Player Matchup

Merlin
Merlin
D3ADxHEART
Merlin
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 97L
1,408 Elo+
Party 1
Rama
Rama
EVO TheLegion69
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 84L
1,323 Elo+
Party 1
Thoth
Thoth
KISSeiroBR
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,184 Elo+
Solo
Zeus
Zeus
Ravenclaw2522
Zeus
Level 29
God Stats
10W - 9L
1,494 SR
Queue Stats
403W - 396L
1,386 Elo+
Solo
Raijin
Raijin
VincibleVash
Raijin
Level 80
God Stats
20W - 22L
1,472 SR
Queue Stats
920W - 1,019L
1,360 Elo+
Solo
Team Averages
Level 66
1,493 SR
1,332 Elo+

VS

Team Averages
Level 105
1,537 SR
1,356 Elo+
Kukulkan
Kukulkan
GaBiO226
Kukulkan
Level 77
God Stats
1W - 0L
1,316 SR
Queue Stats
2W - 3L
1,276 Elo+
Solo
He Bo
He Bo
RezDogg716
He Bo
Level 154
God Stats
6W - 6L
1,653 SR
Queue Stats
627W - 671L
1,367 Elo+
Solo
Vamana
Vamana
blakeisaC
Vamana
Level 60
God Stats
5W - 1L
1,555 SR
Queue Stats
139W - 131L
1,333 Elo+
Solo
Discordia
Discordia
manuel_serfeliz
Discordia
Level 105
God Stats
3W - 2L
1,433 SR
Queue Stats
119W - 109L
1,421 Elo+
Solo
Sol
Sol
Ākhu
Sol
Level 127
God Stats
4W - 1L
1,728 SR
Queue Stats
97W - 97L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D3ADxHEART
Merlin
13
0 / 5 / 6
7,273
727
4,007
9,445
3,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 7 / 5
7,738
774
5,933
10,967
4,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
14
1 / 6 / 6
7,655
766
1,520
8,413
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 6 / 3
9,544
954
11,614
8,310
3,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
15
4 / 5 / 8
8,990
899
10,219
9,586
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GaBiO226
Kukulkan
15
3 / 3 / 10
8,823
882
8,429
6,292
2,847
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
17
10 / 3 / 7
9,847
985
9,111
7,023
3,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
blakeisaC
Vamana
17
3 / 4 / 19
10,355
1,036
12,062
19,255
19,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
manuel_serfeliz
Discordia
15
8 / 1 / 11
9,251
925
10,448
4,810
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Ākhu
Sol
15
5 / 3 / 9
8,483
848
3,712
6,986
2,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
14
Kills
29
29
Deaths
14
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Merlin
D3ADxHEART
Merlin
0
5
6
0.6
L
2
7
5
0.64
W
Kukulkan
GaBiO226
Kukulkan
3
3
10
2.67
L
Thoth
1
6
6
0.67
L
7
6
3
1.42
W
He Bo
10
3
7
4.5
L
Raijin
4
5
8
1.6
W
Vamana
blakeisaC
Vamana
3
4
19
3.13
W
Discordia
manuel_serfeliz
Discordia
8
1
11
13.5
W
Sol
Ākhu
Sol
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,293
Damage
43,762
46,721
Taken
44,366
17,429
Mitigated
30,671
9,282
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
D3ADxHEART
Merlin
4,007
491
717
1,214
9,445
3,349
0
6,349
3,096
14,823
0
L
5,933
5,387
658
1,456
10,967
4,141
0
7,848
3,119
0
9,042
W
Kukulkan
GaBiO226
Kukulkan
8,429
221
239
1,051
6,292
2,847
736
4,905
1,387
20,019
0
L
Thoth
1,520
120
468
552
8,413
3,160
0
5,047
3,366
9,980
0
L
11,614
2,784
149
966
8,310
3,339
0
6,792
1,518
21,676
0
W
He Bo
9,111
779
1,199
1,847
7,023
3,196
611
5,667
1,356
18,989
0
L
Raijin
10,219
538
1,648
1,454
9,586
3,440
0
5,727
3,859
16,864
0
W
Vamana
blakeisaC
Vamana
12,062
3,803
727
7,144
19,255
19,737
381
8,393
10,862
63
28,856
W
Discordia
manuel_serfeliz
Discordia
10,448
195
1,253
889
4,810
2,114
492
3,573
1,237
13,928
0
W
Sol
Ākhu
Sol
3,712
508
1,687
1,604
6,986
2,777
1,327
4,822
2,164
7,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
46,759
92
Minions Killed
104
0
Camps Cleared
0
791,281
Distance Traveled
990,934
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,273
727
25
3
0
162,538
0
L
Rama
7,738
774
8
1
0
147,245
0
W
Kukulkan
8,823
882
26
3
0
200,865
0
L
Thoth
7,655
766
17
2
0
160,207
0
L
Zeus
9,544
954
30
3
0
160,437
1
W
He Bo
9,847
985
23
2
0
226,570
2
L
Raijin
8,990
899
12
1
0
160,854
1
W
Vamana
10,355
1,036
37
4
0
226,045
1
W
Discordia
9,251
925
11
1
0
157,114
0
W
Sol
8,483
848
7
1
0
180,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role