Player Matchup

Sun Wukong
Sun Wukong
AndreSheIby
Sun Wukong
Level 10
God Stats
2W - 7L
1,233 SR
Queue Stats
157W - 185L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
KauanDreamy
Cthulhu
Level 79
God Stats
1W - 2L
1,182 SR
Queue Stats
319W - 353L
1,380 Elo+
Party 2
Thanatos
Thanatos
LadenNickel8183
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 60L
1,238 Elo+
Party 2
Xbalanque
Xbalanque
MitoMiranda
Xbalanque
Level 100
God Stats
23W - 14L
1,634 SR
Queue Stats
426W - 505L
1,304 Elo+
Party 2
Poseidon
Poseidon
U Sem Causa
Poseidon
Level 93
God Stats
18W - 23L
1,456 SR
Queue Stats
188W - 226L
1,363 Elo+
Party 2
Team Averages
Level 61
1,401 SR
1,297 Elo+

VS

Team Averages
Level 45
1,423 SR
1,354 Elo+
Arachne
Arachne
DeusaMorgana
Arachne
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 145L
1,488 Elo+
Solo
Bellona
Bellona
Palleemen
Bellona
Level 32
God Stats
7W - 9L
1,446 SR
Queue Stats
9W - 14L
1,368 Elo+
Solo
Izanami
Izanami
The_Black_belt80
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 154L
1,342 Elo+
Party 1
Hercules
Hercules
joojinador
Hercules
Level 66
God Stats
4W - 15L
1,252 SR
Queue Stats
293W - 489L
1,240 Elo+
Party 1
Scylla
Scylla
maluco23pratiado
Scylla
Level 43
God Stats
5W - 6L
1,419 SR
Queue Stats
143W - 177L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndreSheIby
Sun Wukong
19
2 / 4 / 11
12,691
508
6,996
14,857
20,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
KauanDreamy
Cthulhu
18
2 / 5 / 20
13,680
547
16,520
20,901
20,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
4
0 / 1 / 0
7,585
303
407
912
179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
MitoMiranda
Xbalanque
20
12 / 2 / 9
14,354
574
24,412
17,142
7,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
U Sem Causa
Poseidon
20
18 / 2 / 6
15,309
612
23,839
11,168
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeusaMorgana
Arachne
19
4 / 6 / 3
12,636
505
9,687
21,757
9,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Palleemen
Bellona
14
5 / 3 / 2
10,281
411
8,679
14,920
8,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 12 / 1
9,847
394
12,142
23,016
6,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
joojinador
Hercules
16
1 / 5 / 5
11,644
466
6,632
28,035
23,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 8 / 2
9,452
378
3,414
11,126
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
34
Kills
14
14
Deaths
34
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AndreSheIby
Sun Wukong
2
4
11
1.88
L
Arachne
DeusaMorgana
Arachne
4
6
3
0.92
W
Cthulhu
KauanDreamy
Cthulhu
2
5
20
2.4
W
Thanatos
0
1
0
0
W
Xbalanque
MitoMiranda
Xbalanque
12
2
9
8.25
L
Bellona
Palleemen
Bellona
5
3
2
2
L
3
12
1
0.29
W
Poseidon
U Sem Causa
Poseidon
18
2
6
10.5
L
Hercules
joojinador
Hercules
1
5
5
0.7
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,174
Damage
40,554
64,980
Taken
98,854
53,406
Mitigated
51,354
15,744
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AndreSheIby
Sun Wukong
6,996
1,121
60
2,388
14,857
20,912
1,750
1,140
13,717
0
60,247
L
Arachne
DeusaMorgana
Arachne
9,687
7,819
0
2,228
21,757
9,300
0
7,931
13,826
0
95,785
W
Cthulhu
KauanDreamy
Cthulhu
16,520
833
1,013
1,235
20,901
20,093
772
2,220
18,681
60,267
0
W
Thanatos
407
212
0
304
912
179
0
0
912
0
2,085
W
Xbalanque
MitoMiranda
Xbalanque
24,412
14,776
0
8,538
17,142
7,374
5,354
155
16,987
0
127,925
L
Bellona
Palleemen
Bellona
8,679
3,696
0
2,967
14,920
8,440
756
4,866
10,054
0
33,464
L
12,142
7,337
138
5,271
23,016
6,976
354
8,124
14,892
0
65,989
W
Poseidon
U Sem Causa
Poseidon
23,839
1,779
0
2,206
11,168
4,848
2,027
1,056
10,112
111,777
0
L
Hercules
joojinador
Hercules
6,632
1,278
0
6,538
28,035
23,211
0
12,500
15,535
4,536
33,151
L
3,414
707
0
1,376
11,126
3,427
171
6,938
4,188
41,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,619
Gold Earned
53,860
574
Minions Killed
419
0
Camps Cleared
0
2,042,294
Distance Traveled
2,147,404
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,691
508
129
5
0
520,317
6
L
Arachne
12,636
505
138
6
0
488,336
0
W
Cthulhu
13,680
547
65
3
0
497,627
8
W
Thanatos
7,585
303
11
0
0
28,347
0
W
Xbalanque
14,354
574
175
7
0
487,975
1
L
Bellona
10,281
411
49
2
0
485,331
0
L
Izanami
9,847
394
105
4
0
411,348
2
W
Poseidon
15,309
612
194
8
0
508,028
3
L
Hercules
11,644
466
49
2
0
479,566
6
L
Scylla
9,452
378
78
3
0
282,823
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role