Player Matchup

Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Miner_Fourty_9er
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 204L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
PhantomVVolfe
Kukulkan
Level 108
God Stats
15W - 16L
1,464 SR
Queue Stats
292W - 255L
1,497 Elo+
Party 1
Bakasura
Bakasura
b1mcmahon
Bakasura
Level 124
God Stats
15W - 15L
1,465 SR
Queue Stats
452W - 425L
1,417 Elo+
Party 1
Medusa
Medusa
prophet88-prince
Medusa
Level 87
God Stats
2W - 1L
1,515 SR
Queue Stats
6W - 5L
1,432 Elo+
Solo
Team Averages
Level 113
1,489 SR
1,460 Elo+

VS

Team Averages
Level 106
1,437 SR
1,439 Elo+
Sylvanus
Sylvanus
AFreshHotSlice3
Sylvanus
Level 119
God Stats
31W - 27L
1,599 SR
Queue Stats
93W - 100L
1,479 Elo+
Party 2
Tiamat
Tiamat
RYFERX
Tiamat
Level 68
God Stats
1W - 6L
1,366 SR
Queue Stats
13W - 16L
1,487 Elo+
Solo
Nike
Nike
hoo_yaah
Nike
Level 66
God Stats
0W - 5L
1,147 SR
Queue Stats
256W - 271L
1,355 Elo+
Solo
Cernunnos
Cernunnos
ribeiro2185
Cernunnos
Level 128
God Stats
20W - 25L
1,384 SR
Queue Stats
430W - 499L
1,374 Elo+
Solo
Bakasura
Bakasura
soulssessence
Bakasura
Level 148
God Stats
4W - 4L
1,689 SR
Queue Stats
151W - 152L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
3 / 1 / 4
11,578
579
9,680
20,517
15,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 13
9,665
483
4,222
13,534
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
PhantomVVolfe
Kukulkan
18
7 / 3 / 7
11,299
565
17,351
10,847
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
b1mcmahon
Bakasura
18
7 / 1 / 5
11,316
566
14,291
17,208
6,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 3
8,594
430
5,123
15,075
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 5 / 4
8,801
440
8,050
14,096
15,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
RYFERX
Tiamat
15
2 / 5 / 1
9,545
477
12,000
15,268
11,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
18
0 / 1 / 2
10,687
534
7,865
10,038
8,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ribeiro2185
Cernunnos
15
2 / 5 / 2
9,883
494
10,810
17,470
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
soulssessence
Bakasura
20
6 / 3 / 1
11,954
598
10,861
18,284
8,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
11
12
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
4
5
L
Sylvanus
1
5
4
0.6
W
0
1
13
6.5
W
Kukulkan
PhantomVVolfe
Kukulkan
7
3
7
3.5
L
Tiamat
RYFERX
Tiamat
2
5
1
0.5
W
Bakasura
b1mcmahon
Bakasura
7
1
5
9.5
L
Nike
0
1
2
1
W
2
6
3
0.58
L
Cernunnos
ribeiro2185
Cernunnos
2
5
2
0.6
L
Bakasura
soulssessence
Bakasura
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,667
Damage
49,586
77,181
Taken
75,156
47,876
Mitigated
51,696
22,772
Healing
20,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,680
2,853
0
9,723
20,517
15,455
156
1,889
17,932
17,905
54,053
L
Sylvanus
8,050
2,575
2,779
2,578
14,096
15,062
218
8,235
5,706
33,747
7,109
W
4,222
922
0
1,644
13,534
14,813
72
5,458
7,760
20,857
0
W
Kukulkan
PhantomVVolfe
Kukulkan
17,351
1,252
0
1,151
10,847
4,552
170
5,527
4,916
98,567
0
L
Tiamat
RYFERX
Tiamat
12,000
767
170
3,673
15,268
11,169
303
4,940
9,486
64,928
0
W
Bakasura
b1mcmahon
Bakasura
14,291
10,510
0
5,073
17,208
6,737
447
4,588
12,047
0
67,589
L
Nike
7,865
1,844
0
1,590
10,038
8,916
475
2,481
7,277
0
66,190
W
5,123
2,061
129
5,052
15,075
6,319
1,002
1,107
13,030
0
51,542
L
Cernunnos
ribeiro2185
Cernunnos
10,810
4,626
0
4,682
17,470
7,659
996
6,581
10,512
0
69,209
L
Bakasura
soulssessence
Bakasura
10,861
7,464
0
4,714
18,284
8,890
0
2,985
14,849
0
108,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,452
Gold Earned
50,870
558
Minions Killed
636
0
Camps Cleared
0
1,863,718
Distance Traveled
1,888,121
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,578
579
158
8
0
367,789
4
L
Sylvanus
8,801
440
83
4
0
358,904
3
W
Ganesha
9,665
483
11
1
0
324,563
1
W
Kukulkan
11,299
565
175
9
0
367,707
7
L
Tiamat
9,545
477
106
5
0
398,152
2
W
Bakasura
11,316
566
130
7
0
486,708
9
L
Nike
10,687
534
140
7
0
329,068
0
W
Medusa
8,594
430
84
4
0
316,951
10
L
Cernunnos
9,883
494
116
6
0
311,469
0
L
Bakasura
11,954
598
191
10
0
490,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role