
0
65,613
W
Sun Wukong
John Chocolate
Sun Wukong
0
0
0
302
772
179
0
0
772
0
2,486
L
Fenrir
18,495
3,239
0
2,188
25,683
11,295
0
13,031
12,652
0
54,395
L
Cerberus
SadrA__79
Cerberus
8,939
753
0
4,619
30,392
37,001
323
9,167
21,225
55,134
0
W
Cupid
SciiL
Cupid
29,406
15,660
1,058
6,441
19,806
6,998
3,158
11,712
8,094
0
112,515
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
lexy072016
Morgan Le Fay
29,823
4,923
758
11,460
25,012
12,777
2,675
14,659
10,353
98,257
0
L
Cthulhu
lilchampter
Cthulhu
10,407
190
1,577
2,000
21,562
20,349
0
6,386
15,176
52,058
0
L
Hades
shaahaab
Hades
20,498
899
1,826
5,262
27,005
15,733
654
9,612
17,393
59,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,640
Gold Earned
58,177
450
Minions Killed
340
0
Camps Cleared
0
2,038,426
Distance Traveled
2,180,744
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,503
371
50
2
0
440,347
0
W
Loki
13,302
429
77
2
0
566,600
0
W
Sun Wukong
8,179
264
8
0
0
25,171
0
L
Fenrir
12,134
391
72
2
0
508,759
0
L
Cerberus
12,885
416
107
3
0
543,705
0
W
Cupid
15,306
494
171
6
0
492,279
0
L
Zeus
7,287
235
0
0
0
7,063
0
W
Morgan Le Fay
14,350
463
144
5
0
514,029
5
L
Cthulhu
12,761
412
65
2
0
550,776
2
L
Hades
13,110
423
96
3
0
570,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role