Player Matchup

Fenrir
Fenrir
AisWolf94
Fenrir
Level 18
God Stats
16W - 19L
1,500 SR
Queue Stats
69W - 68L
1,678 Elo+
Party 1
Hel
Hel
Kiitzune
Hel
Level 13
God Stats
3W - 1L
1,795 SR
Queue Stats
58W - 72L
1,678 Elo+
Party 1
Bacchus
Bacchus
Neczus
Bacchus
Level 14
God Stats
12W - 10L
1,586 SR
Queue Stats
96W - 86L
1,384 Elo+
Solo
Osiris
Osiris
Timber395
Osiris
Level 24
God Stats
16W - 14L
1,523 SR
Queue Stats
319W - 298L
1,488 Elo+
Solo
Neith
Neith
huzitja97
Neith
Level 116
God Stats
28W - 35L
1,407 SR
Queue Stats
61W - 66L
1,385 Elo+
Party 1
Team Averages
Level 37
1,562 SR
1,523 Elo+

VS

Team Averages
Level 22
1,511 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
BuffaloKill41
Morgan Le Fay
Level 17
God Stats
8W - 4L
1,594 SR
Queue Stats
8W - 5L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
Filon_47
Tsukuyomi
Level 28
God Stats
1W - 2L
1,463 SR
Queue Stats
12W - 11L
1,410 Elo+
Solo
Yemoja
Yemoja
MiraQ26
Yemoja
Level 7
God Stats
5W - 6L
1,337 SR
Queue Stats
42W - 44L
1,411 Elo+
Solo
Heimdallr
Heimdallr
Sergio_I-IX-XCIV
Heimdallr
Level 29
God Stats
26W - 27L
1,659 SR
Queue Stats
135W - 163L
1,481 Elo+
Solo
Bellona
Bellona
TwistedStunZz_99
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AisWolf94
Fenrir
13
5 / 2 / 8
8,376
558
8,437
10,309
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 1 / 5
7,919
528
4,549
8,986
3,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Neczus
Bacchus
11
2 / 3 / 5
7,588
506
6,530
9,360
6,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Timber395
Osiris
18
5 / 1 / 1
10,516
701
6,978
8,500
9,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
huzitja97
Neith
12
3 / 2 / 5
7,483
499
5,832
10,019
2,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuffaloKill41
Morgan Le Fay
12
0 / 6 / 2
6,863
458
9,715
8,922
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Filon_47
Tsukuyomi
11
1 / 7 / 5
6,764
451
4,452
11,403
3,582
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
MiraQ26
Yemoja
11
1 / 1 / 6
7,330
489
3,645
7,933
4,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
12
5 / 3 / 2
7,517
501
9,218
11,126
4,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 0
7,386
492
3,359
9,026
6,409
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
21
Kills
9
9
Deaths
21
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AisWolf94
Fenrir
5
2
8
4.5
L
Morgan Le Fay
BuffaloKill41
Morgan Le Fay
0
6
2
0.17
L
Tsukuyomi
Filon_47
Tsukuyomi
1
7
5
0.5
W
6
1
5
8.5
L
Yemoja
MiraQ26
Yemoja
1
1
6
4
W
Bacchus
Neczus
Bacchus
2
3
5
1.5
L
Heimdallr
5
3
2
2
W
Osiris
Timber395
Osiris
5
1
1
5.5
L
2
4
0
0.5
W
Neith
huzitja97
Neith
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,326
Damage
30,389
47,174
Taken
48,410
26,689
Mitigated
21,850
20,841
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AisWolf94
Fenrir
8,437
2,036
532
4,623
10,309
4,364
584
3,378
6,931
0
35,622
L
Morgan Le Fay
BuffaloKill41
Morgan Le Fay
9,715
1,372
0
1,372
8,922
3,372
331
3,118
5,804
41,334
0
L
Tsukuyomi
Filon_47
Tsukuyomi
4,452
1,352
43
1,522
11,403
3,582
254
2,211
9,192
0
34,587
W
4,549
328
2,181
5,419
8,986
3,528
536
4,340
4,646
33,318
0
L
Yemoja
MiraQ26
Yemoja
3,645
458
1,560
306
7,933
4,412
0
3,285
4,550
19,823
0
W
Bacchus
Neczus
Bacchus
6,530
1,005
0
500
9,360
6,012
382
2,031
7,329
19,089
0
L
Heimdallr
9,218
5,729
757
3,849
11,126
4,075
0
2,412
8,661
0
37,917
W
Osiris
Timber395
Osiris
6,978
2,767
0
2,931
8,500
9,907
0
1,283
7,217
0
79,541
L
3,359
1,336
0
329
9,026
6,409
855
131
8,895
275
37,403
W
Neith
huzitja97
Neith
5,832
955
765
3,890
10,019
2,878
42
2,508
7,511
0
39,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
35,860
362
Minions Killed
282
0
Camps Cleared
0
1,462,613
Distance Traveled
1,347,471
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,376
558
55
4
0
279,968
3
L
Morgan Le Fay
6,863
458
54
4
0
273,391
0
L
Tsukuyomi
6,764
451
62
4
0
286,123
2
W
Hel
7,919
528
58
4
0
273,147
0
L
Yemoja
7,330
489
16
1
0
240,634
0
W
Bacchus
7,588
506
29
2
0
292,623
1
L
Heimdallr
7,517
501
77
5
0
233,233
3
W
Osiris
10,516
701
154
10
0
308,461
4
L
Bellona
7,386
492
73
5
0
314,090
5
W
Neith
7,483
499
66
4
0
308,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role