Player Matchup

Ne Zha
Ne Zha
EggFriedCheese
Ne Zha
Level 137
God Stats
1W - 2L
1,243 SR
Queue Stats
183W - 196L
1,499 Elo+
Party 1
Osiris
Osiris
Ev1L III
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,485 Elo+
Solo
Olorun
Olorun
LastLightLibrary
Olorun
Level 160
God Stats
8W - 8L
1,691 SR
Queue Stats
738W - 731L
1,577 Elo+
Party 1
King Arthur
King Arthur
Zørgøs
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,501 Elo+
Solo
Jing Wei
Jing Wei
catnipfields
Jing Wei
Level 124
God Stats
0W - 3L
1,315 SR
Queue Stats
35W - 47L
1,436 Elo+
Party 1
Team Averages
Level 107
1,450 SR
1,500 Elo+

VS

Team Averages
Level 100
1,500 SR
1,407 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FKrueger1
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 47L
1,299 Elo+
Solo
King Arthur
King Arthur
Ni ELITE Blade
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,274 Elo+
Solo
Baba Yaga
Baba Yaga
SALTER IOW
Baba Yaga
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,543 Elo+
Solo
Geb
Geb
verdugo99
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 6
5,957
851
5,451
6,997
2,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Ev1L III
Osiris
8
1 / 3 / 1
5,663
809
3,421
4,312
3,394
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
0 / 3 / 6
6,305
901
8,521
5,765
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Zørgøs
King Arthur
11
1 / 3 / 6
6,442
920
5,628
7,111
6,447
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
catnipfields
Jing Wei
14
5 / 3 / 2
7,644
1,092
6,254
6,041
2,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 1 / 7
6,786
969
4,834
6,339
2,211
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FKrueger1
Cerberus
12
1 / 1 / 10
7,470
1,067
6,194
7,050
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ni ELITE Blade
King Arthur
13
7 / 2 / 10
7,941
1,134
4,601
9,479
8,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
SALTER IOW
Baba Yaga
14
4 / 1 / 13
7,843
1,120
7,054
3,593
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 12
7,292
1,042
3,104
13,471
13,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
7
Kills
17
17
Deaths
7
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
7
6.5
L
0
5
6
0.6
L
Osiris
Ev1L III
Osiris
1
3
1
0.5
W
Cerberus
FKrueger1
Cerberus
1
1
10
6
L
0
3
6
1
W
King Arthur
Ni ELITE Blade
King Arthur
7
2
10
6
W
Baba Yaga
SALTER IOW
Baba Yaga
4
1
13
10.5
L
King Arthur
Zørgøs
King Arthur
1
3
6
1.33
L
Jing Wei
catnipfields
Jing Wei
5
3
2
2
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
25,787
30,226
Taken
39,932
16,913
Mitigated
32,046
7,304
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,834
644
3,249
2,312
6,339
2,211
1,892
581
5,758
8,662
0
L
5,451
381
810
1,503
6,997
2,449
0
5,373
1,624
0
8,867
L
Osiris
Ev1L III
Osiris
3,421
1,502
156
178
4,312
3,394
0
2,846
1,466
0
5,079
W
Cerberus
FKrueger1
Cerberus
6,194
324
1,041
1,985
7,050
6,033
1,118
1,877
5,173
9,844
0
L
8,521
5,248
847
792
5,765
2,555
807
3,782
1,983
16,570
1,755
W
King Arthur
Ni ELITE Blade
King Arthur
4,601
511
755
2,159
9,479
8,762
327
2,555
6,924
0
6,839
W
Baba Yaga
SALTER IOW
Baba Yaga
7,054
663
1,879
917
3,593
1,681
1,220
280
3,313
22,603
0
L
King Arthur
Zørgøs
King Arthur
5,628
1,438
790
916
7,111
6,447
170
4,863
2,248
0
7,859
L
Jing Wei
catnipfields
Jing Wei
6,254
3,729
404
908
6,041
2,068
996
4,322
1,719
0
12,199
W
3,104
851
877
1,988
13,471
13,359
382
1,951
11,520
11,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
37,332
44
Minions Killed
78
0
Camps Cleared
0
605,632
Distance Traveled
731,867
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,786
969
13
2
0
153,493
0
L
Ne Zha
5,957
851
2
0
0
133,616
1
L
Osiris
5,663
809
2
0
0
68,502
0
W
Cerberus
7,470
1,067
12
2
0
152,009
0
L
Olorun
6,305
901
17
2
0
125,538
0
W
King Arthur
7,941
1,134
1
0
0
142,664
0
W
Baba Yaga
7,843
1,120
38
5
0
136,968
3
L
King Arthur
6,442
920
6
1
0
136,672
1
L
Jing Wei
7,644
1,092
17
2
0
141,304
0
W
Geb
7,292
1,042
14
2
0
146,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role