Player Matchup

Danzaburou
Danzaburou
CoisasdeKelvin
Danzaburou
Level 26
God Stats
53W - 52L
1,629 SR
Queue Stats
272W - 288L
1,488 Elo+
Party 1
Mulan
Mulan
Daniel-Zanardi
Mulan
Level 18
God Stats
11W - 6L
1,874 SR
Queue Stats
39W - 35L
1,509 Elo+
Party 1
Izanami
Izanami
Jesuluck
Izanami
Level 33
God Stats
125W - 124L
1,491 SR
Queue Stats
1,085W - 1,204L
1,409 Elo+
Party 1
Susano
Susano
Tattsuka
Susano
Level 8
God Stats
21W - 16L
1,660 SR
Queue Stats
45W - 32L
1,596 Elo+
Party 1
Hera
Hera
Zanardi_
Hera
Level 28
God Stats
26W - 24L
1,570 SR
Queue Stats
627W - 662L
1,469 Elo+
Party 1
Team Averages
Level 23
1,645 SR
1,494 Elo+

VS

Team Averages
Level 12
1,577 SR
1,513 Elo+
Scylla
Scylla
Hex-SWF
Scylla
Level 7
God Stats
15W - 12L
1,529 SR
Queue Stats
113W - 82L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
KusunokiVV
Ao Kuang
Level 14
God Stats
16W - 13L
1,589 SR
Queue Stats
23W - 25L
1,532 Elo+
Party 2
Bacchus
Bacchus
QingdiVV
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,504 Elo+
Party 2
Loki
Loki
SterlingPenn
Loki
Level 18
God Stats
8W - 7L
1,765 SR
Queue Stats
175W - 198L
1,503 Elo+
Solo
Chaac
Chaac
huntsman93041
Chaac
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoisasdeKelvin
Danzaburou
19
7 / 1 / 21
12,312
1,119
11,063
9,748
3,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
12 / 2 / 18
12,804
1,164
20,280
16,146
19,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Jesuluck
Izanami
18
9 / 3 / 17
11,670
1,061
17,046
13,025
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Tattsuka
Susano
18
7 / 3 / 22
11,821
1,075
16,276
11,992
4,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
20
8 / 0 / 27
12,700
1,155
16,764
8,484
3,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hex-SWF
Scylla
17
1 / 8 / 6
10,640
967
12,165
15,067
5,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
KusunokiVV
Ao Kuang
16
4 / 12 / 3
10,876
989
12,726
24,060
11,847
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
QingdiVV
Bacchus
16
1 / 8 / 4
9,821
893
4,373
16,368
23,841
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
2 / 4 / 5
10,619
965
11,119
9,010
3,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 11 / 1
9,478
862
12,803
23,853
23,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
28
43
Kills
9
9
Deaths
43
105
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoisasdeKelvin
Danzaburou
7
1
21
17.5
W
12
2
18
10.5
L
Scylla
Hex-SWF
Scylla
1
8
6
0.5
W
Izanami
Jesuluck
Izanami
9
3
17
5.83
L
Ao Kuang
KusunokiVV
Ao Kuang
4
12
3
0.46
L
Bacchus
QingdiVV
Bacchus
1
8
4
0.38
L
2
4
5
1.13
W
Susano
Tattsuka
Susano
7
3
22
6
W
Hera
8
0
27
21.5
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,429
Damage
53,186
59,395
Taken
88,358
36,072
Mitigated
68,342
8,426
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoisasdeKelvin
Danzaburou
11,063
4,362
0
1,953
9,748
3,930
0
3,393
6,270
0
37,199
W
20,280
2,928
0
1,822
16,146
19,432
0
9,838
5,931
126
38,991
L
Scylla
Hex-SWF
Scylla
12,165
2,093
0
0
15,067
5,140
0
2,406
12,661
34,818
0
W
Izanami
Jesuluck
Izanami
17,046
15,421
0
1,189
13,025
4,690
0
7,128
5,692
0
33,493
L
Ao Kuang
KusunokiVV
Ao Kuang
12,726
5,713
0
3,403
24,060
11,847
0
5,088
18,972
29,061
0
L
Bacchus
QingdiVV
Bacchus
4,373
161
0
0
16,368
23,841
0
4,553
11,815
13,533
0
L
11,119
1,691
0
0
9,010
3,680
0
445
8,565
0
33,394
W
Susano
Tattsuka
Susano
16,276
5,082
0
1,586
11,992
4,842
0
5,501
6,228
0
24,490
W
Hera
16,764
6,811
0
1,876
8,484
3,178
0
3,404
4,994
27,304
0
L
12,803
2,329
0
5,690
23,853
23,834
0
4,398
19,455
0
25,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,307
Gold Earned
51,434
186
Minions Killed
169
8
Camps Cleared
3
945,901
Distance Traveled
924,863
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,312
1,119
69
6
2
178,349
0
W
Mulan
12,804
1,164
32
3
3
197,461
0
L
Scylla
10,640
967
54
5
0
173,492
0
W
Izanami
11,670
1,061
30
3
2
167,144
0
L
Ao Kuang
10,876
989
34
3
2
183,549
0
L
Bacchus
9,821
893
17
2
0
181,670
0
L
Loki
10,619
965
40
4
1
234,317
3
W
Susano
11,821
1,075
28
3
1
202,921
0
W
Hera
12,700
1,155
27
2
0
200,026
0
L
Chaac
9,478
862
24
2
0
151,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role