Player Matchup

Kukulkan
Kukulkan
Dayangel010
Kukulkan
Level 18
God Stats
2W - 1L
1,550 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 3
Neith
Neith
LaBaguetteDharry
Neith
Level 4
God Stats
1W - 4L
1,324 SR
Queue Stats
2W - 6L
1,353 Elo+
Party 1
Ne Zha
Ne Zha
RagnarPavlo
Ne Zha
Level 3
God Stats
1W - 2L
1,344 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 3
Cerberus
Cerberus
chibolopulpin
Cerberus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,446 Elo+
Solo
Tiamat
Tiamat
zDarkys
Tiamat
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,229 Elo+
Party 1
Team Averages
Level 18
1,444 SR
1,392 Elo+

VS

Team Averages
Level 7
1,587 SR
1,295 Elo+
Ra
Ra
DomoMiPichu
Ra
Level 6
God Stats
3W - 3L
1,723 SR
Queue Stats
70W - 76L
1,433 Elo+
Solo
Ymir
Ymir
IMSOCHALKED
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,186 Elo+
Party 2
Izanami
Izanami
SnowFoxd
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,506 Elo+
Solo
Kukulkan
Kukulkan
malapie17
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 2
Achilles
Achilles
thisgamesogood69
Achilles
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 7L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dayangel010
Kukulkan
19
13 / 2 / 21
13,961
1,269
27,876
8,399
3,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 3 / 19
12,748
1,159
15,790
11,354
4,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
18
13 / 6 / 16
13,335
1,212
21,195
13,892
6,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
chibolopulpin
Cerberus
19
1 / 5 / 22
10,418
947
4,855
12,304
11,947
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
zDarkys
Tiamat
19
9 / 2 / 22
12,575
1,143
15,996
13,539
7,560
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

189

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 6
11,354
1,032
9,052
16,334
6,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 7 / 5
10,605
964
4,426
20,268
23,162
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SnowFoxd
Izanami
17
6 / 5 / 7
12,367
1,124
17,523
15,605
5,346
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
malapie17
Kukulkan
17
4 / 12 / 7
11,174
1,016
14,101
17,474
6,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 10 / 7
10,267
933
9,948
22,127
26,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
50
44
Kills
18
18
Deaths
44
100
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dayangel010
Kukulkan
13
2
21
11.75
L
3
10
6
0.6
L
4
7
5
0.93
W
8
3
19
5.83
W
Ne Zha
13
6
16
3.5
L
Izanami
SnowFoxd
Izanami
6
5
7
1.9
W
Cerberus
chibolopulpin
Cerberus
1
5
22
2.4
L
Kukulkan
malapie17
Kukulkan
4
12
7
0.63
L
1
10
7
0.45
W
Tiamat
zDarkys
Tiamat
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,712
Damage
55,050
59,488
Taken
91,808
33,528
Mitigated
67,942
9,734
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dayangel010
Kukulkan
27,876
4,215
1,005
1,124
8,399
3,197
0
5,056
3,252
61,688
0
L
9,052
851
1,356
1,714
16,334
6,465
0
9,777
6,533
42,635
0
L
4,426
1,619
0
64
20,268
23,162
0
8,549
11,679
16,513
0
W
15,790
10,094
0
1,923
11,354
4,236
0
6,867
4,314
0
31,681
W
Ne Zha
21,195
9,781
0
1,502
13,892
6,588
0
5,556
7,927
0
34,553
L
Izanami
SnowFoxd
Izanami
17,523
10,259
0
630
15,605
5,346
0
8,608
6,973
0
36,853
W
Cerberus
chibolopulpin
Cerberus
4,855
449
0
626
12,304
11,947
0
6,044
5,917
8,414
0
L
Kukulkan
malapie17
Kukulkan
14,101
4,271
0
371
17,474
6,139
0
10,024
7,396
36,740
0
L
9,948
4,455
0
1,180
22,127
26,830
0
11,497
10,500
0
18,468
W
Tiamat
zDarkys
Tiamat
15,996
3,038
134
3,420
13,539
7,560
0
4,056
9,363
31,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,037
Gold Earned
55,767
190
Minions Killed
195
8
Camps Cleared
4
944,619
Distance Traveled
898,692
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,961
1,269
90
8
1
184,800
1
L
Ra
11,354
1,032
82
7
2
197,238
0
L
Ymir
10,605
964
10
1
0
175,091
3
W
Neith
12,748
1,159
31
3
3
191,518
0
W
Ne Zha
13,335
1,212
18
2
3
186,160
0
L
Izanami
12,367
1,124
33
3
1
197,351
0
W
Cerberus
10,418
947
7
1
1
161,579
2
L
Kukulkan
11,174
1,016
54
5
1
155,768
0
L
Achilles
10,267
933
16
1
0
173,244
1
W
Tiamat
12,575
1,143
44
4
0
220,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role