Player Matchup

Neith
Neith
ChampChad
Neith
Level 29
God Stats
149W - 137L
1,638 SR
Queue Stats
297W - 321L
1,566 Elo+
Solo
Loki
Loki
HovecDaBeast
Loki
Level 29
God Stats
17W - 19L
1,494 SR
Queue Stats
165W - 173L
1,533 Elo+
Solo
Jormungandr
Jormungandr
LoneWµlf
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,562 Elo+
Solo
Artemis
Artemis
Mikeyboi96
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,466 Elo+
Solo
Ares
Ares
Mogami Foo
Ares
Level 11
God Stats
8W - 6L
1,513 SR
Queue Stats
100W - 89L
1,577 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,541 Elo+

VS

Team Averages
Level 16
1,468 SR
1,611 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LilKneenjah
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo
Artio
Artio
REKXSAI
Artio
Level 27
God Stats
0W - 2L
1,341 SR
Queue Stats
122W - 102L
1,638 Elo+
Party 1
Loki
Loki
YNMXII
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 104L
1,638 Elo+
Party 1
Ra
Ra
cago4545
Ra
Level 7
God Stats
9W - 4L
1,500 SR
Queue Stats
127W - 124L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChampChad
Neith
10
2 / 0 / 0
5,650
706
3,912
3,898
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 0 / 3
5,133
642
1,967
4,358
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
LoneWµlf
Jormungandr
9
1 / 2 / 0
5,132
642
3,151
5,496
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Mikeyboi96
Artemis
9
6 / 0 / 2
5,648
706
6,630
1,320
449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 6
5,124
641
1,773
4,398
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 4 / 0
3,659
457
1,009
6,732
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
LilKneenjah
Artemis
4
0 / 2 / 0
3,495
437
1,359
2,704
690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
REKXSAI
Artio
9
2 / 1 / 0
5,230
654
3,332
6,956
4,286
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
YNMXII
Loki
9
1 / 2 / 0
4,917
615
2,027
5,252
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,052
507
1,516
4,080
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
3
3
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
W
Neith
ChampChad
Neith
2
0
0
2
W
1
0
3
2.5
L
Artemis
LilKneenjah
Artemis
0
2
0
0
W
Jormungandr
LoneWµlf
Jormungandr
1
2
0
0.5
W
Artemis
Mikeyboi96
Artemis
6
0
2
7
W
1
1
6
4
L
Artio
REKXSAI
Artio
2
1
0
2
L
Loki
YNMXII
Loki
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,433
Damage
9,243
19,470
Taken
25,724
7,179
Mitigated
9,897
8,173
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,009
578
235
832
6,732
2,726
0
502
6,230
9,600
0
W
Neith
ChampChad
Neith
3,912
1,242
0
2,647
3,898
1,136
794
1,175
2,723
0
37,522
W
1,967
360
0
2,393
4,358
1,188
0
549
3,809
0
24,747
L
Artemis
LilKneenjah
Artemis
1,359
804
0
198
2,704
690
0
748
1,956
0
6,388
W
Jormungandr
LoneWµlf
Jormungandr
3,151
1,517
0
1,443
5,496
2,352
0
3,254
2,242
23,946
0
W
Artemis
Mikeyboi96
Artemis
6,630
2,804
0
595
1,320
449
546
396
924
0
26,710
W
1,773
316
0
1,095
4,398
2,054
0
483
3,915
6,963
0
L
Artio
REKXSAI
Artio
3,332
752
0
4,760
6,956
4,286
0
2,675
3,805
26,344
0
L
Loki
YNMXII
Loki
2,027
678
0
710
5,252
1,304
0
523
4,729
0
27,329
L
1,516
506
18
977
4,080
891
0
0
4,080
20,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
21,353
243
Minions Killed
197
0
Camps Cleared
0
725,970
Distance Traveled
688,260
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,659
457
16
2
0
122,502
0
W
Neith
5,650
706
71
9
0
148,300
4
W
Loki
5,133
642
58
7
0
162,253
2
L
Artemis
3,495
437
13
2
0
101,456
0
W
Jormungandr
5,132
642
53
7
0
116,842
1
W
Artemis
5,648
706
55
7
0
153,354
3
W
Ares
5,124
641
6
1
0
145,221
0
L
Artio
5,230
654
64
8
0
154,018
1
L
Loki
4,917
615
65
8
0
158,258
2
L
Ra
4,052
507
39
5
0
152,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role