Player Matchup

Ymir
Ymir
ExactableAsh
Ymir
Level 18
God Stats
5W - 2L
1,768 SR
Queue Stats
41W - 29L
1,563 Elo+
Party 2
Fenrir
Fenrir
Omni2Dark
Fenrir
Level 25
God Stats
23W - 13L
1,601 SR
Queue Stats
63W - 38L
1,603 Elo+
Party 2
Ravana
Ravana
SetChuKingOsiris
Ravana
Level 28
God Stats
4W - 1L
1,828 SR
Queue Stats
132W - 139L
1,583 Elo+
Solo
Kukulkan
Kukulkan
fangserdoodle
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,650 Elo+
Solo
Ullr
Ullr
omni2toxic
Ullr
Level 8
God Stats
6W - 4L
1,443 SR
Queue Stats
29W - 18L
1,566 Elo+
Party 2
Team Averages
Level 16
1,628 SR
1,593 Elo+

VS

Team Averages
Level 24
1,598 SR
1,501 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Gir2132
Bakasura
Level 24
God Stats
2W - 2L
1,644 SR
Queue Stats
49W - 60L
1,530 Elo+
Party 1
Apollo
Apollo
Kaisten70
Apollo
Level 25
God Stats
20W - 23L
1,581 SR
Queue Stats
421W - 448L
1,539 Elo+
Solo
Sobek
Sobek
Zepplid
Sobek
Level 38
God Stats
1W - 1L
1,764 SR
Queue Stats
37W - 47L
1,531 Elo+
Party 1
Ymir
Ymir
但使龙城飞将在
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 12
7,805
600
6,931
12,480
8,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Omni2Dark
Fenrir
12
3 / 1 / 10
7,154
550
6,693
8,268
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 1
6,806
524
5,878
7,547
5,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
fangserdoodle
Kukulkan
10
4 / 6 / 4
6,545
503
7,979
7,504
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 1 / 4
7,474
575
4,993
5,862
1,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 1 / 1
7,943
611
5,492
9,107
7,236
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Gir2132
Bakasura
11
2 / 4 / 3
7,021
540
6,423
9,537
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Kaisten70
Apollo
12
6 / 6 / 0
7,459
574
6,396
10,216
3,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Zepplid
Sobek
10
1 / 2 / 0
6,876
529
3,874
6,023
4,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 2
6,516
501
3,889
10,558
7,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
10
10
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
1
1.5
W
4
0
12
10
L
Bakasura
Gir2132
Bakasura
2
4
3
0.88
L
Apollo
Kaisten70
Apollo
6
6
0
1
W
Fenrir
Omni2Dark
Fenrir
3
1
10
8
W
0
2
1
0.25
L
Sobek
Zepplid
Sobek
1
2
0
0.5
W
Kukulkan
fangserdoodle
Kukulkan
4
6
4
1
W
9
1
4
11
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,474
Damage
26,074
41,661
Taken
45,441
21,232
Mitigated
26,133
10,369
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,492
1,806
0
4,022
9,107
7,236
102
1,975
7,132
0
51,272
W
6,931
1,576
0
2,096
12,480
8,663
25
5,097
7,046
26,400
0
L
Bakasura
Gir2132
Bakasura
6,423
4,794
251
1,242
9,537
4,125
306
3,735
5,802
0
27,190
L
Apollo
Kaisten70
Apollo
6,396
4,517
0
1,470
10,216
3,619
1,722
5,282
4,934
0
37,782
W
Fenrir
Omni2Dark
Fenrir
6,693
1,423
696
4,236
8,268
3,229
0
764
7,042
0
37,948
W
5,878
795
0
2,163
7,547
5,392
0
0
7,509
9,438
35,453
L
Sobek
Zepplid
Sobek
3,874
637
214
1,634
6,023
4,071
320
1,305
4,718
20,097
0
W
Kukulkan
fangserdoodle
Kukulkan
7,979
1,462
0
740
7,504
2,233
725
0
6,961
29,280
0
W
4,993
2,136
80
358
5,862
1,715
587
1,902
3,804
0
22,173
L
3,889
719
0
0
10,558
7,082
0
4,435
6,123
15,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
35,815
260
Minions Killed
312
0
Camps Cleared
0
1,151,098
Distance Traveled
1,178,207
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,943
611
115
9
0
256,640
2
W
Ymir
7,805
600
44
3
0
230,889
1
L
Bakasura
7,021
540
66
5
0
262,978
1
L
Apollo
7,459
574
68
5
0
210,390
0
W
Fenrir
7,154
550
54
4
0
266,809
1
W
Ravana
6,806
524
86
7
0
232,581
0
L
Sobek
6,876
529
39
3
0
250,539
2
W
Kukulkan
6,545
503
47
4
0
176,838
0
W
Ullr
7,474
575
29
2
0
243,981
0
L
Ymir
6,516
501
24
2
0
197,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role