Player Matchup

Baron Samedi
Baron Samedi
BigOleTaint
Baron Samedi
Level 23
God Stats
1W - 0L
1,321 SR
Queue Stats
42W - 25L
1,675 Elo+
Solo
Horus
Horus
Dinogabe117
Horus
Level 27
God Stats
3W - 2L
1,688 SR
Queue Stats
25W - 25L
1,552 Elo+
Solo
Thor
Thor
Niko4897
Thor
Level 3
God Stats
2W - 1L
1,738 SR
Queue Stats
3W - 1L
1,658 Elo+
Solo
Sol
Sol
RuralPalmTop
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,571 Elo+
Solo
Skadi
Skadi
UWillCry5416
Skadi
Level 29
God Stats
9W - 13L
1,469 SR
Queue Stats
174W - 183L
1,565 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,604 Elo+

VS

Team Averages
Level 15
1,569 SR
1,594 Elo+
Hou Yi
Hou Yi
DrAwesumsauce278
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,587 Elo+
Solo
Osiris
Osiris
Duncansmac9
Osiris
Level 26
God Stats
5W - 5L
1,642 SR
Queue Stats
138W - 122L
1,577 Elo+
Solo
Tiamat
Tiamat
EckoTarket
Tiamat
Level 3
God Stats
4W - 3L
1,702 SR
Queue Stats
27W - 21L
1,675 Elo+
Solo
Arachne
Arachne
THEGOAT17213
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 59L
1,557 Elo+
Solo
Ares
Ares
fire_bobik
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigOleTaint
Baron Samedi
13
11 / 0 / 3
7,593
759
11,468
7,938
6,735
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 4
6,240
624
2,943
6,483
3,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
7
0 / 4 / 0
4,539
454
1,397
4,365
1,207
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
4 / 1 / 1
6,277
628
4,610
7,409
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 1
6,537
654
6,259
8,252
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,478
548
3,864
5,001
1,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
10
1 / 4 / 1
6,037
604
4,118
8,353
3,728
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
EckoTarket
Tiamat
10
2 / 1 / 2
5,763
576
3,467
7,796
3,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
THEGOAT17213
Arachne
8
2 / 3 / 0
5,276
528
2,963
8,481
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 8 / 0
4,581
458
2,324
9,295
6,188

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
19
Kills
7
7
Deaths
19
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigOleTaint
Baron Samedi
11
0
3
12.5
W
1
1
4
3
L
1
3
0
0.33
L
Osiris
1
4
1
0.38
L
Tiamat
EckoTarket
Tiamat
2
1
2
3
W
Thor
0
4
0
0
W
4
1
1
4.5
L
Arachne
THEGOAT17213
Arachne
2
3
0
0.67
W
3
1
1
3.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
16,736
34,447
Taken
38,926
16,271
Mitigated
17,447
15,587
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigOleTaint
Baron Samedi
11,468
2,510
615
4,452
7,938
6,735
0
723
7,215
37,744
0
W
2,943
1,677
224
866
6,483
3,861
117
1,472
5,011
0
14,506
L
3,864
1,659
0
740
5,001
1,479
0
3,017
1,984
0
24,592
L
Osiris
4,118
1,708
0
2,528
8,353
3,728
0
3,726
4,627
0
31,161
L
Tiamat
EckoTarket
Tiamat
3,467
617
0
3,742
7,796
3,418
429
1,295
6,501
24,914
0
W
Thor
1,397
712
0
250
4,365
1,207
128
1,412
2,953
0
9,205
W
4,610
2,515
0
4,962
7,409
1,966
1,083
631
6,778
46,185
0
L
Arachne
THEGOAT17213
Arachne
2,963
2,082
0
1,850
8,481
2,634
0
2,809
5,672
0
27,450
W
6,259
3,884
0
4,218
8,252
2,502
364
1,700
6,552
0
38,497
L
2,324
1,014
0
0
9,295
6,188
74
5,231
4,064
9,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
27,135
279
Minions Killed
248
0
Camps Cleared
0
910,851
Distance Traveled
932,632
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,593
759
78
8
0
185,296
3
W
Horus
6,240
624
29
3
0
189,680
1
L
Hou Yi
5,478
548
60
6
0
172,231
2
L
Osiris
6,037
604
72
7
0
195,173
1
L
Tiamat
5,763
576
50
5
0
186,715
0
W
Thor
4,539
454
13
1
0
158,354
1
W
Sol
6,277
628
74
7
0
184,886
0
L
Arachne
5,276
528
52
5
0
194,776
0
W
Skadi
6,537
654
85
9
0
192,635
1
L
Ares
4,581
458
14
1
0
183,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role