Player Matchup

Janus
Janus
Diamond II
 
Janus
Diamond II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond II
PlatanitoDuro
Cernunnos
Diamond II
Level 107
God Stats
18W - 13L
1,812 SR
Queue Stats
465W - 439L
2,354 MMR
Solo
Ymir
Ymir
Masters
basikally
Ymir
Masters
Level 159
God Stats
22W - 14L
1,699 SR
Queue Stats
294W - 287L
2,301 MMR
Solo
Camazotz
Camazotz
Diamond II
oblanki
Camazotz
Diamond II
Level 108
God Stats
21W - 16L
1,679 SR
Queue Stats
518W - 483L
2,276 MMR
Solo
Serqet
Serqet
Diamond II
theChancho
Serqet
Diamond II
Level 129
God Stats
3W - 1L
1,772 SR
Queue Stats
122W - 99L
2,223 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,692 SR
2,131 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,660 SR
2,293 MMR
Danzaburou
Danzaburou
Diamond I
CtrlAltIEat
Danzaburou
Diamond I
Level 158
God Stats
61W - 45L
1,736 SR
Queue Stats
584W - 559L
2,498 MMR
Party 1
Bacchus
Bacchus
Diamond IV
GameBredd
Bacchus
Diamond IV
Level 94
God Stats
15W - 16L
1,627 SR
Queue Stats
202W - 195L
2,159 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Juuvy
Ao Kuang
Masters
Level 160
God Stats
5W - 7L
1,657 SR
Queue Stats
577W - 524L
2,241 MMR
Solo
Tyr
Tyr
Diamond IV
Ponchoseor123
Tyr
Diamond IV
Level 158
God Stats
71W - 65L
1,607 SR
Queue Stats
223W - 218L
2,168 MMR
Solo
Merlin
Merlin
Diamond I
sBillyG
Merlin
Diamond I
Level 160
God Stats
9W - 7L
1,672 SR
Queue Stats
142W - 110L
2,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
5 / 4 / 9
16,109
575
21,014
23,653
9,654
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
PlatanitoDuro
Cernunnos
20
8 / 4 / 9
17,872
638
30,408
23,472
10,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
20
2 / 5 / 11
15,717
561
9,952
26,809
30,166
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
oblanki
Camazotz
20
7 / 2 / 5
15,821
565
19,396
30,039
24,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
theChancho
Serqet
20
6 / 4 / 10
16,449
587
16,464
19,166
14,545
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Morgan Le FayPersephoneLokiGilgameshTiamat

VS

Bans
AthenaOsirisSobekTsukuyomiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CtrlAltIEat
Danzaburou
20
1 / 9 / 3
15,032
537
11,721
22,331
8,882
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
GameBredd
Bacchus
20
7 / 3 / 8
15,513
554
14,229
22,966
38,599
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Juuvy
Ao Kuang
20
4 / 6 / 7
13,864
495
19,126
24,960
10,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 3 / 3
14,369
513
13,591
29,582
31,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
sBillyG
Merlin
20
5 / 7 / 7
14,280
510
26,607
24,334
11,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
28
Kills
19
19
Deaths
28
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
4
9
2.38
L
Danzaburou
CtrlAltIEat
Danzaburou
1
9
3
0.28
L
Bacchus
GameBredd
Bacchus
7
3
8
3.67
L
Ao Kuang
Juuvy
Ao Kuang
4
6
7
1.25
W
Cernunnos
PlatanitoDuro
Cernunnos
8
4
9
3.13
L
2
3
3
1.17
W
Ymir
2
5
11
1.5
W
Camazotz
oblanki
Camazotz
7
2
5
4.75
L
Merlin
sBillyG
Merlin
5
7
7
1.21
W
Serqet
theChancho
Serqet
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,234
Damage
85,274
123,139
Taken
124,173
89,953
Mitigated
100,656
41,364
Healing
25,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,014
1,573
1,037
7,342
23,653
9,654
1,638
17,904
5,721
126,212
0
L
Danzaburou
CtrlAltIEat
Danzaburou
11,721
6,276
0
5,816
22,331
8,882
0
1,872
19,556
0
129,561
L
Bacchus
GameBredd
Bacchus
14,229
1,547
0
590
22,966
38,599
155
6,579
16,202
50,963
0
L
Ao Kuang
Juuvy
Ao Kuang
19,126
3,183
0
6,443
24,960
10,352
40
7,248
16,587
128,450
0
W
Cernunnos
PlatanitoDuro
Cernunnos
30,408
18,552
0
8,693
23,472
10,922
11,655
7,421
16,029
0
190,851
L
13,591
1,272
0
10,704
29,582
31,584
1,236
5,034
21,980
0
104,514
W
Ymir
9,952
1,927
0
3,386
26,809
30,166
722
15,307
11,390
27,576
0
W
Camazotz
oblanki
Camazotz
19,396
2,856
0
19,074
30,039
24,666
1,014
8,642
20,316
0
103,540
L
Merlin
sBillyG
Merlin
26,607
1,362
152
2,151
24,334
11,239
689
8,323
15,585
136,021
0
W
Serqet
theChancho
Serqet
16,464
2,877
0
1,832
19,166
14,545
943
11,239
7,905
0
105,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,968
Gold Earned
73,058
769
Minions Killed
875
0
Camps Cleared
0
2,984,024
Distance Traveled
2,678,330
49
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,109
575
196
7
0
568,623
13
L
Danzaburou
15,032
537
217
8
0
472,908
9
L
Bacchus
15,513
554
58
2
0
558,029
11
L
Ao Kuang
13,864
495
158
6
0
499,101
0
W
Cernunnos
17,872
638
242
9
0
543,441
9
L
Tyr
14,369
513
221
8
0
656,605
19
W
Ymir
15,717
561
40
1
0
594,724
11
W
Camazotz
15,821
565
148
5
0
614,337
6
L
Merlin
14,280
510
221
8
0
491,687
1
W
Serqet
16,449
587
143
5
0
662,899
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role