Player Matchup

Thanatos
Thanatos
Joltaik
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,369 Elo+
Solo
Bacchus
Bacchus
L0Keta
Bacchus
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
17W - 35L
1,275 Elo+
Solo
Yemoja
Yemoja
Rogerinha22cm
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,471 Elo+
Solo
Eset
Eset
Vampyric01
Eset
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,539 Elo+
Party 2
Neith
Neith
YuDiAkLaShi
Neith
Level 11
God Stats
5W - 1L
1,762 SR
Queue Stats
11W - 4L
1,574 Elo+
Party 2
Team Averages
Level 16
1,552 SR
1,446 Elo+

VS

Team Averages
Level 10
1,402 SR
1,285 Elo+
Nemesis
Nemesis
Mekoooo
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,185 Elo+
Solo
Thanatos
Thanatos
MottenKugel
Thanatos
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,552 Elo+
Solo
Ra
Ra
TheKillerKinitsu
Ra
Level 14
God Stats
0W - 5L
1,341 SR
Queue Stats
4W - 20L
1,085 Elo+
Party 1
Nu Wa
Nu Wa
simplypeach
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
spacecoast1
Yemoja
Level 4
God Stats
1W - 2L
1,167 SR
Queue Stats
1W - 3L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Joltaik
Thanatos
19
14 / 4 / 10
12,773
1,161
13,042
14,930
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
L0Keta
Bacchus
18
2 / 4 / 14
10,679
971
7,381
14,322
17,851
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 3 / 22
10,676
971
5,744
9,255
9,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
17 / 0 / 20
13,882
1,262
34,755
10,708
4,102
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 0 / 24
12,451
1,132
18,421
6,250
2,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mekoooo
Nemesis
16
0 / 16 / 3
9,207
837
6,832
21,153
7,847
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
MottenKugel
Thanatos
16
7 / 7 / 2
11,393
1,036
14,459
17,743
5,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 10 / 5
10,753
978
13,681
23,027
8,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 7 / 8
10,033
912
7,194
11,191
3,636
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
0 / 1 / 3
9,646
877
3,368
11,187
10,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
32
41
Kills
11
11
Deaths
41
90
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Joltaik
Thanatos
14
4
10
4.75
W
Bacchus
L0Keta
Bacchus
2
4
14
2.25
L
Nemesis
Mekoooo
Nemesis
0
16
3
0.09
L
Thanatos
MottenKugel
Thanatos
7
7
2
1.14
W
0
3
22
3.67
L
4
10
5
0.65
W
17
0
20
27
W
8
0
24
20
L
0
7
8
0.57
L
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,343
Damage
45,534
55,465
Taken
84,301
39,307
Mitigated
36,296
16,910
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Joltaik
Thanatos
13,042
6,583
0
7,748
14,930
5,689
0
4,882
10,048
0
34,952
W
Bacchus
L0Keta
Bacchus
7,381
1,590
0
0
14,322
17,851
0
6,869
7,453
15,198
0
L
Nemesis
Mekoooo
Nemesis
6,832
2,799
0
1,367
21,153
7,847
0
11,342
9,345
0
12,373
L
Thanatos
MottenKugel
Thanatos
14,459
5,399
253
7,839
17,743
5,886
0
9,807
7,690
0
25,328
W
5,744
736
1,762
645
9,255
9,442
0
5,407
3,848
16,827
0
L
13,681
754
954
2,532
23,027
8,728
0
12,474
10,287
33,794
0
W
34,755
1,772
672
2,606
10,708
4,102
0
2,751
7,957
52,343
0
W
18,421
11,322
0
3,477
6,250
2,223
0
4,334
1,916
0
46,168
L
7,194
2,844
0
150
11,191
3,636
0
6,464
4,567
16,280
0
L
Yemoja
3,368
1,018
1,341
19
11,187
10,199
0
6,517
4,532
17,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,461
Gold Earned
51,032
195
Minions Killed
114
3
Camps Cleared
6
1,037,264
Distance Traveled
785,142
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,773
1,161
45
4
0
195,929
1
W
Bacchus
10,679
971
12
1
2
204,873
0
L
Nemesis
9,207
837
6
1
2
159,381
0
L
Thanatos
11,393
1,036
18
2
3
196,391
1
W
Yemoja
10,676
971
31
3
0
194,099
0
L
Ra
10,753
978
39
4
1
222,213
1
W
Eset
13,882
1,262
41
4
0
247,796
0
W
Neith
12,451
1,132
66
6
1
194,567
1
L
Nu Wa
10,033
912
17
2
0
98,856
0
L
Yemoja
9,646
877
34
3
0
108,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role