Player Matchup

Loki
Loki
HurtSHADOW MAN
Loki
Level 14
God Stats
5W - 5L
1,573 SR
Queue Stats
18W - 35L
1,436 Elo+
Party 1
Rama
Rama
MisguidedCap
Rama
Level 108
God Stats
4W - 6L
1,547 SR
Queue Stats
95W - 100L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
Scatman204
Ah Puch
Level 118
God Stats
11W - 6L
1,623 SR
Queue Stats
76W - 86L
1,528 Elo+
Party 1
Team Averages
Level 80
1,581 SR
1,470 Elo+

VS

Team Averages
Level 36
1,512 SR
1,327 Elo+
Scylla
Scylla
ChiefMrE
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,262 Elo+
Party 2
Achilles
Achilles
OopsEyeKilledU
Achilles
Level 64
God Stats
13W - 7L
1,647 SR
Queue Stats
55W - 38L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
xavvier18
Nu Wa
Level 16
God Stats
6W - 12L
1,390 SR
Queue Stats
10W - 30L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 16
10,990
646
7,242
7,948
2,762
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 4 / 7
12,641
744
11,877
9,482
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Scatman204
Ah Puch
17
11 / 5 / 6
13,005
765
26,723
11,021
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChiefMrE
Scylla
14
2 / 8 / 4
10,061
592
2,478
14,229
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
15
8 / 6 / 3
12,206
718
14,215
26,964
24,584
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
xavvier18
Nu Wa
14
1 / 6 / 2
9,758
574
5,662
14,572
4,221
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
20
Kills
11
11
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
ChiefMrE
Scylla
2
8
4
0.5
W
1
2
16
4.5
W
8
4
7
2.88
L
Achilles
8
6
3
1.58
W
Ah Puch
Scatman204
Ah Puch
11
5
6
2.8
L
Nu Wa
xavvier18
Nu Wa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,842
Damage
22,355
28,451
Taken
55,765
10,117
Mitigated
33,181
5,564
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ChiefMrE
Scylla
2,478
292
0
1,464
14,229
4,376
0
7,244
6,985
16,975
0
W
7,242
3,752
0
230
7,948
2,762
221
2,935
5,013
0
13,253
W
11,877
8,559
560
1,160
9,482
3,518
1,506
2,141
7,341
0
38,691
L
Achilles
14,215
2,486
0
1,347
26,964
24,584
0
9,355
17,609
0
38,100
W
Ah Puch
Scatman204
Ah Puch
26,723
864
910
2,704
11,021
3,837
533
3,064
7,957
84,904
0
L
Nu Wa
xavvier18
Nu Wa
5,662
1,488
0
480
14,572
4,221
339
10,124
4,448
42,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,636
Gold Earned
32,025
180
Minions Killed
140
0
Camps Cleared
0
875,636
Distance Traveled
766,562
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,061
592
39
2
0
244,512
0
W
Loki
10,990
646
9
1
0
341,977
0
W
Rama
12,641
744
51
3
0
253,593
2
L
Achilles
12,206
718
34
2
0
298,668
2
W
Ah Puch
13,005
765
120
7
0
280,066
4
L
Nu Wa
9,758
574
67
4
0
223,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role