Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ALYtmPROSSS
Hercules
Level 88
God Stats
3W - 2L
1,549 SR
Queue Stats
146W - 132L
1,621 Elo+
Solo
Cu Chulainn
Cu Chulainn
gta___champ
Cu Chulainn
Level 158
God Stats
8W - 13L
1,507 SR
Queue Stats
618W - 677L
1,461 Elo+
Solo
Sylvanus
Sylvanus
scaredy_AJ
Sylvanus
Level 155
God Stats
1W - 5L
1,696 SR
Queue Stats
390W - 407L
1,490 Elo+
Solo
Bellona
Bellona
x psychosomatik
Bellona
Level 86
God Stats
9W - 7L
1,616 SR
Queue Stats
990W - 943L
1,508 Elo+
Solo
Team Averages
Level 123
1,574 SR
1,516 Elo+

VS

Team Averages
Level 98
1,567 SR
1,604 Elo+
Thanatos
Thanatos
Musiс
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 1
Scylla
Scylla
VaughnCreed
Scylla
Level 146
God Stats
1W - 0L
1,670 SR
Queue Stats
6W - 9L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
WaxDKush
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 20L
1,671 Elo+
Party 1
Anhur
Anhur
kidwhosuck
Anhur
Level 107
God Stats
1W - 0L
1,431 SR
Queue Stats
14W - 8L
1,591 Elo+
Party 1
Ganesha
Ganesha
nazeral2
Ganesha
Level 102
God Stats
2W - 0L
1,736 SR
Queue Stats
56W - 41L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 6 / 7
9,572
798
7,328
13,455
4,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ALYtmPROSSS
Hercules
17
4 / 4 / 9
10,496
875
14,578
33,021
25,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
gta___champ
Cu Chulainn
14
2 / 6 / 8
9,037
753
13,635
24,728
15,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
scaredy_AJ
Sylvanus
16
5 / 4 / 6
10,387
866
11,065
17,804
13,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 6 / 6
9,123
760
8,207
22,253
19,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Musiс
Thanatos
19
15 / 3 / 7
11,751
979
28,236
15,967
9,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
17
8 / 3 / 14
11,076
923
25,871
8,927
3,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WaxDKush
Cthulhu
15
1 / 4 / 19
10,437
870
15,507
17,563
15,417
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
16
2 / 3 / 15
9,935
828
12,589
13,377
5,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
nazeral2
Ganesha
17
0 / 3 / 24
9,321
777
9,046
17,650
16,707
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
105
16
Kills
26
26
Deaths
16
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
6
7
1.25
L
Hercules
ALYtmPROSSS
Hercules
4
4
9
2.13
W
Thanatos
Musiс
Thanatos
15
3
7
6.17
W
Scylla
8
3
14
5
W
Cthulhu
WaxDKush
Cthulhu
1
4
19
2.63
L
Cu Chulainn
gta___champ
Cu Chulainn
2
6
8
1
W
Anhur
2
3
15
3.17
W
Ganesha
nazeral2
Ganesha
0
3
24
4
L
Sylvanus
scaredy_AJ
Sylvanus
5
4
6
2
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,813
Damage
91,249
111,261
Taken
73,484
78,585
Mitigated
50,374
48,874
Healing
42,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,328
845
1,768
2,069
13,455
4,713
1,121
8,506
4,949
14,695
0
L
Hercules
ALYtmPROSSS
Hercules
14,578
3,897
2,693
18,358
33,021
25,587
759
11,841
20,598
0
24,682
W
Thanatos
Musiс
Thanatos
28,236
10,962
3,533
13,802
15,967
9,617
1,466
3,815
11,785
0
39,952
W
Scylla
25,871
2,138
2,327
1,842
8,927
3,630
928
1,140
7,598
35,472
0
W
Cthulhu
WaxDKush
Cthulhu
15,507
637
5,173
2,915
17,563
15,417
323
6,768
10,185
26,006
0
L
Cu Chulainn
gta___champ
Cu Chulainn
13,635
483
435
5,438
24,728
15,805
233
8,786
15,942
361
27,649
W
Anhur
12,589
7,252
2,481
4,854
13,377
5,003
2,472
2,496
10,148
0
25,787
W
Ganesha
nazeral2
Ganesha
9,046
935
1,882
3,514
17,650
16,707
333
3,860
13,298
14,575
0
L
Sylvanus
scaredy_AJ
Sylvanus
11,065
2,969
6,859
5,771
17,804
13,315
447
10,636
7,168
18,213
0
L
8,207
1,903
661
4,822
22,253
19,165
581
10,073
12,180
0
14,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
52,520
93
Minions Killed
131
0
Camps Cleared
0
1,030,244
Distance Traveled
1,200,189
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,572
798
18
2
0
191,362
0
L
Hercules
10,496
875
25
2
0
243,371
1
W
Thanatos
11,751
979
22
2
0
257,425
0
W
Scylla
11,076
923
35
3
0
230,291
1
W
Cthulhu
10,437
870
32
3
0
238,367
0
L
Cu Chulainn
9,037
753
21
2
0
194,722
0
W
Anhur
9,935
828
39
3
0
224,537
1
W
Ganesha
9,321
777
3
0
0
249,569
1
L
Sylvanus
10,387
866
12
1
0
197,547
1
L
Bellona
9,123
760
17
1
0
203,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role