Player Matchup

Osiris
Osiris
ISoulR3ap3rI
Osiris
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 103L
1,571 Elo+
Solo
Xing Tian
Xing Tian
NoveNove6
Xing Tian
Level 28
God Stats
0W - 1L
1,345 SR
Queue Stats
3W - 5L
1,708 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Papsixo
Morgan Le Fay
Level 29
God Stats
21W - 16L
1,662 SR
Queue Stats
21W - 17L
1,742 Elo+
Solo
Ao Kuang
Ao Kuang
PlešatýKoule
Ao Kuang
Level 25
God Stats
0W - 2L
1,233 SR
Queue Stats
48W - 30L
1,637 Elo+
Solo
Anhur
Anhur
whoBTK
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,562 Elo+
Solo
Team Averages
Level 23
1,448 SR
1,644 Elo+

VS

Team Averages
Level 24
1,773 SR
1,569 Elo+
Kukulkan
Kukulkan
Afakaso
Kukulkan
Level 23
God Stats
4W - 0L
1,859 SR
Queue Stats
31W - 24L
1,523 Elo+
Solo
Anhur
Anhur
Kjógvi
Anhur
Level 14
God Stats
24W - 11L
1,650 SR
Queue Stats
50W - 25L
1,615 Elo+
Solo
Bacchus
Bacchus
MrLord456
Bacchus
Level 26
God Stats
7W - 4L
1,982 SR
Queue Stats
123W - 126L
1,499 Elo+
Solo
Merlin
Merlin
NautilusPompilus
Merlin
Level 29
God Stats
44W - 42L
1,630 SR
Queue Stats
194W - 164L
1,584 Elo+
Solo
Awilix
Awilix
Tuentsei
Awilix
Level 27
God Stats
3W - 1L
1,744 SR
Queue Stats
184W - 122L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 0 / 4
9,842
984
7,374
11,283
12,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
NoveNove6
Xing Tian
16
0 / 4 / 7
9,349
935
4,821
14,918
17,061
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Papsixo
Morgan Le Fay
16
3 / 3 / 3
10,466
1,047
13,719
11,634
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
16
6 / 10 / 3
10,626
1,063
13,614
20,538
9,596
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
whoBTK
Anhur
15
0 / 11 / 4
8,700
870
2,475
14,536
5,483
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

138

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Afakaso
Kukulkan
17
1 / 3 / 19
10,482
1,048
8,893
5,945
2,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Kjógvi
Anhur
18
12 / 1 / 12
12,853
1,285
19,970
11,990
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
MrLord456
Bacchus
17
4 / 2 / 13
10,439
1,044
5,472
6,300
7,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 2 / 20
9,796
980
15,339
9,056
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Tuentsei
Awilix
17
10 / 3 / 6
10,723
1,072
17,845
10,680
5,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
11
Kills
28
28
Deaths
11
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Afakaso
Kukulkan
1
3
19
3.5
L
Osiris
2
0
4
4
W
Anhur
Kjógvi
Anhur
12
1
12
18
W
Bacchus
MrLord456
Bacchus
4
2
13
5.25
W
1
2
20
5.5
L
Xing Tian
NoveNove6
Xing Tian
0
4
7
0.88
L
Morgan Le Fay
Papsixo
Morgan Le Fay
3
3
3
1.5
L
Ao Kuang
6
10
3
0.75
W
Awilix
Tuentsei
Awilix
10
3
6
4.33
L
Anhur
whoBTK
Anhur
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,003
Damage
67,519
72,909
Taken
43,971
49,096
Mitigated
22,756
4,759
Healing
978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Afakaso
Kukulkan
8,893
879
0
0
5,945
2,306
0
4,522
1,423
40,505
0
L
Osiris
7,374
1,302
0
288
11,283
12,013
0
5,988
5,295
0
14,827
W
Anhur
Kjógvi
Anhur
19,970
13,372
0
728
11,990
4,680
0
9,226
2,764
0
41,268
W
Bacchus
MrLord456
Bacchus
5,472
557
0
0
6,300
7,291
0
4,613
1,687
10,168
0
W
15,339
1,034
0
250
9,056
3,181
0
6,911
2,145
32,008
0
L
Xing Tian
NoveNove6
Xing Tian
4,821
447
0
351
14,918
17,061
0
7,946
6,972
12,883
0
L
Morgan Le Fay
Papsixo
Morgan Le Fay
13,719
866
145
1,209
11,634
4,943
0
4,078
7,556
51,349
0
L
Ao Kuang
13,614
4,204
0
2,766
20,538
9,596
0
5,176
15,362
29,676
0
W
Awilix
Tuentsei
Awilix
17,845
7,660
0
0
10,680
5,298
0
6,882
3,798
0
23,691
L
Anhur
whoBTK
Anhur
2,475
1,228
0
0
14,536
5,483
0
6,516
8,020
0
8,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,983
Gold Earned
54,293
169
Minions Killed
186
7
Camps Cleared
10
979,053
Distance Traveled
939,975
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,482
1,048
78
8
1
173,049
0
L
Osiris
9,842
984
17
2
1
226,339
0
W
Anhur
12,853
1,285
54
5
4
187,056
0
W
Bacchus
10,439
1,044
15
2
1
190,128
0
W
Merlin
9,796
980
30
3
1
195,433
0
L
Xing Tian
9,349
935
21
2
0
203,532
2
L
Morgan Le Fay
10,466
1,047
72
7
4
212,694
1
L
Ao Kuang
10,626
1,063
44
4
1
200,930
3
W
Awilix
10,723
1,072
9
1
3
194,309
2
L
Anhur
8,700
870
15
2
1
135,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role