Player Matchup

Nemesis
Nemesis
Coop007525
Nemesis
Level 17
God Stats
2W - 6L
1,539 SR
Queue Stats
14W - 17L
1,318 Elo+
Solo
Hel
Hel
CrossedGraph878
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,195 Elo+
Solo
Cthulhu
Cthulhu
H_P_CTHULHU
Cthulhu
Level 8
God Stats
33W - 43L
1,427 SR
Queue Stats
65W - 88L
1,374 Elo+
Solo
Nike
Nike
IsaacP2008
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,204 Elo+
Solo
Apollo
Apollo
Robin041312
Apollo
Level 21
God Stats
2W - 2L
1,788 SR
Queue Stats
19W - 21L
1,434 Elo+
Solo
Team Averages
Level 11
1,551 SR
1,305 Elo+

VS

Team Averages
Level 12
1,573 SR
1,402 Elo+
Neith
Neith
CrystvlTony
Neith
Level 4
God Stats
5W - 3L
1,770 SR
Queue Stats
6W - 7L
1,706 Elo+
Party 1
Bellona
Bellona
In DXB
Bellona
Level 13
God Stats
26W - 15L
1,459 SR
Queue Stats
41W - 33L
1,344 Elo+
Party 1
Pele
Pele
Inobishi
Pele
Level 18
God Stats
49W - 29L
1,603 SR
Queue Stats
378W - 370L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lost In Rap
Morgan Le Fay
Level 16
God Stats
10W - 8L
1,534 SR
Queue Stats
40W - 35L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
sleepyfox311
Kukulkan
Level 8
God Stats
2W - 0L
1,498 SR
Queue Stats
6W - 6L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coop007525
Nemesis
15
2 / 4 / 2
9,279
928
10,192
14,220
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 9 / 3
8,540
854
6,404
11,144
6,074
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
H_P_CTHULHU
Cthulhu
15
0 / 8 / 1
9,046
905
5,176
15,620
13,394
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 7 / 2
8,765
877
4,585
15,618
16,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
15
0 / 4 / 3
8,738
874
5,014
12,040
4,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

90

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 15
10,063
1,006
9,840
6,609
2,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
In DXB
Bellona
17
7 / 1 / 19
10,918
1,092
13,488
9,744
7,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
17
11 / 0 / 12
11,070
1,107
14,476
8,803
4,662
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Lost In Rap
Morgan Le Fay
17
7 / 1 / 15
10,903
1,090
11,308
7,942
4,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
sleepyfox311
Kukulkan
18
3 / 0 / 16
10,918
1,092
13,944
2,382
982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
109
4
Kills
32
32
Deaths
4
11
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Coop007525
Nemesis
2
4
2
0.75
L
1
9
3
0.28
W
4
2
15
5.75
L
Cthulhu
H_P_CTHULHU
Cthulhu
0
8
1
0.06
W
Bellona
In DXB
Bellona
7
1
19
16.5
W
Pele
11
0
12
17
L
1
7
2
0.29
W
Morgan Le Fay
Lost In Rap
Morgan Le Fay
7
1
15
14.5
L
Apollo
0
4
3
0.38
W
Kukulkan
sleepyfox311
Kukulkan
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
63,056
68,642
Taken
35,480
46,615
Mitigated
20,763
3,995
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Coop007525
Nemesis
10,192
2,329
0
1,363
14,220
6,296
0
4,162
10,058
0
25,413
L
6,404
487
1,149
651
11,144
6,074
0
5,429
5,715
11,637
0
W
9,840
5,845
0
1,688
6,609
2,785
0
3,161
3,448
0
24,616
L
Cthulhu
H_P_CTHULHU
Cthulhu
5,176
374
0
202
15,620
13,394
0
4,856
10,764
35,063
0
W
Bellona
In DXB
Bellona
13,488
6,446
0
674
9,744
7,568
0
3,516
6,228
0
19,585
W
Pele
14,476
5,461
0
570
8,803
4,662
0
2,506
6,297
0
22,744
L
4,585
762
0
0
15,618
16,620
0
4,920
10,698
0
9,771
W
Morgan Le Fay
Lost In Rap
Morgan Le Fay
11,308
2,095
0
213
7,942
4,766
0
1,645
6,297
21,965
0
L
Apollo
5,014
2,140
0
630
12,040
4,231
0
5,885
6,155
0
14,721
W
Kukulkan
sleepyfox311
Kukulkan
13,944
882
0
727
2,382
982
0
752
1,630
48,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
53,872
127
Minions Killed
182
4
Camps Cleared
7
874,733
Distance Traveled
935,464
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,279
928
16
2
2
200,063
1
L
Hel
8,540
854
13
1
0
129,434
1
W
Neith
10,063
1,006
44
4
2
176,737
0
L
Cthulhu
9,046
905
61
6
2
175,350
2
W
Bellona
10,918
1,092
12
1
2
195,782
0
W
Pele
11,070
1,107
18
2
3
205,714
0
L
Nike
8,765
877
11
1
0
213,168
0
W
Morgan Le Fay
10,903
1,090
7
1
0
186,234
0
L
Apollo
8,738
874
26
3
0
156,718
0
W
Kukulkan
10,918
1,092
101
10
0
170,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role