Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
CapangaHehe
Izanami
Level 16
God Stats
13W - 30L
1,253 SR
Queue Stats
35W - 64L
1,294 Elo+
Party 2
Khepri
Khepri
DesTiny yDcP
Khepri
Level 47
God Stats
1W - 1L
1,756 SR
Queue Stats
90W - 121L
1,424 Elo+
Party 2
Mercury
Mercury
killerwhale31
Mercury
Level 59
God Stats
1W - 2L
1,606 SR
Queue Stats
83W - 108L
1,430 Elo+
Party 2
Team Averages
Level 55
1,523 SR
1,430 Elo+

VS

Team Averages
Level 50
1,550 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
Desmondius
Morgan Le Fay
Level 30
God Stats
2W - 3L
1,310 SR
Queue Stats
128W - 133L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
Kylerius
Danzaburou
Level 112
God Stats
2W - 7L
1,459 SR
Queue Stats
103W - 102L
1,412 Elo+
Party 1
Bellona
Bellona
Rianzinhou
Bellona
Level 41
God Stats
6W - 1L
1,569 SR
Queue Stats
249W - 280L
1,323 Elo+
Solo
Jormungandr
Jormungandr
SlipKnoT1979
Jormungandr
Level 24
God Stats
3W - 4L
1,910 SR
Queue Stats
41W - 49L
1,412 Elo+
Party 1
Thanatos
Thanatos
UsainBot123
Thanatos
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 189L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
7 / 1 / 4
8,155
544
8,608
10,558
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
 
Vulcan
13
3 / 5 / 3
7,522
501
6,892
9,575
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
CapangaHehe
Izanami
11
0 / 1 / 3
6,310
421
5,472
4,456
1,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
11
1 / 3 / 3
7,010
467
3,026
13,321
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
12
3 / 5 / 3
7,501
500
5,157
12,180
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Desmondius
Morgan Le Fay
11
1 / 5 / 4
7,144
476
8,738
8,141
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Kylerius
Danzaburou
11
1 / 0 / 5
6,528
435
3,338
3,645
1,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Rianzinhou
Bellona
11
2 / 6 / 1
6,862
457
5,659
10,327
7,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
SlipKnoT1979
Jormungandr
12
1 / 1 / 5
7,652
510
3,055
10,743
8,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
UsainBot123
Thanatos
16
10 / 2 / 2
9,435
629
12,227
12,534
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
14
Kills
15
15
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
1
4
9
L
Vulcan
 
Vulcan
3
5
3
0.9
L
Izanami
CapangaHehe
Izanami
0
1
3
1.5
L
Khepri
1
3
3
0.83
W
Morgan Le Fay
Desmondius
Morgan Le Fay
1
5
4
0.6
W
Danzaburou
Kylerius
Danzaburou
1
0
5
3.5
W
Bellona
Rianzinhou
Bellona
2
6
1
0.42
W
Jormungandr
SlipKnoT1979
Jormungandr
1
1
5
3.5
W
Thanatos
UsainBot123
Thanatos
10
2
2
5.5
L
Mercury
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
33,017
50,090
Taken
45,390
25,046
Mitigated
26,326
13,139
Healing
19,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,608
2,911
0
3,368
10,558
7,843
623
1,736
8,766
0
36,216
L
Vulcan
 
Vulcan
6,892
3,087
0
1,134
9,575
2,618
173
2,516
6,901
47,471
0
L
Izanami
CapangaHehe
Izanami
5,472
4,372
0
619
4,456
1,297
152
1,834
2,562
0
33,106
L
Khepri
3,026
197
207
4,684
13,321
9,518
0
5,029
8,042
22,303
0
W
Morgan Le Fay
Desmondius
Morgan Le Fay
8,738
478
0
1,395
8,141
2,973
0
3,940
4,201
37,305
0
W
Danzaburou
Kylerius
Danzaburou
3,338
1,106
279
611
3,645
1,399
893
1,155
2,490
0
28,854
W
Bellona
Rianzinhou
Bellona
5,659
888
0
984
10,327
7,772
0
978
9,349
4,626
23,646
W
Jormungandr
SlipKnoT1979
Jormungandr
3,055
611
0
2,583
10,743
8,441
145
2,431
8,312
30,873
0
W
Thanatos
UsainBot123
Thanatos
12,227
2,581
0
13,402
12,534
5,741
0
1,730
10,804
0
71,295
L
Mercury
5,157
1,374
0
3,127
12,180
3,770
0
1,612
10,508
0
36,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
37,621
324
Minions Killed
358
0
Camps Cleared
0
1,425,300
Distance Traveled
1,369,162
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,155
544
70
5
0
311,275
5
L
Vulcan
7,522
501
77
5
0
275,159
5
L
Izanami
6,310
421
76
5
0
280,571
1
L
Khepri
7,010
467
35
2
0
255,577
2
W
Morgan Le Fay
7,144
476
79
5
0
241,962
5
W
Danzaburou
6,528
435
54
4
0
291,866
1
W
Bellona
6,862
457
52
3
0
264,254
1
W
Jormungandr
7,652
510
58
4
0
265,739
3
W
Thanatos
9,435
629
115
8
0
305,341
3
L
Mercury
7,501
500
66
4
0
302,718
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role