Player Matchup

Rama
Rama
Asvp AIex
Rama
Level 128
God Stats
1W - 3L
1,634 SR
Queue Stats
203W - 171L
1,530 Elo+
Solo
Bakasura
Bakasura
BluntJoints
Bakasura
Level 153
God Stats
0W - 1L
1,475 SR
Queue Stats
92W - 102L
1,562 Elo+
Solo
Hou Yi
Hou Yi
Bruixeria
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,419 Elo+
Solo
Merlin
Merlin
Fluffyunicorn1
Merlin
Level 106
God Stats
0W - 3L
1,174 SR
Queue Stats
374W - 377L
1,567 Elo+
Solo
Cerberus
Cerberus
Nerok4609
Cerberus
Level 124
God Stats
7W - 2L
1,923 SR
Queue Stats
185W - 212L
1,474 Elo+
Solo
Team Averages
Level 106
1,541 SR
1,510 Elo+

VS

Team Averages
Level 87
1,537 SR
1,514 Elo+
Eset
Eset
Leonardo9682
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
RANGE55
Heimdallr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 157L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
iiAmSonic
Tsukuyomi
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 254L
1,558 Elo+
Solo
Hera
Hera
tonig017
Hera
Level 128
God Stats
15W - 9L
1,686 SR
Queue Stats
708W - 724L
1,473 Elo+
Solo
Apollo
Apollo
陈冠希啊
Apollo
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 60L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
21 / 3 / 12
15,470
910
22,795
23,190
11,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
BluntJoints
Bakasura
16
3 / 7 / 12
11,006
647
3,912
16,129
6,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Bruixeria
Hou Yi
15
4 / 4 / 9
9,955
586
8,970
11,515
4,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 6 / 19
12,514
736
19,123
16,910
7,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
Nerok4609
Cerberus
20
5 / 4 / 26
14,284
840
11,061
30,551
45,605
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 2
9,274
546
272
13,025
3,465
Heimdallr
RANGE55
Heimdallr
20
3 / 5 / 12
13,548
797
19,816
19,608
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
iiAmSonic
Tsukuyomi
19
9 / 9 / 5
12,919
760
20,404
18,326
7,137
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
20
5 / 5 / 14
14,403
847
22,345
13,048
5,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
20
7 / 5 / 10
13,299
782
22,196
17,563
7,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
67
37
Kills
24
24
Deaths
38
78
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Rama
21
3
12
9
L
Bakasura
BluntJoints
Bakasura
3
7
12
1.29
L
Hou Yi
Bruixeria
Hou Yi
4
4
9
2.13
L
4
6
19
2.25
W
0
14
2
0.07
L
Cerberus
Nerok4609
Cerberus
5
4
26
4.5
W
Heimdallr
RANGE55
Heimdallr
3
5
12
1.8
W
Tsukuyomi
iiAmSonic
Tsukuyomi
9
9
5
1.28
W
Hera
5
5
14
2.4
W
Apollo
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,861
Damage
85,033
98,295
Taken
81,570
75,489
Mitigated
39,805
43,563
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
22,795
19,225
3,466
11,413
23,190
11,082
3,187
5,080
18,110
0
56,111
L
Bakasura
BluntJoints
Bakasura
3,912
3,321
2,591
3,766
16,129
6,623
0
4,528
11,601
0
6,542
L
Hou Yi
Bruixeria
Hou Yi
8,970
3,402
1,216
1,876
11,515
4,684
1,157
3,776
7,739
0
17,572
L
19,123
832
3,256
3,711
16,910
7,495
605
5,650
11,260
55,479
0
W
272
97
418
117
13,025
3,465
349
4,440
8,585
810
0
L
Cerberus
Nerok4609
Cerberus
11,061
281
3,915
8,353
30,551
45,605
418
3,583
26,968
26,101
0
W
Heimdallr
RANGE55
Heimdallr
19,816
6,734
2,187
2,400
19,608
15,822
1,886
7,742
11,726
0
47,764
W
Tsukuyomi
iiAmSonic
Tsukuyomi
20,404
4,557
2,809
1,842
18,326
7,137
945
5,727
12,500
0
40,346
W
Hera
22,345
4,184
1,499
3,933
13,048
5,914
1,235
4,824
8,154
47,786
0
W
Apollo
22,196
13,682
1,582
5,255
17,563
7,467
2,852
7,451
10,042
0
39,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,229
Gold Earned
63,443
189
Minions Killed
179
0
Camps Cleared
0
1,486,207
Distance Traveled
1,502,127
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,470
910
66
4
0
302,287
0
L
Bakasura
11,006
647
23
1
0
288,453
0
L
Hou Yi
9,955
586
13
1
0
211,950
4
L
Merlin
12,514
736
59
3
0
279,818
0
W
Eset
9,274
546
1
0
0
248,752
0
L
Cerberus
14,284
840
28
2
0
403,699
1
W
Heimdallr
13,548
797
50
3
0
283,419
0
W
Tsukuyomi
12,919
760
21
1
0
322,445
4
W
Hera
14,403
847
58
3
0
321,334
3
W
Apollo
13,299
782
49
3
0
326,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role