Player Matchup

Izanami
Izanami
Ingedaris
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
LAR282
Loki
Level 22
God Stats
45W - 31L
1,648 SR
Queue Stats
76W - 61L
1,566 Elo+
Solo
Kukulkan
Kukulkan
MrrEdwx
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SoloPatata
Baron Samedi
Level 27
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 2L
1,818 Elo+
Party 2
Danzaburou
Danzaburou
VGAMER42
Danzaburou
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 29L
1,469 Elo+
Solo
Team Averages
Level 14
1,584 SR
1,570 Elo+

VS

Team Averages
Level 26
1,524 SR
1,548 Elo+
Ares
Ares
 
Ares
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Griechenland
Morgan Le Fay
Level 18
God Stats
67W - 42L
1,622 SR
Queue Stats
105W - 96L
1,577 Elo+
Solo
Janus
Janus
TheYetiSkate
Janus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 23L
1,533 Elo+
Party 1
Ra
Ra
Zancha
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,595 Elo+
Party 1
Neith
Neith
joselz94
Neith
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 25L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ingedaris
Izanami
15
2 / 12 / 1
9,198
920
3,853
12,787
4,319
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
LAR282
Loki
16
3 / 8 / 3
10,507
1,051
7,235
17,840
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MrrEdwx
Kukulkan
16
2 / 9 / 3
9,536
954
7,632
12,509
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
SoloPatata
Baron Samedi
17
1 / 3 / 6
10,126
1,013
10,006
19,748
8,765
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
VGAMER42
Danzaburou
16
1 / 8 / 4
10,448
1,045
8,188
20,936
7,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

19

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
7 / 2 / 20
12,209
1,221
14,207
12,637
11,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Griechenland
Morgan Le Fay
20
14 / 1 / 23
13,594
1,359
28,013
9,979
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 0 / 23
13,012
1,301
16,447
4,142
1,916
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
17
1 / 5 / 16
9,682
968
4,441
9,059
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
joselz94
Neith
18
7 / 1 / 21
11,962
1,196
14,450
7,970
3,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
143
9
Kills
40
40
Deaths
9
17
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
2
20
8.5
W
Morgan Le Fay
Griechenland
Morgan Le Fay
14
1
23
25.5
L
Izanami
Ingedaris
Izanami
2
12
1
0.21
L
Loki
LAR282
Loki
3
8
3
0.56
L
Kukulkan
MrrEdwx
Kukulkan
2
9
3
0.39
L
Baron Samedi
SoloPatata
Baron Samedi
1
3
6
1.33
W
11
0
23
22.5
L
Danzaburou
VGAMER42
Danzaburou
1
8
4
0.38
W
Ra
1
5
16
1.8
W
Neith
joselz94
Neith
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,914
Damage
77,558
83,820
Taken
43,787
31,511
Mitigated
26,837
3,970
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
14,207
238
0
507
12,637
11,938
0
3,505
7,342
24,702
0
W
Morgan Le Fay
Griechenland
Morgan Le Fay
28,013
2,914
0
2,885
9,979
4,524
0
4,275
5,704
45,799
0
L
Izanami
Ingedaris
Izanami
3,853
2,958
0
74
12,787
4,319
0
8,782
4,005
0
6,494
L
Loki
LAR282
Loki
7,235
3,370
0
247
17,840
6,110
0
12,904
4,936
0
33,992
L
Kukulkan
MrrEdwx
Kukulkan
7,632
740
0
225
12,509
4,745
0
10,051
2,458
24,173
0
L
Baron Samedi
SoloPatata
Baron Samedi
10,006
1,647
418
1,574
19,748
8,765
0
14,576
5,172
21,964
0
W
16,447
1,067
0
0
4,142
1,916
0
2,836
1,306
44,344
0
L
Danzaburou
VGAMER42
Danzaburou
8,188
3,198
0
1,432
20,936
7,572
0
16,795
4,141
0
31,753
W
Ra
4,441
1,173
855
1,241
9,059
5,002
0
2,590
6,469
11,688
0
W
Neith
joselz94
Neith
14,450
6,934
0
2,570
7,970
3,457
0
4,432
3,538
0
32,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,815
Gold Earned
60,459
170
Minions Killed
202
4
Camps Cleared
5
750,617
Distance Traveled
925,211
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,209
1,221
10
1
0
187,214
0
W
Morgan Le Fay
13,594
1,359
32
3
2
209,999
3
L
Izanami
9,198
920
2
0
0
92,427
0
L
Loki
10,507
1,051
51
5
3
174,213
1
L
Kukulkan
9,536
954
30
3
0
127,195
0
L
Baron Samedi
10,126
1,013
35
4
0
181,290
0
W
Janus
13,012
1,301
86
9
0
206,195
0
L
Danzaburou
10,448
1,045
52
5
1
175,492
0
W
Ra
9,682
968
26
3
2
144,543
0
W
Neith
11,962
1,196
48
5
1
177,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role