Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ChristinaGms
Hera
Level 85
God Stats
3W - 0L
1,736 SR
Queue Stats
7W - 7L
1,341 Elo+
Solo
Danzaburou
Danzaburou
TalkyTye
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,417 Elo+
Solo
Team Averages
Level 63
1,579 SR
1,419 Elo+

VS

Team Averages
Level 20
1,410 SR
1,183 Elo+
Skadi
Skadi
EichenschiId
Skadi
Level 25
God Stats
21W - 33L
1,512 SR
Queue Stats
106W - 213L
1,239 Elo+
Party 1
Janus
Janus
Kraku-karl
Janus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,082 Elo+
Solo
Thor
Thor
joschuah
Thor
Level 25
God Stats
8W - 11L
1,217 SR
Queue Stats
88W - 175L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 5 / 7
10,442
803
7,372
14,186
9,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 5 / 3
11,048
850
15,188
8,897
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TalkyTye
Danzaburou
11
0 / 8 / 7
8,375
644
1,348
9,814
2,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
9,011
693
6,842
12,245
4,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Janus
10
4 / 6 / 5
8,579
660
2,726
7,870
2,235
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
9 / 4 / 6
10,482
806
6,798
13,209
5,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
16
18
Deaths
13
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
5
7
1.5
W
9
5
3
2.1
L
3
3
10
2.67
L
Janus
4
6
5
1.08
W
Danzaburou
TalkyTye
Danzaburou
0
8
7
0.44
L
Thor
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
16,366
32,897
Taken
33,324
15,045
Mitigated
11,652
3,448
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,372
1,806
31
2,222
14,186
9,282
0
892
12,746
0
24,884
W
15,188
4,188
242
759
8,897
2,765
1,173
967
7,930
52,376
0
L
6,842
2,612
0
1,283
12,245
4,227
345
6,397
5,848
0
27,528
L
Janus
2,726
630
0
0
7,870
2,235
0
2,186
5,684
7,852
0
W
Danzaburou
TalkyTye
Danzaburou
1,348
223
0
194
9,814
2,998
899
867
8,947
0
16,464
L
Thor
6,798
1,459
56
233
13,209
5,190
252
6,605
6,604
0
28,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
28,072
120
Minions Killed
83
0
Camps Cleared
0
665,592
Distance Traveled
621,694
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,442
803
38
3
0
221,383
0
W
Hera
11,048
850
69
5
0
232,029
1
L
Skadi
9,011
693
46
4
0
223,229
1
L
Janus
8,579
660
3
0
0
165,726
0
W
Danzaburou
8,375
644
13
1
0
212,180
2
L
Thor
10,482
806
34
3
0
232,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role