Player Matchup

He Bo
He Bo
Gold I
Ascensionne
He Bo
Gold I
Level 126
God Stats
0W - 1L
1,510 SR
Queue Stats
10W - 8L
1,748 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,510 SR
1,748 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,531 SR
1,644 MMR
Hades
Hades
Gold IV
I_M6Bz
Hades
Gold IV
Level 82
God Stats
1W - 0L
1,531 SR
Queue Stats
15W - 19L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,855
805
9,164
9,723
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetTiamatAnhurOsirisChiron

VS

Bans
BellonaGilgameshSkadiChronosUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
I_M6Bz
Hades
17
4 / 1 / 0
10,283
935
5,714
12,058
6,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Hades
I_M6Bz
Hades
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,164
Damage
5,714
9,723
Taken
12,058
5,831
Mitigated
6,819
994
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,164
777
0
994
9,723
5,831
540
5,714
4,009
54,006
0
W
Hades
I_M6Bz
Hades
5,714
1,276
0
7,009
12,058
6,819
1,315
8,706
2,894
62,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,855
Gold Earned
10,283
107
Minions Killed
134
0
Camps Cleared
0
205,633
Distance Traveled
221,431
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,855
805
107
10
0
205,633
1
W
Hades
10,283
935
134
12
0
221,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role