Player Matchup

Cupid
Cupid
AceMorreuSupera
Cupid
Level 26
God Stats
6W - 7L
1,508 SR
Queue Stats
59W - 75L
1,377 Elo+
Party 1
Bakasura
Bakasura
Birubleibe_Louco
Bakasura
Level 16
God Stats
12W - 13L
1,388 SR
Queue Stats
32W - 35L
1,374 Elo+
Party 1
Loki
Loki
MasterProzz
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,516 Elo+
Solo
Jormungandr
Jormungandr
NagaiKalluto
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,364 Elo+
Party 1
Skadi
Skadi
XikoBuck
Skadi
Level 17
God Stats
5W - 11L
1,594 SR
Queue Stats
29W - 51L
1,348 Elo+
Party 1
Team Averages
Level 21
1,498 SR
1,396 Elo+

VS

Team Averages
Level 13
1,474 SR
1,378 Elo+
Scylla
Scylla
CibelleF
Scylla
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 12L
1,250 Elo+
Solo
Merlin
Merlin
Red_espartano
Merlin
Level 21
God Stats
14W - 16L
1,413 SR
Queue Stats
46W - 53L
1,390 Elo+
Solo
Neith
Neith
SquirmyBadger85
Neith
Level 16
God Stats
76W - 84L
1,459 SR
Queue Stats
156W - 186L
1,356 Elo+
Solo
Loki
Loki
ViniciusBaiano
Loki
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
filhodoseriou
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 6
11,208
934
16,266
19,951
7,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 3
10,853
904
5,518
11,989
4,229
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 6 / 5
11,461
955
7,263
14,205
4,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
NagaiKalluto
Jormungandr
17
2 / 7 / 9
11,070
923
6,754
21,742
27,333
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
XikoBuck
Skadi
17
0 / 8 / 4
10,172
848
6,711
15,528
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CibelleF
Scylla
20
15 / 0 / 13
14,408
1,201
23,985
7,177
2,864
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 15
11,590
966
14,742
9,336
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 22
12,691
1,058
18,242
9,930
4,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 3 / 15
12,741
1,062
8,074
7,992
4,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
filhodoseriou
Jormungandr
18
3 / 5 / 18
11,418
952
12,732
12,759
15,379
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
118
13
Kills
35
35
Deaths
13
27
Assists
83
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
L
3
4
3
1.13
W
Scylla
CibelleF
Scylla
15
0
13
21.5
L
5
6
5
1.25
L
Jormungandr
NagaiKalluto
Jormungandr
2
7
9
0.93
W
4
2
15
5.75
W
5
3
22
5.33
W
8
3
15
5.17
L
Skadi
XikoBuck
Skadi
0
8
4
0.25
W
Jormungandr
filhodoseriou
Jormungandr
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,512
Damage
77,775
83,415
Taken
47,194
48,132
Mitigated
31,412
2,699
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,266
8,112
86
1,128
19,951
7,021
0
13,184
6,767
0
40,068
L
5,518
3,954
0
689
11,989
4,229
0
6,685
5,304
0
14,522
W
Scylla
CibelleF
Scylla
23,985
1,834
0
1,590
7,177
2,864
0
551
6,512
46,430
0
L
7,263
1,370
0
0
14,205
4,526
0
10,295
3,910
0
12,434
L
Jormungandr
NagaiKalluto
Jormungandr
6,754
2,537
173
426
21,742
27,333
0
13,352
8,390
20,125
0
W
14,742
956
261
1,116
9,336
4,219
0
1,239
8,097
29,990
0
W
18,242
7,932
0
2,954
9,930
4,861
0
1,500
8,213
0
47,919
W
8,074
2,335
0
772
7,992
4,089
0
1,406
6,586
0
20,382
L
Skadi
XikoBuck
Skadi
6,711
3,389
0
197
15,528
5,023
0
7,943
7,585
0
19,381
W
Jormungandr
filhodoseriou
Jormungandr
12,732
3,785
0
0
12,759
15,379
0
2,058
10,441
28,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,764
Gold Earned
62,848
151
Minions Killed
227
3
Camps Cleared
10
929,256
Distance Traveled
1,025,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,208
934
61
5
1
176,720
0
L
Bakasura
10,853
904
35
3
0
177,561
0
W
Scylla
14,408
1,201
62
5
1
250,647
0
L
Loki
11,461
955
8
1
1
223,823
0
L
Jormungandr
11,070
923
8
1
0
174,137
0
W
Merlin
11,590
966
35
3
0
203,776
0
W
Neith
12,691
1,058
67
6
8
210,066
0
W
Loki
12,741
1,062
23
2
1
201,699
1
L
Skadi
10,172
848
39
3
1
177,015
0
W
Jormungandr
11,418
952
40
3
0
159,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role