Player Matchup

Janus
Janus
Alekss_PL
Janus
Level 17
God Stats
4W - 4L
1,530 SR
Queue Stats
13W - 18L
1,381 Elo+
Solo
Thor
Thor
Ivoking-_-Shdw-
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,064 Elo+
Party 2
Hades
Hades
Jejerome27
Hades
Level 27
God Stats
1W - 1L
1,532 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Anubis
Anubis
SHA_HU55L3-K1D
Anubis
Level 24
God Stats
29W - 44L
1,344 SR
Queue Stats
75W - 107L
1,432 Elo+
Solo
Ymir
Ymir
lagt-lukgt
Ymir
Level 3
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 3L
1,064 Elo+
Party 2
Team Averages
Level 15
1,445 SR
1,324 Elo+

VS

Team Averages
Level 20
1,495 SR
1,467 Elo+
King Arthur
King Arthur
Alliandro10
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,437 Elo+
Solo
Ymir
Ymir
Lemingooo
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,580 Elo+
Solo
Artemis
Artemis
LordMiry
Artemis
Level 7
God Stats
3W - 4L
1,473 SR
Queue Stats
10W - 8L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Murat_GEE123
Morgan Le Fay
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
14W - 11L
1,413 Elo+
Party 1
Vamana
Vamana
Olli-Dii
Vamana
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alekss_PL
Janus
20
5 / 6 / 11
13,534
1,041
18,578
14,826
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 15 / 9
12,633
972
12,673
26,391
11,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
20
2 / 4 / 10
12,951
996
11,228
18,598
12,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 15 / 7
13,138
1,011
27,290
20,635
14,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
4 / 9 / 13
13,192
1,015
11,778
31,480
39,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alliandro10
King Arthur
20
7 / 1 / 27
14,052
1,081
12,640
17,542
16,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
20
2 / 7 / 25
13,286
1,022
7,290
19,592
6,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
LordMiry
Artemis
20
28 / 6 / 9
18,205
1,400
47,632
19,935
7,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Murat_GEE123
Morgan Le Fay
20
6 / 6 / 19
13,436
1,034
13,648
12,731
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Olli-Dii
Vamana
20
6 / 2 / 23
13,787
1,061
19,823
18,566
26,879
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
152
22
Kills
49
49
Deaths
22
50
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Janus
Alekss_PL
Janus
5
6
11
1.75
W
King Arthur
Alliandro10
King Arthur
7
1
27
20.5
L
5
15
9
0.63
L
Hades
2
4
10
1.75
W
Ymir
2
7
25
2.07
W
Artemis
LordMiry
Artemis
28
6
9
5.42
W
Morgan Le Fay
Murat_GEE123
Morgan Le Fay
6
6
19
2.58
W
Vamana
Olli-Dii
Vamana
6
2
23
8.75
L
6
15
7
0.63
L
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,547
Damage
101,033
111,930
Taken
88,366
83,609
Mitigated
61,045
4,837
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alekss_PL
Janus
18,578
1,959
0
0
14,826
5,895
0
1,538
13,288
37,508
0
W
King Arthur
Alliandro10
King Arthur
12,640
2,153
0
5,290
17,542
16,190
0
14,311
2,969
0
20,524
L
12,673
6,073
0
950
26,391
11,742
0
6,191
19,332
0
29,988
L
Hades
11,228
1,199
915
2,952
18,598
12,124
0
2,584
16,014
24,455
0
W
Ymir
7,290
216
0
0
19,592
6,655
0
15,774
3,539
22,322
0
W
Artemis
LordMiry
Artemis
47,632
27,242
0
3,429
19,935
7,144
0
14,915
4,812
0
79,864
W
Morgan Le Fay
Murat_GEE123
Morgan Le Fay
13,648
1,299
0
954
12,731
4,177
0
10,029
2,616
22,940
0
W
Vamana
Olli-Dii
Vamana
19,823
10,774
0
5,848
18,566
26,879
0
12,752
5,556
0
38,606
L
27,290
937
0
20
20,635
14,305
0
4,498
16,137
46,535
0
L
11,778
1,182
0
0
31,480
39,543
0
6,127
25,353
31,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,448
Gold Earned
72,766
191
Minions Killed
186
0
Camps Cleared
5
1,060,500
Distance Traveled
1,084,469
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,534
1,041
55
4
0
209,961
0
W
King Arthur
14,052
1,081
10
1
2
268,212
0
L
Thor
12,633
972
27
2
0
218,441
1
L
Hades
12,951
996
18
1
0
198,425
2
W
Ymir
13,286
1,022
47
4
0
187,862
2
W
Artemis
18,205
1,400
73
6
3
186,526
0
W
Morgan Le Fay
13,436
1,034
24
2
0
233,697
0
W
Vamana
13,787
1,061
32
2
0
208,172
1
L
Anubis
13,138
1,011
51
4
0
194,824
0
L
Ymir
13,192
1,015
40
3
0
238,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role